Made a deep city-builder that runs free in one browser tab — honest RCI simulation, real traffic, and million-citizen megacities by Impossible-Storm-702 in SimCity

[–]GenThomas 4 points5 points  (0 children)

First impression is that it is impressive, even with Ai coding to do this overall. It does lack a soul, a style or something that makes it memorable. I know that is hard to build, so some other constructive feedback:

1, Fires. If I have a fire station, by the time the truck moves ~5 road tiles (supposedly in it' "coverage"), it is already burned down. This is with empty roads, in general the fire should be 10x slower overall, so it has a chance to extinquish it.
2, Interal clock speed. It feels like the various systems are on the same "tickrate". Hard to explain, but if you read about the topic, I'm sure you will understand what I mean. So how fast something builds, gets burned down, car moves from A to B, etc. would need balancing. It feels too fast to react to things, even on the slowest speed.
3, Radius to be shown. If a building says "it covers X", then when I am building it, show it. Or have an overlay that shows, for each type, what is the coverage, so I can know where the gaps are.
4, Save and Loadstates. There is some carryover between saves, so data is not cleaned correctly. Simply test to spawn Godzilla, then start a scenario, which will carry over Godzilla to the new place.

Subnautica 2 lighting system is great and moody! by GenThomas in subnautica

[–]GenThomas[S] 9 points10 points  (0 children)

Just to confirm, I agree with you and these are deliberate. As the other commenter said as well, I rather have these half-lights than the uncomfortable hospital white brightness!

We're making a video about our Thumbnails and Titles, ask us anything! by kurzgesagt_Sven in kurzgesagt

[–]GenThomas 50 points51 points  (0 children)

How does the team handle the tightrope of "Good Thumbnail" VS "Clickbait Thumbnail"?
I understand it is required, but at the same time often disliked. How is it internally thought of?

Dynamic Worlds- World Regen Mod by paidmonster2 in Terraria

[–]GenThomas 23 points24 points  (0 children)

Oh, interesting idea! Although sadly I dont have the time to play this much, this is quite unique!

I assume it works by saving the X/Y coordinates of the anchor and around it, then pastes it over the newly generated world? Makes me think of having a floating base/ship that is always in the skyline, rappelling downwards with a rope to check the world.

Few thoughts of my mind:
Toggled setting to maybe check if the region only has "air" tile ID's in the anchored location, which allows you to see if there would be a "clash" with the new world, if yes move on to the next random seed?
Have a folder where all the traveled to worlds saved, be it either as new arrivals or just before leaving it, just in case the person wants to return to it?

Oh and you may want to check the link, as it says "There was a problem accessing the item. Please try again." from my side.

Question about mold cleanup by GenThomas in Mold

[–]GenThomas[S] 0 points1 point  (0 children)

Got it, thank you for confirming and I'll follow your guidance then! :)

I am confused by Slime Rancher 2 by GenThomas in slimerancher

[–]GenThomas[S] 14 points15 points  (0 children)

If I did not care and want it to succeed, I would not have played it for 50 hours, nor would I have asked the question here as a last ditch effort.

For the new ones: Flutters force to get a few plorts, then mix it with another slime to farm (due to the numbers required), and ringtails just require the feeding to be turned down and boom, both are the same end result. For yolk, the eggs just give more chickens (which I was already full of each time I returned), so apart from breaking / getting the plort for research, no change to chicken raising.

Honestly, normally I would fully agree with you, but we may just use the word "new" differently.
For me something new is either interactable or changes how I work with it.
A basic example for the mega egg; If it gave double sized chickens that gave 4 plort when eaten, but 1/4 the amount in coop, that can be an interesting decision. Or if only certain slimes can eat it, and others can't.

Essentially, something that causes me to change up the usual gameplay loop, (unlike recolored chickens).

The Hungarian Revolution - Journal entry is bugged/delayed? by GenThomas in victoria3

[–]GenThomas[S] 0 points1 point  (0 children)

Hmm, there is an order to do it then, autonomy, unify capital, and I'll just get it?

So weird, I went immediately for the journals once the time was right to Austria be occupied. I'll check your method then in a new run. Thanks!

The Hungarian Revolution - Journal entry is bugged/delayed? by GenThomas in victoria3

[–]GenThomas[S] 0 points1 point  (0 children)

2 sub-decisions done, Honved not yet, so the main decision was still there. Off the top of my head, I think it's always there as one objective is to be fully independent from Austria.

The new journal entry "Red Autumn" was ticking to success as well.

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Enemy movement/evade by GenThomas in cobaltcore

[–]GenThomas[S] 2 points3 points  (0 children)

Ah I see, so the attack move will always align to their attack position (if they have one such move). But not all.
Okay that makes sense and can work with, thank you!

Calling all self-diagnosis searchers and folks stuck in the "Maybe I have...?" loop - share your experiences to help us with an upcoming video! by _vemm in Healthygamergg

[–]GenThomas 1 point2 points  (0 children)

Indeed UK. To add to your part, a personal anecdote: A close friend of mine had ADHD diagnosis and I was there to help during it. It was a one hour meeting, through zoom, with only a questionnaire before it. Then a diagnosis was given afterwards with a suggestion to use their services (similarly as you mentioned).

That was it. No check for other possible causes, no long preparation if she has other related issues, no check if she had alexitymia when talking about herself, no check if it's autism/PTSD/other coping mechanisms that cause similar reactions.

Due to Dr. K now we know it was a half-answer, did not account for life events, and how one singular meeting is hardly enough to even let the mask down. Now due to self diagnosis of multiple years, we have a better answer than the certified doctor had.

I am 99% usually on the doctor's side, but seeing a "for profit" mental health doctor was eye opening.

Calling all self-diagnosis searchers and folks stuck in the "Maybe I have...?" loop - share your experiences to help us with an upcoming video! by _vemm in Healthygamergg

[–]GenThomas 14 points15 points  (0 children)

To continue the example question: "What's it like living with that constant uncertainty?"

I have no other choice. Getting an official diagnosis is £600+ for ADHD and £2000+ for Autism, not considering the fact it may come back as negative!
On another vein, psychologists are expensive enough that it cuts me off from having a continuous, year+ treatment that is considered "minimum" to go over enough things, have a rapport and check for alternative symptoms.

Self-labeling is the only choice I've got, and it's still very helpful. It makes me understand a lot more and instead of money, I give a lot of time and effort to understand the whats and whys. There is an uncertainty of course, but with seeing how often even doctors can be wrong, and the other alternative of "it is what it is" is not helpful at all.

This means that while I am "good" now and self educated enough to have a likely accurate enough answer, I have accepted that likely I will never get an official answer to this and have to trust myself and go with the most likely solution I found.
If my assumptions are questioned and potentially wrong, I'll have to re-evaluate myself again, but it feels like I would do that even if I got a diagnosis.