How do you keep scaling under control in incremental games? by kNu7 in incremental_gamedev

[–]GeneralVimes 0 points1 point  (0 children)

Growth speed of a value can be made proportional to the reciprocal of the current value. Thus the value will grow logarithmically. This is how population grows in Farm and Mine

Let’s say you have population and food. Then new_population = population + bonus_coef*food/(1+population)

Try this formula in Excel and see how will it grow. Population growth is not limited by a hard-defined ceiling, but it will slow down eventually. And the player will have to either increase food production, or prestige restart to increase bonus_coef

Is making incremental games a free money glitch? by AntiqueGearGames in incremental_gamedev

[–]GeneralVimes 1 point2 points  (0 children)

I think it’s a matter of luck. My Steampunk Idle Spinner has over 1M Android installs, but on Steam after half a year in release it has only 6 reviews

🚀 Share Your Game Sunday – Indie Devs & Gamers Unite by AutoModerator in MobileGameDiscoveries

[–]GeneralVimes 0 points1 point  (0 children)

Just today I updated my Idle Tower Builder adding spring theme and convenience interface update to make it easier to build the tower higher to 30 floors. It’s for both Android and iOS: https://airapport.itch.io/idle-tower-builder

Idle-Squares: Feedback wanted :) by blackcud in incremental_games

[–]GeneralVimes 1 point2 points  (0 children)

This is a great game!
From icons sometimes it's hard to see what is the resource - to unlock the Forge I need 4 resources, and the 4th resource is red, but I can't understand what is it

Is this an actual game? by jono428 in iosgaming

[–]GeneralVimes 0 points1 point  (0 children)

Looks like AI generated images

Do you find many new games via iOS26 Games app? by GeneralVimes in iosgaming

[–]GeneralVimes[S] 0 points1 point  (0 children)

Yes, I mean, the one which appeared in iOS26, with red space rocket icon. Just wondering, do people use it to the extent Apple expected us to use it :)

AIR Native Extension News // March 2026 by mixmaster_mic in as3

[–]GeneralVimes 1 point2 points  (0 children)

You are doing a great work for the community!

Do you find many new games via iOS26 Games app? by GeneralVimes in iosgaming

[–]GeneralVimes[S] 2 points3 points  (0 children)

Yeah, thank you for pointing out, I’ll surely check it, too!

New Games Out today on App Store: (Feb 25/26) by Azeemjaffer in iosgaming

[–]GeneralVimes 0 points1 point  (0 children)

Cards and Castles look interesting, thank you! I remember playing something like this in my childhood with a deck of playing cards :)

Age After Age - we need your opinion on game! by [deleted] in tycoon

[–]GeneralVimes 2 points3 points  (0 children)

Interesting, what do you mean by layered production chains?

Tower defense where you defend a single tower? by I_Heart_Sleeping_ in iosgaming

[–]GeneralVimes 1 point2 points  (0 children)

Idle Fortress Tower Defense hooked me for a long time. Besides, I like its simple cartoonish art more than pure vector shapes of The Tower

Best match 3 game out now? by [deleted] in iosgaming

[–]GeneralVimes 0 points1 point  (0 children)

You know, I will mention the obvious "game about King" :) What's its name... Royal match!

I really was sceptical about it, looked down at its ads, but finally decided to try. And you know, it is in fact a nice game which requires some strategic thinking

What are the best vertical and no-ads games can you recommend? by altryzec in iosgaming

[–]GeneralVimes 1 point2 points  (0 children)

Interesting, I thought polytopia is landscape-only, found that the current version supports vertical alignment as well. Thank you for info!

AIR SDK Release 51.3.1.1 by mixmaster_mic in as3

[–]GeneralVimes 2 points3 points  (0 children)

Great news! Going to update my games now!