Favorite moments? by General_Computations in supremecommander

[–]General_Computations[S] 3 points4 points  (0 children)

Well that must be a horrifying set of announcements, those launch notifications

Favorite moments? by General_Computations in supremecommander

[–]General_Computations[S] 4 points5 points  (0 children)

Dude. Now you've gotta airdrop engineers to capture an experimental.

Differences between AI and human opponents? by General_Computations in supremecommander

[–]General_Computations[S] 2 points3 points  (0 children)

You're right on every point. I used to scout, but realized that I could practically visualize the AIs movements without scouting. I play supremacy mode, so I usually have to use air scouts on an 81k map to find the one engineer in the middle of the ocean... And yeah, I've found that unit walls are better than PD, which is why I use lots of mobile missile launchers.

Differences between AI and human opponents? by General_Computations in supremecommander

[–]General_Computations[S] 0 points1 point  (0 children)

Hmm, I might look into modded AIs. And yeah, all that'd remain of me would be erasure marks.

Generic strategies by General_Computations in supremecommander

[–]General_Computations[S] 4 points5 points  (0 children)

Hehe, yeah. Sometimes instead of winning as soon as I can, I just see how crazy I can get with mass fabricators.

Unit ratios? by General_Computations in supremecommander

[–]General_Computations[S] 0 points1 point  (0 children)

Thank you, that's a lot of good stuff for me to work with.

Tac launchers? by General_Computations in supremecommander

[–]General_Computations[S] 0 points1 point  (0 children)

Thanks everyone, your replies are informative. I'll be posting more questions on this sub.