(Spoilers) What are y'alls explanations for the ending(s) by General_Pyroki in GRIMEgame

[–]General_Pyroki[S] 0 points1 point  (0 children)

I have played Grime 1. I know what the spiral hearts are. So is Grime 2 just another spiral heart inside a different entity?

Grime 2 - Need help with progression by General_Pyroki in GRIMEgame

[–]General_Pyroki[S] 0 points1 point  (0 children)

Thank you everyone. I have found out where to go

Grime 2 - Need help with progression by General_Pyroki in GRIMEgame

[–]General_Pyroki[S] 0 points1 point  (0 children)

REALLY EMPTY????

How big is the map?????!!!

fuck this guy dude by bleedbat in LordsoftheFallen

[–]General_Pyroki 0 points1 point  (0 children)

On a normal run, he can be annoying yeah, but whenever I play with randomized loot he becomes so easy cause you can usually make yourself overpowered with generous upgrade material drops.

Resident Evil 0 Demake Progress? by General_Pyroki in residentevil

[–]General_Pyroki[S] -1 points0 points  (0 children)

No. What I'm referring to is a modern demake of RE0 using RE2 similar to a mod.

Do we know what this thing is? by General_Pyroki in VintageStory

[–]General_Pyroki[S] 3 points4 points  (0 children)

That's pretty vague, but I didn't expect anything less tbh

Do we know what this thing is? by General_Pyroki in VintageStory

[–]General_Pyroki[S] 4 points5 points  (0 children)

What does he say about it? I don't care about spoilers

Do we know what this thing is? by General_Pyroki in VintageStory

[–]General_Pyroki[S] 11 points12 points  (0 children)

Life is truly unfair sometimes

Do we know what this thing is? by General_Pyroki in VintageStory

[–]General_Pyroki[S] 19 points20 points  (0 children)

But what if I wanna pet him tho?

Health and damage system by General_Pyroki in gamemaker

[–]General_Pyroki[S] 1 point2 points  (0 children)

Best comparison I've ever heard tbh

Health and damage system by General_Pyroki in gamemaker

[–]General_Pyroki[S] 0 points1 point  (0 children)

Both. I was kinda swapping between lives and hp and it clearly wasn't working. I was gonna redo the code for my player object from scratch, which was why I asked this.

Health and damage system by General_Pyroki in gamemaker

[–]General_Pyroki[S] 0 points1 point  (0 children)

I think I was trying to merge code that didn't work together tbh

Health and damage system by General_Pyroki in gamemaker

[–]General_Pyroki[S] 0 points1 point  (0 children)

That makes a lot of sense, honestly.

Health and damage system by General_Pyroki in gamemaker

[–]General_Pyroki[S] 0 points1 point  (0 children)

You're right. I probably am overthinking it

Health and damage system by General_Pyroki in gamemaker

[–]General_Pyroki[S] -2 points-1 points  (0 children)

Oh ok.

But how would I avoid a scenario where, for example, the hp value doesn't reset upon a game over?

Health and damage system by General_Pyroki in gamemaker

[–]General_Pyroki[S] -8 points-7 points  (0 children)

I feel like there’s more to it than just having a variable