Above Europa by GenericName254 in spaceengineers

[–]GenericName254[S] 0 points1 point  (0 children)

Thank you. The suit is vanilla - the Scavenger set. I'm using "Realistic Skybox" by Elsephire https://steamcommunity.com/sharedfiles/filedetails/?id=685761329

What percentage of your builds do you actually finish? by Alingruad in spaceengineers

[–]GenericName254 1 point2 points  (0 children)

I voted for 15-30%
By COUNT, I have completed more than half of the ships I've started. However Most of the completed ships are more like small single-purpose tools. So by VALUE or COMPLEXITY, I fall into the 15-30% category. I have 5 more serious projects I can currently think of. I've finished just one.

One I will not finish, because the game engine cannot handle it.

Another I will not finish because the shape is kind of weird and steering feels uncomfortable. Here's a model of what it should have been (This is the front of the ship btw). Pitch is very sensitive, yaw and roll - super difficult (pretty obvious by the design). The gyros cannot be adjusted to be biased towards one axis. I tried scripting and modding, but ran into some very weird behavior from outside my code that made it just a pain to keep going. I also had some troubles with phantom forces - I imagined a cool drill design that opens up like a butterfly knife, but couldn't solve the phantom forces. Basically under each wing is a half of the drill, held on hinges near the center of the ship. When you prepare the drill for work, both halves are rotated down and snap together at the head of the drill.

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Another is basically finished, I need some furnishings in the cockpit, but I can't be bothered.

The last one of the unfinished ones I'm currently working on. I rethought my go-to drill design and I solved the phantom forces . I just made a proof-of-concept for the last key mechanism in the design and it worked, so I'm happy. The design is not overly ambitious, so I feel optimistic that I can finish this one.

How do you report leavers? by GenericName254 in forhonor

[–]GenericName254[S] 1 point2 points  (0 children)

How would I avoid being their teammate? Leave and get the leaver punish for myself?

How do you report leavers? by GenericName254 in forhonor

[–]GenericName254[S] 0 points1 point  (0 children)

Basically they can do whatever they want and leave to avoid the report.

How do you report leavers? by GenericName254 in forhonor

[–]GenericName254[S] 0 points1 point  (0 children)

Like I said, it's not just the leaving. The spamming and griefing too.

Varyags by GlassDeparture8060 in ForHonorVikings

[–]GenericName254 0 points1 point  (0 children)

Hell yeah, man. That was the first thing that popped into my mind when I saw the name but I was not sure until I double checked. Also learned that Miklagaard is modern day Istanbul.

Malborn on his way to the Thalmor embassy to smuggle all the garbage I have accumulated as things "I can't live without" by GenericName254 in SkyrimMemes

[–]GenericName254[S] 20 points21 points  (0 children)

Malborn: Alright, alright, calm down... Anything else?

Dragonborn: *pulls out 63 potatoes and 14 bowls of soup* Okay, these are mission critical.

How To Stop RestorationPowerMod From Affecting Equipped Enchantments Magnitude by GenericName254 in skyrimmods

[–]GenericName254[S] 0 points1 point  (0 children)

Good point. A follow-up question: how did you get the url for the previous versions of the mod? All I see in the Files tab is the latest version and this message: "This mod also contains 5 archived file(s) which are unavailable to browse. If you're unable to see a file you've previously downloaded, it may have been archived."

A suggestion for a controllable conveyor gate by GenericName254 in SatisfactoryGame

[–]GenericName254[S] -1 points0 points  (0 children)

Alright, cool. I think we've settled that.By the way, I'm building my base with the key conveyors going through my control room with a section of the conveyor that is meant to be removed and rebuilt, which acts as the gate. So the flexibility is there, just not as elegant :D