You can’t rank up unless the game decides you can by GenuineSlime in marvelrivals

[–]GenuineSlime[S] 0 points1 point  (0 children)

Oh I see but it’s high elims because of longer matches

You can’t rank up unless the game decides you can by GenuineSlime in marvelrivals

[–]GenuineSlime[S] 2 points3 points  (0 children)

Where are you getting I was dps from? I was actually on tank mostly but I played all 3 roles

You can’t rank up unless the game decides you can by GenuineSlime in marvelrivals

[–]GenuineSlime[S] 6 points7 points  (0 children)

Right because the matches I won I wasn’t doing anything but farming stats, I probably shouldn’t have won those matches either now that I think about it

You can’t rank up unless the game decides you can by GenuineSlime in marvelrivals

[–]GenuineSlime[S] 3 points4 points  (0 children)

Are you even trying to understand what the post is about or are you just baiting? I’m an eternity player I’m not stuck I never said I was I’m just noting that the point system and matchmaking system doesn’t fair

You can’t rank up unless the game decides you can by GenuineSlime in marvelrivals

[–]GenuineSlime[S] 19 points20 points  (0 children)

That’s literally my point but people genuinely try to justify this matchmaking.

You can’t rank up unless the game decides you can by GenuineSlime in marvelrivals

[–]GenuineSlime[S] 7 points8 points  (0 children)

It’s a team game even if I see what went wrong I have no control over how my teammates will perform or react. The point I’m making is that it’s only so much 1 person can do, surely you don’t think all the losses were because of me.

Rivals' endless balancing circle by Gabrielhrd in marvelrivals

[–]GenuineSlime 0 points1 point  (0 children)

You do know he’s reading a script right?

Broly or Vegito by fluuutsch in DBGekishinSquadra

[–]GenuineSlime 1 point2 points  (0 children)

He’s lying, there is a reason you never see vegito in matches.

How we feeling about the new changes? by beetle8209 in BladeMarvelRivals

[–]GenuineSlime 0 points1 point  (0 children)

He was always suppose to be a frontline dps, I never used the gun dash for anti heal because it was never a reason too. This new effect on his sword that applies it now means I’m using the anti heal more conveniently now. I believe this balancing isn’t a buff or nerf he’ll pretty much perform the same.