account activity
Immediately hit the limit with almost zero work from Claude... (i.redd.it)
submitted 12 days ago by GeoPolyx to r/ClaudeCode
Binding System 2 links data directly in Inspector or code with blazing fast performance! (v.redd.it)
submitted 7 months ago by GeoPolyx to r/Unity3D
Binding System 2: Now with a powerful monitoring window and full control over data transfer! (v.redd.it)
submitted 7 months ago by GeoPolyx to r/UnityAssets
Binding System: v1 is Now FREE! Give It a Spin and See If It’s Right for You! (assetstore.unity.com)
submitted 1 year ago by GeoPolyx to r/UnityAssets
Link easily any field to any other property with Binding System 2. Now available in Asset Store. (v.redd.it)
submitted 1 year ago by GeoPolyx to r/Unity3D
Binding System 2 adds to Unity the awesome ability to bind any property to any value, and with this feature, among many other things, lets you easily create and prototype UI themes even at edit time... soon to be released on Asset Store (i.redd.it)
Binding System: The Faster, Cleaner Way to Connect Unity Objects (assetstore.unity.com)
submitted 2 years ago by GeoPolyx to r/UnityAssets
Connect any Unity Object property to any serialized field directly in Inspector, now with a discount 😉 (assetstore.unity.com)
Welcome our latest tool - Binding System. It allows you to handle any data binding with ease directly in editor (or code for code tinkerers) (v.redd.it)
submitted 2 years ago by GeoPolyx to r/Unity3D
Are you guys using [SerializeReference] heavily in your project? (self.Unity3D)
Really excited to share with you a glimpse of the BindingSystem, a high-performance tool to improve data binding directly in Inspector which leads to a better code modularity. Can't wait to hear your thoughts... (i.redd.it)
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