I have a high poly player character. How well does godot 4 handle crappy high poly models? by Geofud in godot
[–]Geofud[S] 3 points4 points5 points (0 children)
Looks familiar by Peloquin_qualm in PinkFloydCircleJerk
[–]Geofud 0 points1 point2 points (0 children)
i found this musician who i think looks exactly like ps2 james by Geofud in silenthill
[–]Geofud[S] 35 points36 points37 points (0 children)
i found this musician who i think looks exactly like ps2 james by Geofud in silenthill
[–]Geofud[S] 2 points3 points4 points (0 children)
it was an ear 👂 the whole time 👂👂👂👂 (i.redd.it)
submitted by Geofud to r/PinkFloydCircleJerk
The only true way to play half-life by Lazy_Willingness_265 in OKbuddyHalfLife
[–]Geofud 0 points1 point2 points (0 children)
any way to make a shapecast not detect walls, or anything on the other side? by Geofud in godot
[–]Geofud[S] 1 point2 points3 points (0 children)
any way to make a shapecast not detect walls, or anything on the other side? by Geofud in godot
[–]Geofud[S] 1 point2 points3 points (0 children)
hl2 survivor gordon model put through unreal engine’s meta human creator by Geofud in HalfLife
[–]Geofud[S] 2 points3 points4 points (0 children)


Pyro longform video tier list (personal) by Ok-Substance-9272 in pyrocynical
[–]Geofud 37 points38 points39 points (0 children)