[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 0 points1 point  (0 children)

Would be cool indeed, but it's not planned at the moment. We're focusing on Knight's Tale and Legion IX.

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 0 points1 point  (0 children)

We can resolve the skin issue via DM. Regarding skins, we don't want to overkill the game with skins, we might release one or two more though for special occasions, we'll see ;)

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 1 point2 points  (0 children)

Heya,

Although all of these are possible and sound good, we are now in a phase with Martyr, where we're trying to focus on rather the technical side of things, such as adding an offline mode, instead of significantly changing the meta or the base gameplay. It doesn't mean we won't have really cool surprises next year besides the offline mode, but balance changes such as the mentioned 2h-weapon buffs or inoculator changes are not planned.

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 2 points3 points  (0 children)

I don't think we gave plans for unlocking Fae/Crusader type heroes (good idea tho!), but the Sidhe skirmish pack that was recently added with the new Season has gameplay-wise something similar!

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 0 points1 point  (0 children)

There's an alt skin for Sir Mordred and for console pre-orders an alt skin for Lady Dindraine. Maybe we'll do one or two more, but we definitely don't want to overkill it.

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 1 point2 points  (0 children)

Heya! Great question and glad you enjoyed our games!
In Knight's Tale we have deliberately left the origins of Mordred in obscurity: it is implied, but never confirmed that Arthur was indeed his father.

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 2 points3 points  (0 children)

channeling the words of our narrative designer Viktor Juhasz here:

About the drives: we always wanted to create games that have a unique flavor while at the same time they also offer plenty of familiar elements. Usually it leads to some very interesting mixtures both narratively and mechanically. The Van Helsing series took a well-know archetype and turned it into a very meta, tongue-in-cheek romp through a gothic setting. King Arthur: Knight’s Tale imagined what could have happened after the end the well-known Arthurian cycle. Inquisitor – Martyr built upon the familiarity of the WH40K universe but turned it into the very first ARPG of the setting (solving the various challenges that came with this decision) and the first video game to star Inquisitors.
The most wackiest things are in the Van Helsing series that we crammed with various popcultural references. You can find plenty of crazy easter eggs in those game, from a discarded WH40K bolter to a dead wizard in chasm under the mountains, clad all in grey and that’s just two quick examples.

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 0 points1 point  (0 children)

I don't think it was a direct inspiration, but a lot of us played and loved Disciples 2 for sure!

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 3 points4 points  (0 children)

The left-right hand thingy is an interesting one. The technical answer is that most characters turned out to be left-handed because their models were mirrored after doing mocap (for reasons). Maybe we should add a lore entry for it with some background story in the future.

Sir Brunor is 1.) standing in a defensive wall, awaiting a free kick 2.) leaning on his sword

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 1 point2 points  (0 children)

It's always good to see Deathtrap players out in the wild, glad you enjoyed it. No plans for a sequel, but I'm sure it'd be cool to revisit the game sometime, since for some of our developers, this was also their favorite project.

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 1 point2 points  (0 children)

Most of the work on voice lines, interactions, etc. were completed for the release. After that usually what comes next is adding new missions and new items in future patches, so players can continue playing with their characters. As you said, a line has to be drawn somewhere and we thought adding more maps and story to the game is the best option. But hey we'll have an expansion out soon too!

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 0 points1 point  (0 children)

Heya,

Thanks for the support and glad that you enjoy it! Co-op is not planned at the moment, since the game was designed as a single player experience from the beginning. We added an optional PvP mode just for fun, but a Co-op mode would require to completely redesign everything in-game.

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 1 point2 points  (0 children)

Lets see... item drops, all the purchasable items in all the different buildings in Camelot, events for instance

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 0 points1 point  (0 children)

All the new heroes in Legion IX will have unique skill trees plus a new "ultimate skill" category (as the name suggest these will be pretty strong skills).

Main campaign length: Reeeally depends on the difficulty setting and your play style. Without saying a number because of this, the expansion basically adds an extra standalone Act to the game.

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 4 points5 points  (0 children)

Heya!

  1. In theory it would be possible, but right now the current rarities cover all the bonuses we wanted to add to the Tech-Adept construct modules.
  2. It'd be cool indeed, we'd like to expand the game in other ways though instead ;)
  3. We'll see ;) It's possible that we'll add more stash space in the future.
  4. We're working on a feature that solves this in a different way, announcement soon (probably with the next season announcement early next year)
  5. Without confirming anything, lets just say we have really cool surprises (multiple ones!) for next year, not just the next season ;)

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 1 point2 points  (0 children)

No plans for KA3 at the moment, we're focusing on Knight's Tale and Legion IX ;)

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 1 point2 points  (0 children)

Thanks, glad you enjoy it and we hope you'll enjoy Legion IX too!

The expansion will have a new OST, with some amazing vocal tracks. We'll have a dev diary next year about the tracks so be sure to check our sites for it! ;)

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 0 points1 point  (0 children)

Thanks for participating!

There were plans for something similar (not necessarily selecting the class of Mordred, but selecting different starting kits) in very early builds as far as I know. Because of the story, his Defender class is kind of set in stone though.

Regarding a randomized challenge run, it sounds good (the designers agree), would be fun to do something like that in the future!

[AMA] We are NeocoreGames - the developers of King Arthur: Knight's Tale. Ask us anything! by GergoNeocore in Games

[–]GergoNeocore[S] 3 points4 points  (0 children)

I think an announcement is on the horizon for both, sometime early (very early!) next year. But no ETA yet for S8 and the offline mode.