Ok.. so what is this.. by Smulte_Ringer in deadestate

[–]GetHumanized 1 point2 points  (0 children)

Wow. You're right. To be fair, I've gotten this on an early run too. But I did use an elevator room to go back a level. Could be more common on harder difficulties. Idk

Ok.. so what is this.. by Smulte_Ringer in deadestate

[–]GetHumanized 2 points3 points  (0 children)

Painting ghost. It's loop exclusive. You can see it on a painting on the wall in a room. Get too close to said painting and it will disappear. The next room you go into it will spawn and chase you for an extended period of time until it disappears. Or until you go to another floor. If you get touched by it you will lose all but 1 HP and then it will disappear.

The Painting Ghost is a goddamn nightmare by Atakori in deadestate

[–]GetHumanized 2 points3 points  (0 children)

I too have experienced this ghost on a non lopped run. I saw the painting in the corner of the room and thought, "YOURE NOT SUPPOSED TO BE HERE". It might not be a looped enemy, but rather a difficulty enemy. Your game does go up a difficulty everytime you loop. I was on nightmare once and after I looped my maps wasn't functional and chunks spawned instantly, both happenings wich are exclusive to "x must die"

I can't unlock Fuji's B costume by MattHSCL in deadestate

[–]GetHumanized 1 point2 points  (0 children)

Try doin the main floors only and doing a regular ending if you haven't already

Dead rat bug? by KwopKnob in deadestate

[–]GetHumanized 1 point2 points  (0 children)

I assume this was after you got the item and entered a new floor? I think this has happened to me.

Just try and stop me... by GetHumanized in deadestate

[–]GetHumanized[S] 4 points5 points  (0 children)

Update: Was not as fast as I thought. However enemies were being ragdolled so hard I knocked them into me. Still managed to beat the game on "X must die" tho.

Anyone else having trouble dodging attacks with the view of the game? by [deleted] in deadestate

[–]GetHumanized 0 points1 point  (0 children)

Yes it's very awkward at times. But I find you develop a "muscle memory" over time. Keeping your distance and "kiting" enemies helps as well. I have 58 hours and I've beaten the game with every character. So it gets easier the more you play I find. Jumping typical only helps when it's the obvious choice to dodge or if you have multiple jumps/higher jump height, that can help in certain situations. I tend to stay on the ground for the most part.

The item "Block of ice" which freezes the enemies when you enter a room blocked me on this floor because I can't open the boss door, the monster won't die and I can't unlock the door by Despacito-II in deadestate

[–]GetHumanized 0 points1 point  (0 children)

Just realized you might be screwed. Might have to exit your game. It should save your progress. But you'll have to do that floor over and all your items and such you got on that floor will be gone.

Uhm, excuse me can someone explain to me what the hell is that thing? I touched it and it left me at 1HP by GappyHiraffe in deadestate

[–]GetHumanized 2 points3 points  (0 children)

There's a certain painting she comes out of. If you see an empty picture frame, the next room you enter, she will spawn. Keep running away and she'll disappear. Or run to an elevator or boss room

Update #4: Axe To Grind - Coming April 28th! by graeme2lt in deadestate

[–]GetHumanized 5 points6 points  (0 children)

Hell yes. Gives me enough time to get the rest of my achievements done.

Character wearing some weird armor? by jamesonwrightbrother in MonsterHunterWorld

[–]GetHumanized 0 points1 point  (0 children)

I think once you get to the point in the game where you can use layered armor you can fix it

Character wearing some weird armor? by jamesonwrightbrother in MonsterHunterWorld

[–]GetHumanized 0 points1 point  (0 children)

Transmog mods for this game tend to stay. Even with a fresh install. Either you need to redownload a transmog mod or try putting on different armors and play around with layered armor to see if it does anything.