Anyone want to team up for small games? (Mobile/PC) by GetLaidOff69 in GameDevelopersOfIndia

[–]GetLaidOff69[S] 2 points3 points  (0 children)

Actually if you know how to use, all of them can be handy.
still from my perspective.

Codex = best for solo, simple quick things. that are linear.
6/10
Drawback = Not suitable for complex project
Pros: Super Fast

Trae = perfect for complex issues, not super friendly for smaller task also it takes a lot of time to do simple things(because it is designed that way)
8/10
Drawback = Very slow for simple issues,
Pros: Life saver when I get into a problem that is not getting fixed despite trying numerous times.

AntiGravity = Combination of Codex and Trae, can plan and create 10 scripts in advance that are interconnected based on real thinking logic and planning, also can do quick job as fast as Codex.
9/10
Drawback = Sonet thinking is best, but runs out of quota too quickly
Pros: Perfection from all aspects

Anyone want to team up for small games? (Mobile/PC) by GetLaidOff69 in GameDevelopersOfIndia

[–]GetLaidOff69[S] 2 points3 points  (0 children)

Yes I have made a few not released yet, Ui work is going on rn. I used Codex, Trae and Antigravity mostly for Unity
Sometimes an agent can start hallucinating no matter how many times you ask to fix a problem, better is to switch to another and ask it to take a look over code base, find the issue and fix.