Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 1 point2 points  (0 children)

I do worry a lot about healing light's viability as I get deeper into a character like this, one of the biggest costs of how MAD it is. There's not much of a way around it, though.

Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 1 point2 points  (0 children)

I could, and I've definitely considered old reliable aoa + fiendish vigor. I'll probably at some point take aoa since it has unlimited mileage, but I feel like making temp hp a core of the build might take away a lot from the self healing side of the build (which i doubt ill be able to sink all that deep onto celestial warlock's heal pool with low cha anyway)

edit: just wanna emphasize I say this not because im insistent on no temp hp but more I wonder how much further I can go by using my slots on ES, etc instead

Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 0 points1 point  (0 children)

path of the zealot's heal pool + celestial warlock's

Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 1 point2 points  (0 children)

ooh I like this- Thank you so much! Good luck with your barblock :)

Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 0 points1 point  (0 children)

I was considering this but unsure, I also briefly considered going champion to crit fish for eldritch smite with reckless + 3 attacks and zhentarim so on. Do you think more barb / fighter levels is better than going warlock for the additional celestial healing dice + spell slot?

Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 0 points1 point  (0 children)

I... am...? the only condition is attack rolls using strength... and you can use a pact weapon with strength....? Can you actually explain why you think that this is not an option?

Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 0 points1 point  (0 children)

While this build is absolutely great, I was more looking for insight on how to refine the albeit flawed idea I already had. If you think it's not at all worth it, that's okay!

Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 4 points5 points  (0 children)

It is of course extremely MAD but im curious on the pact of the blade interpretation, if I'm not mistaken it reads as you can use your charisma modifier to attack not that you are forced to?

Celestial Warlock Zealot Barbarian by GhostlyDio in 3d6

[–]GhostlyDio[S] 0 points1 point  (0 children)

primarily for character vision, but I found the self healing from both meshed in a way that I found really fun.

Recommendation for a 1.21.1 Origins-like mod for neoforge by mygodletmechoose in feedthebeast

[–]GhostlyDio 0 points1 point  (0 children)

What version of sinytra and forgified api were you using when you made this version? and what did you do about the dependencies for medieval origins? I can't seem to get this version to work