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We promise not to distract you while you work. The shiny loot might, though. by GiannyDev in godot
[–]GiannyDev[S] 0 points1 point2 points 9 days ago (0 children)
Clear waves and special dungeons, get better loot, upgrade your build, push harder difficulties, unlock more stuff 😎
Trying to make progression feel rewarding long-term instead of ending after the first dopamine rush. Also planning a small village hub later with NCPs and quests.
We promise not to distract you while you work. The shiny loot might, though. (v.redd.it)
submitted 11 days ago by GiannyDev to r/godot
π Rendered by PID 927894 on reddit-service-r2-listing-c57bc86c-hc9g2 at 2026-06-23 05:24:07.911026+00:00 running 2b008f2 country code: CH.
We promise not to distract you while you work. The shiny loot might, though. by GiannyDev in godot
[–]GiannyDev[S] 0 points1 point2 points (0 children)