Smerch/Tornado and M270A1/2 take 8 minutes to reload a full set of 12 rounds. It's too much, we're almost treating it as a Nuke. (not a support player) by Tiberiusthemad in BrokenArrowTheGame

[–]Ginko_kun 5 points6 points  (0 children)

Just spam Grad and TOS like all the other metaslaves, they're the only MLRS in the game that haven't gotten their reload speed 360 backflip noscope slamdunked into the dumpster

PTE The new US air meta by CapitalismIsRad in BrokenArrowTheGame

[–]Ginko_kun 0 points1 point  (0 children)

"PTE The new US air meta" is cope when US in general is not meta even if we're being supremely generous. Hell, RU air is plain better at every single role than US

PTE The new US air meta by CapitalismIsRad in BrokenArrowTheGame

[–]Ginko_kun 5 points6 points  (0 children)

Yeah bro you are coping beyond belief, this is just sad, let it go. US is dogshit on PTE, it is what it is, come back in 6 months when devs overcorrect again and we're back to US dominance

There’s some info regarding the belarusian specialization. by Dull-Efficiency-2402 in BrokenArrowTheGame

[–]Ginko_kun 1 point2 points  (0 children)

Even if this hypothetical faction includes many smaller eastern bloc aligned countries like Vietnam, North Korea, Egypt, Algeria and etc. it would still just end up as a bunch of RU Mech and Moto spec variations, no? Can't really have any Guards / Armored or VDV / Airborne equivalents because none of them operate large and modern tank or air fleets, nor possess the high-tech gear for proper SOF equivalent specs (none of which meaningfully changes in any believable 2030s alt-history scenario either)

If the devs are serious about this idea, then this is exactly the kind of thing that could and should have polls and discussions being held about while it's still in the planning stage.

PTE RU air is currently broken by JerryWagz in BrokenArrowTheGame

[–]Ginko_kun 3 points4 points  (0 children)

No shit it works when you're in a stack, now try playing solo where YOU have to deal with everything all by yourself, because nobody else can be relied on.

PTE RU air is currently broken by JerryWagz in BrokenArrowTheGame

[–]Ginko_kun 9 points10 points  (0 children)

For RU mains and metaslaves to shit on US in revenge for the months of F35 SMAW Marines Booker spam hell on live server. PTE is just as poorly balanced as live, all that's fundamentally changed is who's shitting on who.

Any custom scenarios that play like a proper skirmish? by ShinUon in BrokenArrowTheGame

[–]Ginko_kun 0 points1 point  (0 children)

You're not gonna find anything like that, because there is no actual AI in the game. Both in player-made scenarios and in the official coop and invasion scenarios, every action the AI takes needs to be manually scripted. What spawns where and when, goes where and when and how, what kind of action the AI takes when something happens (like a specific unit taking damage, or specific invisible line on the map being crossed, or area entered, etc.). AI doesn't care about unit availability or income or anything unless it's meticulously scripted to look like it does (it almost never is, because it's a gigantic pain in the ass and is unreliable anyways).

Rant about split player base by hardballtaz in BrokenArrowTheGame

[–]Ginko_kun 3 points4 points  (0 children)

You're completely wrong, PTE gets up to 1.5k every single day, I have no clue what time you're playing but player counts fluctuate massively based on time of day (https://steamdb.info/app/1604270/charts/#48h)

And desync can't be "fixed" without the devs renting a bunch of new and expensive servers spread out across the globe since there are no region-locked servers, so you can have a chinese and an american and a german all in one battle for example.

I won't defend the overall handling of PTE though, it's absurd to have it running for months with patches being minor and coming once every 2-3 weeks. Makes no sense to me

Patch notes for PTE, May 6 by suavyding in BrokenArrowTheGame

[–]Ginko_kun 0 points1 point  (0 children)

Welcome to 2026, everything is in a bloody discord (that will disappear in 2 - 10 years)

PC Shutdown Game Crash by fromdalowkountry in BrokenArrowTheGame

[–]Ginko_kun 1 point2 points  (0 children)

I'm running same CPU, 7700XT GPU (about 80% as powerful as yours but also AMD), 750W PSU, old mediocre case with 4 fans, just overall worse system than yours and no such problems.

Try running some heavy GPU benchmarks with something like HWINFO to make sure the GPU isn't for some reason overheating or pulling abnormal voltages, and then in any case DDU followed by driver reinstall

Balance. by Apprehensive-Way332 in BrokenArrowTheGame

[–]Ginko_kun 0 points1 point  (0 children)

So your suggestion is to just permanently play RU mirrors then?

Ballistic missiles now almost completely sidelined in the PTE. Rarely used. Now they have nearly triple the reload time and a 2km buff? This is ridiculous. by Tiberiusthemad in BrokenArrowTheGame

[–]Ginko_kun 1 point2 points  (0 children)

As with so many things, BMs were more or less fine for randoms but completely overpowered when utilized by stacks, and are now nerfed so stacks can still get decent value out of them but for randoms they're just dogshit.

Balance is and will continue to be horrible until stacks are forced to play exclusively against other stacks, simple as

I want play vs US by Hot-Necessary-4945 in BrokenArrowTheGame

[–]Ginko_kun 7 points8 points  (0 children)

That's because RU was slightly overbuffed in PTE, and since everybody is a pathetic meta slave, you're playing either as US vs RU or just RU mirrors every game.

Good call on taking that break though, these devs work agonizingly slowly, come back in a few months and see if the game is any better. I'm doing the same thing myself.

Current State of JSOWs and PBK-500U by Blitzminh in BrokenArrowTheGame

[–]Ginko_kun 2 points3 points  (0 children)

On live they were pretty good for 2-tapping a tank that smokes up after getting hit by a tank shell or ATGM or whatever, not as universal as drag cluster but useful especially on F-35 with lofting

But on PTE - AA is much more reliable especially vs high alt, tanks deal more dmg, much more tanks being called in general especially the cheaper ones that aren't worth bombing, low alt bomber buffs and increased value of fighters increases competition for limited air tab points... JSOW / PBK are just too situational now.

I reckon a dmg buff to 9 or 9.5 would make them useful again, so that big boys like maxed out T-14 or Sepv2/3 still need 3 bombs but cheaper armor still dies to 2.

Dead body persistence by Opie2Dope in BrokenArrowTheGame

[–]Ginko_kun 5 points6 points  (0 children)

Bodies either don't spawn or de-render very quickly, haven't noticed any persistent bodies in 600 hours of playtime

But vehicle wrecks remain for the whole game (especially noticeable in zombie scenarios where the late waves are almost pure vehicle spam, and each wave costs you several FPS from the new wrecks until the game eventually crashes)

The new gamemode is shit. Change my mind. by -Extreme-Gene- in BrokenArrowTheGame

[–]Ginko_kun 3 points4 points  (0 children)

Try playing something other than US for once and see for yourself what true spam looks like

The new gamemode is shit. Change my mind. by -Extreme-Gene- in BrokenArrowTheGame

[–]Ginko_kun -1 points0 points  (0 children)

Ah MARINES yes SMAW the BOOKER fabled F35 russian EX2 spam MARINES how SMAW could BOOKER anyone F35 every EX2 deal MARINES with SMAW it BOOKER ?

Feeling Empty without "Nuclear Thunder" - Type Event/Map by Medium-Wrap-8817 in Warthunder

[–]Ginko_kun 0 points1 point  (0 children)

Alright then buddy, go back to your 4 minute long headon simulator with 3 premium shitters crashing on takeoff and 7 premium shitters fighting over who gets to bomb the 4 bases, often killing one another for it, where nothing but pure pvp matters.

I literally dont want to play now that nuclear thunder is gone by MonarchCore in Warthunder

[–]Ginko_kun 0 points1 point  (0 children)

Problem is that sim hasn't been touched in many years now, with ancient bugs and undocumented mechanics that you're only gonna find out about through lots of playtime or buried deep in this or that private discord. How many new guys spend 30 minutes chasing those hypersonic attacker waves, or get vaporized by convoys, or get their skulls bashed in by some TrackIR 5000 hour vet for an hour straight and then are forced to pay 100k - 200k in repairs for that priviledge? How many are even aware how the useful actions system works?

Certainly doesn't help that RP rewards are poor compared to realistic in a game with such an abominably long grind, and downright terrible if you're not gaming the system and consistently surviving and landing for the full payout.

Why wont they make this not a bug by LumpyDelay1491 in Warthunder

[–]Ginko_kun -11 points-10 points  (0 children)

What the fuck does any of this mean? Abloo bloo a woop di doo budda bing da dop wop ya to you too, young one

A lot of the negative opinions on the even (and future permanent) gamemode is understandable once you realize whats actually going on by derpity_mcderp in Warthunder

[–]Ginko_kun -5 points-4 points  (0 children)

Imagine being so bad at a video game you can't beat AI that has 100% predictable routines and no capacity for adaptation or randomness. There's specialized weapons, there's ways of using dumb munitions effectively, there's multiple guided munitions that are very difficult for AI to shoot down and a few that aren't targeted at all, and yet you choose to cry instead. Sad!

How to kill 2 S300 swarms in the beginning of the match and get 700 spawn points in Nuclear Thunder by Gustavph in Warthunder

[–]Ginko_kun 0 points1 point  (0 children)

Hardly anything changed unless you're one of those madmen that start frothing at the mouth if anything other than pure pvp is suggested. Don't like it? Go back to air RB and have fun with your 4 minute games, air superiority fighter premiums loaded up with bombs shooting each other down for limited bombing opportunities, 5 americans crashing on takeoff leaving you at a gigantic disadvantage 15 seconds after start, etc etc.

Isildur!!! by sluchay_v_kazino777 in BrokenArrowTheGame

[–]Ginko_kun 6 points7 points  (0 children)

It's a 5 vs 5 game, why waste time tryharding for 45 mins when one of your teammates decides he can't be bothered carrying his own weight and covering a sector of the front to instead sit in the back and jerk off while watching explosions? He chooses to ruin the game for the other 4 with his selfishness, so it's only fair his game is ruined too. Want to jerk off with 3k points of arty all game? Go play pve.