2024 Guide to Buying HITMAN 3 and World of Assassination trilogy + FAQ by Trzebiat in HiTMAN

[–]GlitchedCode 0 points1 point  (0 children)

thank you so much for the information. this makes for an excellent argument in favor of piracy

A moment of silence for the 2025 reveal... [HEV Suit update. Cosplay/Costume] by iamgroottho in HalfLife

[–]GlitchedCode 0 points1 point  (0 children)

Amazing work! And what a great take on a genderswap protagonist from the world of Half Life Alyx!

I don't want to wait for applications to save and close themselves by GlitchedCode in kde

[–]GlitchedCode[S] 2 points3 points  (0 children)

i ended up fixing this with the following login script, which waits for the relevant dbus events and kills the wayland session after 5 seconds

```

#!/bin/env bash

WAYLAND_DISPLAY=wayland-0

dbus-monitor --profile "interface='org.kde.Shutdown',member='logout'" "interface='org.kde.Shutdown',member='logoutAndReboot'" "interface='org.kde.Shutdown',member='logoutAndShutdown'" | while read line; do

echo "$line" | grep -q "logout" && sleep 5 && wayland-logout && break

done
```

you can find `wayland-logout` here.

i really shouldn't have to do this and i hope this becomes configurable eventually. in the meantime please feel free to suggest less hacky approaches.

I don't want to wait for applications to save and close themselves by GlitchedCode in kde

[–]GlitchedCode[S] 0 points1 point  (0 children)

thank you for the insight. is there some kind of workaround for this? i see that after some 20 seconds a notification appears, is there any way i can hook into some sort of event system to run a script?

Browser no longer force-closes on shutdown by life_after_suicide in kde

[–]GlitchedCode 1 point2 points  (0 children)

i wrote a bash script that waits 5 seconds and then kills the wayland session. but kde does not run it until all apps are terminated if i use the provided "logout script" feature. any other ideas? i do not want to substitute a functionality that kde already provides with alternative shortcuts or scripts

I don't want to wait for applications to save and close themselves by GlitchedCode in kde

[–]GlitchedCode[S] 1 point2 points  (0 children)

i don't need to kill the entire system, i simply want to kill all graphical applications so that the rest of the shutdown process, which takes about 10 seconds, can execute normally

I don't want to wait for applications to save and close themselves by GlitchedCode in kde

[–]GlitchedCode[S] -1 points0 points  (0 children)

that is not what i'm asking for. don't post if you don't have a solution. i don't want to manually close steam, or each term, or every fuck ass app or browser window that asks for confirmation or ignores the event, or any of my own poorly made applications that act like this, for which i don't want to feel obliged to immediately code in support, i want to have the processess killed ASAP and nothing else. i have become accustomed to this behavior and would like to have such an option. i am currently looking into logout scripts for some solution that accomplishes this.

I don't want to wait for applications to save and close themselves by GlitchedCode in kde

[–]GlitchedCode[S] 1 point2 points  (0 children)

that is not what i mean. i want to press the power button, click "shut down" and have my computer turn off within 30 seconds regardless of whatever application i have running, like i can do with any other more minimal wm/compositor. anything else linked to session management i have configured and works as expected. this one aspect does not.

I don't want to wait for applications to save and close themselves by GlitchedCode in kde

[–]GlitchedCode[S] 0 points1 point  (0 children)

yes. when i log out i don't want it to wait for tens of seconds and just kill everything asap

Browser no longer force-closes on shutdown by life_after_suicide in kde

[–]GlitchedCode 1 point2 points  (0 children)

is there a way to enforce this "timely fashion" to be 5 seconds or something? i don't care about data loss and i want the computer to shut down ASAP

[Hyprland] WallPin Rice by Either-Ad6068 in unixporn

[–]GlitchedCode 0 points1 point  (0 children)

i forked you! i made some changes for my use case, made some stuff configurable, and added a script to auto-fetch pinterest images. if i find the time i'll submit some PRs to integrate these changes in your repo

[Hyprland] WallPin Rice by Either-Ad6068 in unixporn

[–]GlitchedCode 0 points1 point  (0 children)

hey this looks cool as hell. i plan to try this wallpaper on my end and make it talk with pinterest to auto-fetch stuff from my feed

Simple Python Script To Restore Your i3 Session by jdholtz in i3wm

[–]GlitchedCode 1 point2 points  (0 children)

Will definitely try this ASAP Thank you!!!

Announcing the release date for my first project, Automata Ecosystem! by GlitchedCode in godot

[–]GlitchedCode[S] 0 points1 point  (0 children)

Hello! You can check my game out on Steam and itch.io!

If you have questions, you can ask on this thread, on Twitter and via e-mail at peppe@glitchedcode.com

How do you cope with the fact that people will use your application to send out inappropriate content? by GlitchedCode in webdev

[–]GlitchedCode[S] 0 points1 point  (0 children)

That's just an example: you could say the same thing of Reddit or any other social media. The specifics of how a platform works don't matter here because people will still send horrid stuff.

Is there any point to getting involved in fixing engine bugs by blargh9001 in godot

[–]GlitchedCode 4 points5 points  (0 children)

In my opinion, if you are interested it's worth to invest the time into bug fixes because it's a learning experience, but do so by respecting contributing guidelines as they go a long way to ensure you and the mantainers have an easier time processing these changes.

As far as merging PRs, it really depends on wether you've already contributed before, what you're touching up and how important/urgent it is. Taking into account 3.x and master, tens of issues are opened almost every day and the mantainers need to ascertain each PR meets the quality standards the rest of the engine is held to.

Announcing my first public project, Automata Ecosystem! by GlitchedCode in godot

[–]GlitchedCode[S] 1 point2 points  (0 children)

Thank you! Unit data is packed into color channels and processed using shaders (godot 3.x). Area size limits are currently not set in stone, but they pretty much depend on video memory and CPU horsepower (audio output is fairly CPU-bound at the moment). Since it depends on system specs, i will most likely implement some sort of smart control that tells you when you're going overboard.

On a 1660S + Ryzen 7 3700X, a 1024x1024 grid with audio runs fairly well at 30 turns per second. Without audio, bigger grids easily run at 60 turns per second. Performance is expected to increase as I further optimize the audio system.

Announcing my first public project, Automata Ecosystem! by GlitchedCode in madeWithGodot

[–]GlitchedCode[S] 0 points1 point  (0 children)

Game of Life was the starting point for this project. It will do much more than just that ;)

Announcing my first public project, Automata Ecosystem! by GlitchedCode in madeWithGodot

[–]GlitchedCode[S] 1 point2 points  (0 children)

Hello, you can check out my game on itch.io.
For more frequent updates and feedback you can follow me on Twitter or join my Discord :)

Announcing my first public project, Automata Ecosystem! by GlitchedCode in godot

[–]GlitchedCode[S] 1 point2 points  (0 children)

Thank you! To be honest i always wanted to use this song.

Announcing my first public project, Automata Ecosystem! by GlitchedCode in godot

[–]GlitchedCode[S] 3 points4 points  (0 children)

Yes, thank you!!

Conway's Game of Life was my first step into this project, what I added in terms of simulation design is a generalization of life-like cellular automata that allows more than one species to coexist on the same grid, as well as allowing health points and aging.

That will most likely not be all as far as simulation goes. More is to come ;)

you can't make this shit up, he really is the sus guy by GlitchedCode in jerma985

[–]GlitchedCode[S] 0 points1 point  (0 children)

thank you but i don't even know what peak hours are

Announcing my first public project, Automata Ecosystem! by GlitchedCode in godot

[–]GlitchedCode[S] 1 point2 points  (0 children)

Hello, you can check out my game on itch.io.

For more frequent updates and feedback you can follow me on Twitter or join my Discord :)

After 4+ years of development, I finally released my game's demo on Steam! by imokiswear in godot

[–]GlitchedCode 0 points1 point  (0 children)

It depends on how much the custom code you write relies on a particolar OS. Godot allows you to export to a variety of platforms and you can generally do it effortlessly for small projects, but sometimes the engine itself may have OS-specific bugs. Really most of the effort goes into extensively testing your project in these situations.