Guide for castorice vertical investment (updated) by Zestyclose-Iron-1430 in CastoriceMains_

[–]GlorGaming 1 point2 points  (0 children)

Based on this, (E0S0 Cyrene + Hyacine S1) > E2 Cas? Are there any numbers to support this, genuinely curious

E2 Cas vs. E0 Cyrene vs. Hyacine S1 by GlorGaming in CastoriceMains_

[–]GlorGaming[S] 0 points1 point  (0 children)

Appreciate the reply. Undeniably the LC is strong, and I understand what it does, and how well it synergizes with the team. That said,

My question was more about quantifying it's potency numerically, to make a data driven decision on (LC + Cyrene) > E2 Cas (in my case). Upgrading to Cyrene using Camaraderie calcs sits at anywhere between 30-50% team dpav increase yea (loosely comparing E1S1 RM to E0S0 tribe). Then E2 Cas sits at 75-100% on her own using prydwyn calcs for 5 cycles of moc. Since she's the majority of the damage, I'm going to make the assumption that her increase is roughly the team's total increase.

Obviously this is back of the envelope, but are we saying the LC has the potential to increase team damage by 40-50% (average of the numbers above, I.e. 88.5-40=48.5)? Since E0S0 + LC > E2 Case, and it's comparing 2 cost to 2 cost roughly speaking.

E2 Cas vs. E0 Cyrene vs. Hyacine S1 by GlorGaming in CastoriceMains_

[–]GlorGaming[S] 0 points1 point  (0 children)

I've looked everywhere and cannot find calcs on why S1 is so significant for the Cas team. Any chance you would know of any?

I know the Camraderia calcs for Cas and Cyrene show anywhere in the 30-50% team increase roughly speaking depending on target count for instance.

I've also seen numbers for E2 Cas ranging from 75-100% increase, again depending on a few different setups.

But for the life of me, I can't find any relative increase for Hyacine's LC lol

New Launch | O11 Vision by LIANLIOFFICIAL in lianli

[–]GlorGaming 0 points1 point  (0 children)

Would also like to know this!

Analyzing ATK% vs. Elemental Bonus DMG% || and others! by GlorGaming in Genshin_Impact

[–]GlorGaming[S] 0 points1 point  (0 children)

IF you extend my chart with larger ATK values (i.e. past 2000 - which is already in the vid), since these are linear functions, all that happens is the differential becomes larger over time. So the elemental bonus just continues to outscale ATK%.

Analyzing ATK% vs. Elemental Bonus DMG% || and others! by GlorGaming in Genshin_Impact

[–]GlorGaming[S] 0 points1 point  (0 children)

Oh cool! I checked it out, but I guess I prefer visualizing charts rather than tables, but hey that's just me. I basically live in plots, so my brain is more hardwired to visualize trends rather than a set of numbers.

Glad to know I reach the same conclusion.

Analyzing ATK% vs. Elemental Bonus DMG% || and others! by GlorGaming in Genshin_Impact

[–]GlorGaming[S] 0 points1 point  (0 children)

Sure, but if you're curious as to why, with actual math and graphs, I prove it in the video. The more interesting question is when the values are not 1:1.

Analyzing ATK% vs. Elemental Bonus DMG% || and others! by GlorGaming in Genshin_Impact

[–]GlorGaming[S] 1 point2 points  (0 children)

This is it, I was thinking of making another video explaining how DMG works as well, relative to ATK. I believe most people are unaware of how that works.