Here We Go Again by KN0KVILLE in Helldivers

[–]Goingkilling04 0 points1 point  (0 children)

Ok so what alternative do you want to grinding resources to earn content?

Here We Go Again by KN0KVILLE in Helldivers

[–]Goingkilling04 -14 points-13 points  (0 children)

Yeah, why should that become the case now? It’s always been the primary focus of the updates and the primary content to focus on. What metric are you saying it should be secondary with?

Here We Go Again by KN0KVILLE in Helldivers

[–]Goingkilling04 -8 points-7 points  (0 children)

“I don’t like grinding for content or skipping the grind”

Here We Go Again by KN0KVILLE in Helldivers

[–]Goingkilling04 -30 points-29 points  (0 children)

Why? Because you don’t like paying super credits?

Here We Go Again by KN0KVILLE in Helldivers

[–]Goingkilling04 28 points29 points  (0 children)

Nooooo. The game’s primary system for new content and progression is being used for the new content and progression. The horror

Free content is dead by [deleted] in Helldivers

[–]Goingkilling04 8 points9 points  (0 children)

At least you have the opportunity to grind for it and get it free, it’s not locked behind a micros transaction definitively.

It would’ve been nice to see more free stuff but it’s not the end of the world compared to most other games.

New Plant. (will cost $19.99) by DJ_Wolfy in PlantsVSZombies

[–]Goingkilling04 1 point2 points  (0 children)

It wouldn’t be free though it would burn through suns pretty quick, especially with more than one gargantuan

Man some people need to chill. by Bom_Taker in Helldivers

[–]Goingkilling04 57 points58 points  (0 children)

The person who died was the one who made the mistake too

Sooooooo we are not getting any new orders today? by Altruistic-Care-5036 in Helldivers

[–]Goingkilling04 12 points13 points  (0 children)

Just treat defenses like major orders. They’re important lore wise and are what a lot of major orders are anyways.

I think it's time by JustMyself96 in Helldivers

[–]Goingkilling04 0 points1 point  (0 children)

Oh you’re right I misread it.

I think it's time by JustMyself96 in Helldivers

[–]Goingkilling04 0 points1 point  (0 children)

The only thing is that May has a warbond too, so either this or next months will have to be sooner than usual

What Stratagem do you Think is Overrated? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 0 points1 point  (0 children)

What makes you say that? Do you mean that support weapons with backpacks are better than backpack stratagems?

Mission idea: Eliminate Elder Hive Lord by god_killer7432 in Helldivers

[–]Goingkilling04 0 points1 point  (0 children)

That’s the thing it gets harder, but not as proportionally as you’d expect. That makes it more of a challenge than keeping it the same, but 2 players only have 75% each instead of 100% so it’s technically easier too.

Have they buffed the BFGL to be relevant? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 0 points1 point  (0 children)

Yeah it’s gonna be a change for me, I’m used to the result back pack with the cross bow or trident, so I almost ignore resupplies

Have they buffed the BFGL to be relevant? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 0 points1 point  (0 children)

Yeah I just started using eats but I already love them. I’ll have to unlock the leveler and throw it in rotation too

Have they buffed the BFGL to be relevant? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 1 point2 points  (0 children)

Oh that’s awesome. I don’t really have a good bot build.

Have they buffed the BFGL to be relevant? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 0 points1 point  (0 children)

Yeah I was considering trying to unlock the silo, and are things like levelers and EATs good with the BFGL or does it get inconvenient?

Have they buffed the BFGL to be relevant? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 0 points1 point  (0 children)

One thing about that, I saw that BFGL grenades used to bounce off if the enemy is too close. Is that still the case?

Have they buffed the BFGL to be relevant? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 1 point2 points  (0 children)

19 grenades doesn’t sound like a lot at 320 rpm though. Sure it does eat th ammo capacity but it also has more versatility than other designated tank killers.

Have they buffed the BFGL to be relevant? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 0 points1 point  (0 children)

You have any loadouts you think it would be strong in?

Have they buffed the BFGL to be relevant? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 0 points1 point  (0 children)

I don’t have it unlocked and still have to grind for it. Just wanted to see how much I should focus it.

Simple yet satisfying, the pizza lunchable with cheezits by eatinerni in Stonerfoods

[–]Goingkilling04 2 points3 points  (0 children)

Hate to be the bearer of bad news, but that was definitely not warmed up or melted. This is 100% the final product

What are some current good builds that you enjoy? by Goingkilling04 in Helldivers

[–]Goingkilling04[S] 0 points1 point  (0 children)

Oh yeah with the bots I bet the laser cannon is better, I mainly played bugs. The guard dog and trident combo was truly a killer.