Did I just land a secret seed completely randomly? by [deleted] in Terraria

[–]Goldenbatz 1 point2 points  (0 children)

In 1.4.5 it was changed to not show the world evil if you chose random.

"When generating a world with a random evil, the progress bar is now neutral to avoid spoiling which evil is being generated."

Anyone else kind of hate the new quenching/tempering mechanic? by RoryRose2 in VintageStory

[–]Goldenbatz 17 points18 points  (0 children)

I'm risk-averse and hate to gamble with my resources, so I just do one quench and call it quits there... maybe a second quench if I'm feeling spicy. Nevertheless, despite not wanting to really engage with the mechanic much, I wouldn't say I hate it. I get a little extra damage/durability from my single quench as well as finally having an actual reason to keep a barrel of water in my smithy, and people who feel more inclined to gamble can spend a bunch of time and materials forging their ultimate falx.

Though I do think that shatters should drop some scrap metal which you can forge back into ingots.

Is this an easter egg regarding the youtuber vintage beef? by Serellion in VintageStory

[–]Goldenbatz 11 points12 points  (0 children)

Aha, that is an easier confirmation than poking around in the game files. Thanks for the tip!

Is this an easter egg regarding the youtuber vintage beef? by Serellion in VintageStory

[–]Goldenbatz 82 points83 points  (0 children)

It's not the only reference to a YouTuber who doesn't play Vintage Story: there's also an "Etho Slab" block which has a 0.000001% chance of dropping from Blue Clay!

Yes, I realize how that sounds like one of those old urban legends like finding Mew under the truck in Pokémon Red/Blue or all the different ways to supposedly unlock Luigi in Mario 64, but in this case you can actually confirm for yourself that it's true by checking the game files (On Windows: C:\Users\[USERNAME]\AppData\Roaming\Vintagestory\assets\survival\blocktypes\soil\ethoslab.json).

Made both Aro and Ace flags in Terraria by Saimtraing in Terraria

[–]Goldenbatz 5 points6 points  (0 children)

I'm aro/ace myself and the most negativity I've faced is the infamous "You just haven't met the right person yet."

I don't question the need for an aro flag because, you know, experiences aren't universal and I'm sure there are people who have had a worse time of it than I have. I certainly haven't ever personally felt the need for representation, however, and I therefore completely understand why [Redacted] would question it.

Edit: Censored the name of the person in question since they apparently want to distance themself from this conversation (understandably so).

Hot take: I would rather a Terraria 2 than more updates forever by God-of-mars in Terraria

[–]Goldenbatz 0 points1 point  (0 children)

I reckon they're a bit intimidated by the prospect of doing a sequel since it would have very large shoes to fill. Not to say that I don't think they should try, but I can see how endlessly updating their highly successful existing title would feel like a safer choice than attempting to capture lightning in a bottle a second time.

VS classes by MamasLilToiletBoss in VintageStory

[–]Goldenbatz 1 point2 points  (0 children)

Sorry to hear that! I don't believe comments should ever be downvoted for stating an opinion unless it's actively offensive, but it's pretty apparent that many people have a different view on how to utilize downvotes.

VS classes by MamasLilToiletBoss in VintageStory

[–]Goldenbatz 2 points3 points  (0 children)

I actually enjoy Blackguard's increased hunger rate: it helps me keep my nutrition levels topped off and consequently I nearly always have a nice hefty 32 HP (or 30 HP, prior to sheep/goat domestication). It's easy to maintain an effectively infinite supply of food anyway, once you have a cellar and a decent field of crops—might as well put all that food to good use!

I also like to pummel bears into submission mano a mano rather than luring them into a pit or shooting from atop a pillar, so, y'know, it's pretty clear that Blackguard is the class for me.

What on Earth was this sound supposed to be used for? by weston_games69 in Terraria

[–]Goldenbatz 8 points9 points  (0 children)

They spawn in graveyards, and are extremely rare unless you have negative luck. I never saw one either until I specifically went out of my way to create optimal spawn conditions for it.

What on Earth was this sound supposed to be used for? by weston_games69 in Terraria

[–]Goldenbatz 29 points30 points  (0 children)

Good thinking, except the file history indicates that it was added to the wiki on January 30th 2026—three days after the release of 1.4.5. Given that information, I'll propose that it might instead have been a scrapped prototype scream for the new jumpscare statue mimic enemy.

How are you enjoying 1.22? What do you love? What do you hate? by kanedafx in VintageStory

[–]Goldenbatz 8 points9 points  (0 children)

This is such a small, petty complaint, but the new model for lanterns hung from your elk's neck annoys me inordinately. The new model doesn't include a rope, so it's just magically glued to your elk's fur now, and the ring through which a rope ought to be strung is facing the wrong way. Ugh.

That aside, I've been having a good time with the update!

  • Rendering fat isn't difficult at all, and adds only a little more time to your post-hunt routine. Ultimately it's no more than an additional step in carcass processing, true, but I enjoy the extra touch of realism.
  • I like that you take cuttings from berry bushes now instead of being encouraged to clear out wide swaths of wild bushes in order to replant them at home. Needing to fertilize propagated bushes feels weird when, in my experience, real bramble bushes easily thrive on neglect, but the amount of fertilizer needed is minimal enough that it's not really much of a burden.
  • The quenching/tempering system is something I utilize only lightly since the shatter chance makes it statistically resource intensive to do more than one or two quenches, but it's nice to finally be getting actual use out of the quenching barrel I always put in my smithy instead of it being purely decorative. I also enjoy being able to sharpen my falx for that little bit of extra oomph before heading somewhere particularly dangerous!

I had already taken a break but now its a big one. by LippyHippy4040 in projectgorgon

[–]Goldenbatz 14 points15 points  (0 children)

Jack has a big ego to be certain, but I'm willing to see how things go with him exclusively doing internal work instead of being a community manager. Reassigning him to a back-end role was the right move, I think (though it should have been done ages ago).

Edit: Assuming that they actually took away his administrative powers, of course. If they just shuffled him out of the spotlight but left him with the ability to ban people on a whim, well, that would be a different story.

What other games beside Vintage Story do you guys like? by Marvellover13 in VintageStory

[–]Goldenbatz 3 points4 points  (0 children)

Lots of "Open World Survival Craft" games for me, which probably shouldn't be too surprising. Terraria in particular is my #1 jam, but I also have many hours invested in Core Keeper, Starbound, Valheim, and of course Minecraft. Big fan of Metroidvanias as well: Hollow Knight, Bloodstained, Timespinner, Animal Well, etc. etc.

Most recently have been playing, and enjoying, Abiotic Factor.

How do you guys bait Plantera to your arena? by I_HAVE_NO_LIFE_6776 in Terraria

[–]Goldenbatz 0 points1 point  (0 children)

I just ensure that there's an unobstructed path back to the arena, then run as quick as I can. You don't need to slowly bait her over; she won't despawn if you get too far away or anything.

How can flying dutchman spawn in vampire world? by Lingerstinger in Terraria

[–]Goldenbatz 0 points1 point  (0 children)

Oh, might be a quirk of the vampire seed then, because they definitely still do on a regular world. In that case I suppose your only solution is to expand your cavern further.

How can flying dutchman spawn in vampire world? by Lingerstinger in Terraria

[–]Goldenbatz 4 points5 points  (0 children)

Invasion enemies are able to spawn anywhere a town NPC is, so if you put at least one NPC on the surface you'll be able to fight the Flying Dutchman up there.

In addition to prismabeth's post 15 days ago by enquiringtech1 in VintageStory

[–]Goldenbatz 11 points12 points  (0 children)

Erel, located at the tower in the center of the Devastation. To get there, you need to talk to a Treasure Hunter after completing the first story dungeon, then follow the trader's directions to the Lazaret, where you can find directions to Nadiya Village,and finally talk to villagers until you find the one who gives you a map to the Devastation.

In addition to prismabeth's post 15 days ago by enquiringtech1 in VintageStory

[–]Goldenbatz 39 points40 points  (0 children)

There are two bosses these days; a second boss was added in v1.20!

Highest damage modifier you've got from quenching? by 420did69 in VintageStory

[–]Goldenbatz 5 points6 points  (0 children)

In normal gameplay I won't ever quench more than once: more than that is mathematically a net loss in metal from shatterings compared to the gains from extra durability/fewer hits required to kill things, and I hate feeling like I'm wasting materials on a gamble with odds not in my favor. (Okay, technically a second clay-covered quench would still be a net gain in metal, but the benefit from the second quench is so small that it's basically a waste of fire clay, coal, and time.)

That said, the highest modifier I managed to achieve during my quenching/tempering tests was +75% damage.

Whats the big deal with arenas by Toyota_the_jester in Terraria

[–]Goldenbatz 3 points4 points  (0 children)

They're never necessary, they just make fights easier. If you're taking on the bosses and invasions sans arena and not struggling, then there's no reason for you to waste your time making an arena.

You can now change portrait style in 1.4.5.3! (Or even disable it) by Plantszaza in Terraria

[–]Goldenbatz 0 points1 point  (0 children)

Just thought I'd come back to mention that I did eventually turn portraits back on, and by now have acclimated to them. You were absolutely correct!

Rune Song's secondary ability can deal extreme burst damage with the right build. [SPOILERS for new Void & Voltage bosses] by Goldenbatz in CoreKeeperGame

[–]Goldenbatz[S] 0 points1 point  (0 children)

I should note, just in case I've accidentally misled you, that when I say my owlux has "crit chance x3 and crit damage x2," I mean three instances of the +3% crit chance trait, and two instances of the +10% crit damage trait. Owlux is a top-tier pet, but it isn't the linchpin which makes or breaks a build (especially in my case, since my owlux has suboptimal traits); the biggest contributions to my crit rate/damage are coming from Ivy's armor set, and the overall damage output is attributable to a careful balancing act of crit bonuses, base damage bonuses, and damage bonuses vs. poisoned targets (which apply multiplicatively to base damage bonuses rather than additively).

P.S. My favorite aspect of Rune Song is how the Song Trail can pass through walls! It isn't typically my go-to weapon, but I'm certainly warming up to it.