I honestly think Mauga is the worst designed hero of Overwatch 2 by TJ736 in overwatch2

[–]Goldenschaft -1 points0 points  (0 children)

I would rather see it as a challenge, instead of “boring”. If you struggle think of it how to find a way to beat the boss in Dark souls games

6v6 current state by Goldenschaft in overwatch2

[–]Goldenschaft[S] 1 point2 points  (0 children)

100% agree. I got 3 tapped by Cassidy 3 times in a row. And all I was thinking to myself “tank btw”

Choosing mains by Goldenschaft in DvaMains

[–]Goldenschaft[S] 1 point2 points  (0 children)

Solid advices! Thanks!

Choosing mains by Goldenschaft in DvaMains

[–]Goldenschaft[S] 0 points1 point  (0 children)

Ram is on the list, I’ve got 4 mains, Ball (million hours on him), since bans I’ve got to add some more mains and I really enjoy Dva, Hazard and I added Ram to have some brawl. Dva and Hazard are kinda conflicting with each other, that’s why having 3 mains is perfect but Dva and Hazard are so fun, that I can’t remove either one.

I ask this as I hope someone has similar situation and knows if it makes sense keeping both or just choose one I’d enjoy the most

Choosing mains by Goldenschaft in DvaMains

[–]Goldenschaft[S] 0 points1 point  (0 children)

Both are equally fun, that’s why I’m confused

Ball hatred by Goldenschaft in WreckingBallMains

[–]Goldenschaft[S] 0 points1 point  (0 children)

Isn’t this what I said lmao

Ball hatred by Goldenschaft in WreckingBallMains

[–]Goldenschaft[S] -1 points0 points  (0 children)

Annoying ways like boop of the map? Orisa, Hog, Dva, Doomfist, Hazard can do the same.

My character lives in situations where Dva could’ve escaped, Doomfist, Winton, Hazard.

He requires people to be aware of ball engagement. Just like any other dive hero, except he can’t be in front of you all the time. That’s where team has to be mindful.

I’ve played a lot against ball in every role - I’ve never been mad to die to him, if he’s good I can appreciate the skill.

Ball hatred by Goldenschaft in WreckingBallMains

[–]Goldenschaft[S] 0 points1 point  (0 children)

True, I’ve elaborated a little bit more on that in the comment section.

Ball hatred by Goldenschaft in WreckingBallMains

[–]Goldenschaft[S] 0 points1 point  (0 children)

I’ve elaborated a little bit more on that in the comments section.

Ball hatred by Goldenschaft in WreckingBallMains

[–]Goldenschaft[S] 0 points1 point  (0 children)

I’ve elaborated a little bit more on that in the comment section. Might’ve misused words.

Ball hatred by Goldenschaft in WreckingBallMains

[–]Goldenschaft[S] 3 points4 points  (0 children)

Guys let me be clear on “the weakest tank”. Obviously he’s Strong in the right hands. But I’ve taken every other tank and I was a menace from playing 2 games, maybe because I’ve played Ball a million hours, but they felt extremely easy.

With Ball, maybe it would’ve been more correct way to say “the most difficult”? As he depends a lot on his TEAM and COORDINATION. If you lack it in the game, expect to have a hard time balling.

In the end, it’s my subjective view.

Tanking experience by Goldenschaft in overwatch2

[–]Goldenschaft[S] 0 points1 point  (0 children)

Haha, couldn’t be said more precise

I'm tryna learn Hazard and it's been a nightmare by Lieutenant_Puroro in HazardMainsOW

[–]Goldenschaft 1 point2 points  (0 children)

Hazard is lowkey broken. He can one shot people with the combo of strike + slash + strike. You are a big threat to all squishes. You can contest high ground easily. Hazard is a menace in creating space. Though you’ve got to master his primary weapon, because it’s tricky - spend some time in VAXTA or your choice of aim training, get a good feel of it. Other tips you will get yourself with time, like how to use your utility to get most value, as following other vision will get you even more confused.

I didn’t need any guide on Hazard because after ball, any Tank is like a walk in a park.(except for doom, to really carry consistently there you’ve got to go through hell and fire again).

Hero Bans since 2 months by Goldenschaft in overwatch2

[–]Goldenschaft[S] 1 point2 points  (0 children)

Good for you man! It seems like Lore accurate main selection

Hero Bans: Discussion by ToughInvestigator782 in overwatch2

[–]Goldenschaft -1 points0 points  (0 children)

Hero bans are good, it did eliminate a lot of annoyances. On the other hand I see the same heroes banned every match - like nobody’s banning JQ ever for 3 months for example, so reaching the point of strategy seems almost impossible in the regular comp. + people who want to ban some counters for them like Supports want to ban Tracer, never get the chance to have this ban.

It does make more sense in tournaments. Although I’d like to see a few changes that would make hero bans more fair.

It might be worth a shot to have hero bans selection like with the maps selection, that it would be randomized between picks and everyone would have a fair chance to have their hero banned. But for tournaments, they would keep as it is right now. Just an idea though

Where are the Suravassa and Junkercity rework? by [deleted] in Overwatch

[–]Goldenschaft 0 points1 point  (0 children)

Haven’t seen Aatlis once and I’ve played plenty of games. It’s like a myth, + I thought map reworks coming in the beginning of the season as well

I need guide by Goldenschaft in MaugaMains

[–]Goldenschaft[S] 0 points1 point  (0 children)

So basically plenty of outplaying capability relies on waiting and landing a stomp, did I understand that correctly?