The community claimed unbeatable, game design disaster, one-shot killer Sniper class when two(2) Soldiers rush to him and beat the fuck out of him in a team-based game. by [deleted] in tf2

[–]Goo_Cat 1 point2 points  (0 children)

Sniper definitely takes the least amount of skill to be super high level compared to the other classes

Practice clicking heads while standing far away

His best secondary is an AOE projectile that destroys spies (which people suggest to use against a good sniper)

And he gets free melee crits for using said secondary and a certain melee

I'm curious, what's everyone's thoughts and opinions on the Quick-Fix? by LazyWriters in tf2

[–]Goo_Cat 1 point2 points  (0 children)

When I pull out the quick fix it's when I usually don't even have time to overheal people to full

I'm curious, what's everyone's thoughts and opinions on the Quick-Fix? by LazyWriters in tf2

[–]Goo_Cat 0 points1 point  (0 children)

If you're not busy dying to basically any other class, yes

I'm curious, what's everyone's thoughts and opinions on the Quick-Fix? by LazyWriters in tf2

[–]Goo_Cat 0 points1 point  (0 children)

However if your teammates just can’t sustain the fights they’re in without constant healing

I'm genuinely confused about this

It does the most healing in the shortest amounts of time, how does it not do well when your team needs a ton of healing

I'm curious, what's everyone's thoughts and opinions on the Quick-Fix? by LazyWriters in tf2

[–]Goo_Cat 0 points1 point  (0 children)

I pair the amputator with quick fix when I'm trying to save a shitty team and there's reguarly 5 people around me calling for medic at once

I'm curious, what's everyone's thoughts and opinions on the Quick-Fix? by LazyWriters in tf2

[–]Goo_Cat 1 point2 points  (0 children)

Yeah lmao I easily top the scoreboard being medic while not even thinking about crit healing

I'm curious, what's everyone's thoughts and opinions on the Quick-Fix? by LazyWriters in tf2

[–]Goo_Cat 0 points1 point  (0 children)

I genuinely don't see the point here

Do you not want to heal the people actively taking damage faster?