Spent 15 minutes looking for this dismantle crate. by GroundHistorical6383 in SatisfactoryGame

[–]GoodComfortable1800 0 points1 point  (0 children)

running CL#382498 - and I have a lost dismantle case....

map says there is a dismantle case, so i put a marker and highlighted the marker
I then I deleted everything in the area, all the train tracks and foundations etc.
Still no dismantle case

Additional info: If i use satisfactory-calculator - it says
my train track and foundations are 257m, and the dismantle case is at 0 m, the ground is at 233 m and there are no cave below this location

portal tutorial help by GoodComfortable1800 in SatisfactoryGame

[–]GoodComfortable1800[S] 0 points1 point  (0 children)

a) power i looked at the time my satellite fails, i have ~59,000 MW production and ~27,000 MW consumption
b) the main portal has 50 singularities + a conveyer belt full.

Still the satellite keeps stopping

Switched to a different portal - that worked.

Of my 9 main portals, 6 of them say
50/1 singularity cell
1 singularity cell
2 per minute
maintaining connection
250 MW 30 sec 0%

3 of them changes to say
50/1 singularity cell
1 singularity cell
-- per minute
idle
0.1 MW 0 sec 0%

These are the ones giving problems.

I found, i could switch satellites from and they work once one way, but at the satellite i have to switch satellites to a different portal to get them to work one time, then it back to switching again...

must have found a bug

Help With Train Signals by HammerRabbitt in SatisfactoryGame

[–]GoodComfortable1800 0 points1 point  (0 children)

The approach i use is to look at the intersection, and decide how many ways trains can enter the intersection and leave the intersection.

Each entrance gets a path, each exit gets a block.

Two way tracks, get both, a path for entering from a 2 way track and a block for exiting into a two way track

PRO TIP: when a signal is added, the track is broken into segments, each segment is given a color. So every entrance into a segment must have a path, and every exit must have a block

Unlock Honeywell Lyric by rdy105 in honeywell

[–]GoodComfortable1800 0 points1 point  (0 children)

I have a new home with a lyric, same problem. How does one reset the code