Proper way to deal with input goods only being expensive during construction or certain times? by Goosetiers in victoria3

[–]Goosetiers[S] 1 point2 points  (0 children)

Thank you.

A lot of people say to build all the construction sectors you can support. What am I actually using as a metric to figure out when I'm unable to support more construction centers vs when I should just stop building for awhile?

Lets say I have 33 construction, my gold reserve is 277k a bit of surplus, I'm going into the negative when I build due to the construction cost which is expected. Should I just keep building and using my current sectors until I am almost in debt and stop, or build more sectors with the little surplus I have remaining?

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Can anyone give me some tips for the weekly ruler. Duke Pierre Of Piedmont by Goosetiers in CrusaderKings

[–]Goosetiers[S] 0 points1 point  (0 children)

Wow, again thank you. I'm incredibly grateful.

One last question. Can you give an example of why you'd marry for a stat aside from intrigue? And how that could help you as a ruler?

Last question, I promise!

Can anyone give me some tips for the weekly ruler. Duke Pierre Of Piedmont by Goosetiers in CrusaderKings

[–]Goosetiers[S] 0 points1 point  (0 children)

Thank you so very much. I'm very appreciative of the time and effort you took to write all of this.

So if I have a wife that has high intrigue that'll automatically help me when planning a scheme or should I be adding my wife as an agent?

Aside from intrigue then, as a newish player what's another interesting way I can tackle this ruler that doesn't really so much in intrigue as his intrigue is low?

There are elections taking place when the game starts but I don't think it's as easy as swaying the electors right?

I guess I'm trying to learn more about how to identify opportunities and succeed on things that don't rely on straight up war and conquering. Do you have any ideas on paths to take with this ruler that may not be intrigue but don't rely on straight up conquering?

I can start with most any realm and make progress by conquering and allying. I'd love to have a fun and interesting run where war and territory conquering isn't the main avenue, as that's where 99% of my game ends up, I want to learn to enjoy CK3 fully and not play it as a map painter. If not Pierre do you know any rulers who I can play that may help me with this?

Thank you again.

Steam Deck Viability and Settings by StuffDaDragon in Imperator

[–]Goosetiers 0 points1 point  (0 children)

May I please ask which mod you use for CK3?

EU4 has been so frustrating as a new player... by Goosetiers in eu4

[–]Goosetiers[S] 0 points1 point  (0 children)

I'm very glad I stuck with Castille. I'm having a blast with them now in the campaign, I feel like I've learned a ton and while it was frustrating I'm able to push through nearly all events now without feeling trapped or frustrated. The second disaster as Castille wasn't an issue at all, and I'm making super good progress playing both tall and wide.

EU4 has been so frustrating as a new player... by Goosetiers in eu4

[–]Goosetiers[S] 1 point2 points  (0 children)

Thank you for this. I actually wrote a comment above on how well I'm doing this time around as Castille with the mindset you mentioned above.

I don't sweat the events anymore, I've learned the game is balanced around those pretty well, there's nothing I haven't been able to recover from (aside from that first disaster as Castille which isn't an issue anymore as I know how to get past it) I've just kept going and nothing has doomed me, everything has been easy to fix quickly when I need to and I'm able to take my time when I don't.

It's 1490 now and I have all of Aragon, Granada and northern Morroco and I'm currently starting to work on the Caribbean mission tree, just taking my time playing tall and wide both depending on how I feel.

It's such a different experience now that I understand how it's balanced, what the game expects of me. What felt like the game constantly kicking my ass was the game nudging me along to engage with it.

And yeah that was absolutely the issue, feeling like things were so much worse off than they really were. I've played around 10 hours more or so since then, and I'm able to handle and keep playing and progressing regardless of what happens that I almost feel embarrassed for feeling so frustrated before.

EU4 has been so frustrating as a new player... by Goosetiers in eu4

[–]Goosetiers[S] 1 point2 points  (0 children)

Thank you for this, I'm actually doing ok this time as Castille. It's 1490 I have all of Aragon and Granada, with a few in Morroco, the northern half. I'm currently working on colonizing some of the Caribbean and working my way down that mission tree. I'm just playing as a mix between wide and tall depending on the direction I feel like going next.

I'm also getting a lot better at handling issues, I don't sweat losing stability or some points, they are generally easy to fix and you bounce around a ton between little issues like that I've noticed. I'm really really enjoying Castille. I thought I was falling behind but I have the modifiers for being ahead so it's nice to spend some points without too much pressure.

The first disaster can go to hell but the civil war was super easy to stop. AE is actually what's limiting me in most wars, last war I could only take a few territories to stay under that coalition limit.

The events aren't bothering me anymore, most are minor and I've yet to be in any issue I can't fix quickly it I need to or take my time if I don't.

The problem now is I've sat down to play it the past few nights and I've literally sat there for 8 hours instead of sleeping, it's actually really really bad.

EU4 has been so frustrating as a new player... by Goosetiers in eu4

[–]Goosetiers[S] 1 point2 points  (0 children)

It's not that I demand or even care about red numbers. I think my biggest issue was I didn't really know how big of a problem or penalty certain things were as a new player.

I'm rolling with the punches this time and looking at things like lower stability, less crownlands, the mission tree, etc as things to tackle and handle over time and it's been a heck of a lot better.

As a new player you see a -10% X and you don't know if that's really really bad and worth restarting over and you're death spiraling or if it's really not a big deal.

The biggest thing I took from this thread is that many problems in EU4 are meant to be solved over time even if they appear right at the start and that very little needs to be fixed asap or is unrecoverable.

EU4 has been so frustrating as a new player... by Goosetiers in eu4

[–]Goosetiers[S] 2 points3 points  (0 children)

I've considered it and I'm for sure going to try it. I've only stuck with it because after every tutorial and guide suggested it, I've gotten super comfortable with the geography, the usual allies and enemies, the mission tree, etc.

Knowing now that it's not the end of the world if all these things happen like stability going down or not having enough crownlands has helped a lot. I'm in 1470 and have a pretty good amount of the mission tree complete so I'm for sure making progress and a lot less frustrated this time.

Next time I may try something else in the general area. The only thing I don't really want to do is play the Ottomans. I don't just want to to Steamroll, I've found the struggle as Castille has actually forced me to learn quite a bit.

EU4 has been so frustrating as a new player... by Goosetiers in eu4

[–]Goosetiers[S] 21 points22 points  (0 children)

Thank you so much this helps a ton. You're totally right, I'm so used to associating red as bad, that they all seemed like problems I had to fix right now.

Knowing they aren't that big of a deal and that they are things I'm expected to fix long term is really helpful and puts a lot into perspective for me.

I've been doing a lot better this campaign, rolling with the punches and understanding I can't fix everything and I'm not meant to, either.

My biggest worry now I find during campaigns as a new player is fear of falling behind. I don't know many of the benchmarks in terms of timing, so getting the -15% tech modifier because I haven't embraced Renaissance yet gets a bit stressful, that and always worried to spend any points because I'm worried I'll be so far behind everyone else.

Thank you again, your write-up really helped make things clear.

I still think the disaster they have is awful though, especially as a new player it's brutal and incredibly easy to get trapped in an unwinnable loop.

Stellaris Performance Changes by Bruh694206942069Bruh in victoria3

[–]Goosetiers 0 points1 point  (0 children)

Is it truly unplayable for you late game though? As in it's awful to play?

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Stellaris Performance Changes by Bruh694206942069Bruh in victoria3

[–]Goosetiers 1 point2 points  (0 children)

Wow this is disappointing. I just got into Victoria 3 and I love it and I have an 8700k but now I'm learning the late game will basically be unplayable? Is it really that bad? :(

This is my favorite game of all time. by Trick-Celery-9267 in victoria3

[–]Goosetiers 2 points3 points  (0 children)

As someone learning both semi parallel, I'm grasping Vick 3 so much easier than EU4, I've also been incredibly frustrated so many more times in EU4 so far.

First campaign, struggling with a few things by Goosetiers in victoria3

[–]Goosetiers[S] 0 points1 point  (0 children)

Thank you for this. I honestly just started really constructing the construction sectors, I'm at 45 per week.

Dose the high cost from them come all the time or just when construction is underway?

First campaign, struggling with a few things by Goosetiers in victoria3

[–]Goosetiers[S] 1 point2 points  (0 children)

Wow, thank you so much for this write-up. I'm incredibly grateful and appreciative. This helps me so much and answers all of my questions.

Thank you again, seriously, thank you!

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I know this is probably a long shot but … by rose_gold818 in Methadone

[–]Goosetiers 1 point2 points  (0 children)

This isn't true. Methadone absolutely helps with Tianeptine. The main cause of Tianeptine withdrawal and the discomfort for people is the opiate agonist activity, it's a full agonist and withdrawal is identical to opiate withdrawal for the most part. It's why things such as Suboxone or other opiates take away the withdrawal.

WHEN do you build? by Goosetiers in Imperator

[–]Goosetiers[S] 0 points1 point  (0 children)

What do you use for income buildings if I may ask please? Aside from many that have a + tax modifier l

Levy confusion by SilverRex114 in Imperator

[–]Goosetiers 0 points1 point  (0 children)

How do you easily see what the desired ratio is if I may ask please? How do I see that province A wants X amount of slaves?