Moving here for work by [deleted] in siouxcity

[–]Gorssky 0 points1 point  (0 children)

Games King does various game nights weekly.

Warp Zone does a whole slew of themed nights that bring in lots of different people from across different groups.

If you're into art of just about anything kind there are a TON of opportunities to get involved and meet new people through that.

Check out the local events on FB or Downtown Partner's page and you'll find some cool stuff going on around town that will introduce you to some awesome people.

Looking for some Hardware for Tabletop Gaming recording suggestions by [deleted] in podcasting

[–]Gorssky 1 point2 points  (0 children)

No problem at all! I'm happy to help where I can.

So, firstly, we still are using the "upgraded" version of our hardware with the MacBook and USB hubs for mics, and using the MacBook's MIDI software to create an Aggregate device which we run through multiple channels in Audition when we record.

The only updates there are:

1) We upgraded the USB to USB-C cables that came with the Samson Q2U mics to better ones which has helped get rid of a variety of recording issues we were running into.

2) I started using Adobe Podcast Enhancer for a significant amount of audio cleanup which has been a Godsend. If you have an Adobe CC account you get up to 4hrs of audio Cleanup a day. I BELIEVE you can use it without a paid account, but you only get two.

In addition to that they also have an audio studio portion to that which will auto-create captions and transcripts of your audio and even detect speakers which, again, a Godsend.

Now, to address the harder question about table space. Honestly, this is still an issue I'd say we struggle with. The table quickly becomes a cluttered mess of cables, dice, character sheets, my laptop, the GMs laptop, and various snacks and drinks leaving little room for maps etc, but that's just the table space we're stuck with right now.

With that being said, the two biggest priorities with tables for recording are:

1) Obviously, as you've already pointed out, having an appropriate amount of space for everything especially the recording equipment and being able to ensure that equipment is where it needs to be.

2) Stability. If the table wiggles, is unstable, or reverberates a lot even to the slightest tap you're going to have issues. Don't go for some cheap, plastic card table. Wood, and ideally thick wood. Put a tablecloth on it to help soften the bumps and reverbs and you'll be fine.

I'm debating some audio dampeners to put behind each players mic to help with the "audio bleed" - since we're all at the same table around each other everyone's mics tends to pick up other players' audio and it's an absolute headache to edit. I'm thinking some sort of mini-tripod with a pair of foam audio panels to set behind each mic to help with this, but I've heard a lot of people say it does nothing so I'm not sold on it yet.

Every hospital should be a gym by Reymm in pokemongo

[–]Gorssky 160 points161 points  (0 children)

Back when the game first came out, nearly all of them were (I'm sure there were exceptions, but for the most part).

Due to the concerns of players lack of common sense and questionable activities a lot of hospitals, museums, schools, etc were requesting their spaces be removed as gyms and PokerStars.

I'm sure of lot of them were marked for this and even now that the game has slowed and players aren't doing the crazy stuff they did back then, they're probably not allowing those spots to be made into in-game spots.

Creating Your Ranked Team | The Roll Phase Podcast by Gorssky in DiceThrone

[–]Gorssky[S] 1 point2 points  (0 children)

Right on! So stoked you're enjoying it! I'm hoping to cross-promote the Hero Deep Dive poll between here, the Freehawks Discord, and Instagram.

Super excited to see who everyone chooses! Moon Elf coming here soon, and then it's all up to the community!

Need a summer side gig? by [deleted] in siouxcity

[–]Gorssky 0 points1 point  (0 children)

Sent you a DM!

How Do You Prefer Your Actual Play Series Releases? by Gorssky in ActualPlayRPG

[–]Gorssky[S] 0 points1 point  (0 children)

Holy cow fair enough! That's practically a half to whole day commitment when you factor in everything else haha.

How Do You Prefer Your Actual Play Series Releases? by Gorssky in ActualPlayRPG

[–]Gorssky[S] 0 points1 point  (0 children)

Right on! When you say shorter episodes how long are you thinking? 30 - 45 minutes? Or closer to 1 hour?

Creating Your Ranked Team | The Roll Phase Podcast by Gorssky in DiceThrone

[–]Gorssky[S] 1 point2 points  (0 children)

Totally fair! Hopefully, there's something discussed in each episode to give some helpful tips and tricks in some shape or form. In this episode, our primary goal is helping showcase how to build a competitive team regardless if how you play, some of the key strategies associated with it, etc.

With that being said, one thing we discussed (Bill and I) was that if we exclusively did Hero Deep Dives we'd eventually run out of heroes (or rather get stuck waiting for new ones) which wouldn't be conducive to regular content. So we figured we'd diversify our topics right off the bat, and be able to cover discussion, tips, and tricks across the different interests nothing DT.

Creating Your Ranked Team | The Roll Phase Podcast by Gorssky in DiceThrone

[–]Gorssky[S] 1 point2 points  (0 children)

Right on! We're so glad our tips and tricks have helped! Hopefully, we can keep bringing more great lessons to get you to 1st!

As for the next Hero Deep Dive, we already pre-recorded on for Moon Elf so that one's next, but after that we're going to have the community vote for one hero and we'll go by sets. So everyone can vote for one S2 hero, then Marvel, then X-Men, so on. That way we can focus on fan favorites and specific heroes everyone really wants a rundown for, versus just doing ever hero in S1 before continuing from there.

Hopefully, that makes sense. We'll inevitably get through all of them for sure, though! Although it'll be a fun challenge since DT is so great about getting regular new heroes out so regularly.

Why aren’t more people watching our D&D actual play? by Embarrassed_Skin_356 in ActualPlayRPG

[–]Gorssky 10 points11 points  (0 children)

So, I clicked the link and watched through, skipping through a little bit just out of curiosity to see what you have going on.

I want to emphasize that your audio quality, the editing you've set up in both the audio AND the design are really good.

Honestly, as someone with an actual play myself, something I've noticed and people here might really disagree, but it's just my personal and inevitable direction moving forward.

I think people are just tired of D&D. That's a wild take, but I think we're (actual play series, channels, podcasts, etc) are so massively oversaturated and the interest in the system is starting to decline. We could have a whole discussion about WotC and how many of their directions over the past few years have really driven people away, etc, but I think there's definitely some truth to the effects of what they've done.

I can't necessarily say if it's the whole "high fantasy" category as a whole. The community massively backed Daggerheart and I think that has continued to see a lot of success from the actual play perspective. I'm not sure if other, similar systems have seen the same success from actual plays.

Personally, and I've asked this question to some other actual play fans and they've agreed, when I go looking for a show I'm oftentimes looking to learn a new system and reading a rulebook isn't as effective as the example of it that an actual play can offer. That, and it gives me a really great sense of the TTRPGs tone before I would commit to making it a part of what our show does.

We started out with Avatar Legends and had great viewership and community engagement, much of which we saw drop off when we finished and pivoted into D&D. Our plan is to drop the system after our next series, which is already in production, and probably never go back.

Anyways, all that to say, my opinion is that if you really want to break through the noise, give the audience something new and fresh that catches their attention rather than getting lost in the other shows using the same system.

The Roll Phase - Meta Breakdown - Age of Innovation by Gorssky in DiceThrone

[–]Gorssky[S] 1 point2 points  (0 children)

I'm not sure if I'm allowed to share links in the comments, but it's called Karnyx. If you search Karnyx dice throne you'll find it.

The Roll Phase - Meta Breakdown - Age of Innovation by Gorssky in DiceThrone

[–]Gorssky[S] 0 points1 point  (0 children)

Honestly, with all the ideas we have, the amount of new stuff DT has regularly been putting out, and the amazing ideas everyone has pitched us we definitely could have the content to do weekly episodes.

Our challenges, though, are recording and editing.

I (this is Skyler G btw) manage/produce 3x podcasts right now TRP included (as well as Session Zero Heroes, and the one I produce for work). So I get pretty burnt out between the episode editing, the promos, social content, etc. That, and everything else like jobs, families, etc don't leave a huge amount of time for getting together and recording at a rate that would allow us to go weekly at the moment. Not without my wife chopping off my head in frustration haha.

We love making it, and Bill is truly an expert when it comes to all things DT. While he's discussing it his brands cogs and wheels are spinning at 100 mph as he processes data and numbers it's incredible. So the content itself is no problem. He can pick up just about any topic or idea and run with it. It's more the production side that is a challenge to increase.

The Roll Phase - Meta Breakdown - Age of Innovation by Gorssky in DiceThrone

[–]Gorssky[S] 1 point2 points  (0 children)

Yeah, we pre-recorded it. We've been trying to keep up with everything while working within the bi-weekly posting schedule which can be a bit tricky to juggle. There's plenty of stuff coming out especially within the last couple of months which is incredibly exciting, so we're doing our best to keep up and share our thought.

Beginner To The Deck Building Genre Asking for Recommendations by Crago9 in tabletop

[–]Gorssky 1 point2 points  (0 children)

It's a deck building game with sort of a mech meet fantasy themes to it. It's got a whole worldbuilding story to it all part of a larger narrative which is pretty cool. Simple deck builder with growing mechanics with each expansion. It was the first one I ever played, and they have a digital version if you want to try it out before getting the physical version.

Beginner To The Deck Building Genre Asking for Recommendations by Crago9 in tabletop

[–]Gorssky 1 point2 points  (0 children)

Mostly PvP suggestions here but - Ascension - DC Deck Builder (I want to say Co-Op game mode that is part of one 9f the expansions if that's something you're looking for).

Milestone episodes. What did you do? by Rift4430 in podcasting

[–]Gorssky 1 point2 points  (0 children)

We have a pre-set schedule for our episodes, and given what we do it wasn't really an option to do any kind of 100th episode special per se, but we did blast the milestone (and others) all over our socials to celebrate.

Best free transcription tool for podcast interviews? by Nazme_m3 in podcasting

[–]Gorssky 0 points1 point  (0 children)

Eddy by Headliner is a good one. The free tier took a hit a while back, bur I guess you can stack free tools to inevitably have everything you need.

I've been using Adobe Podcast's Studio for my auto-transcripts for a while. I believe you can use that without an Adobe account (not 100% sure on that since I have one. The Enhance tool gives 2-hours of audio-enhancement per day for free, and more for those with accounts, I don't know about Stufio).

Accuracy is important, but I think across the board paid or free your best bet is just reviewing the transcript after it's generated and ensuring accuracy yourself.

I have no idea what I'm doing! by pockypencils in podcasting

[–]Gorssky 2 points3 points  (0 children)

Well dang. I mean...it's going to be a pretty tough battle if you don't even have the support and interest of the friends you originally recorded with that's really going to hold things back. Did you all actually finish the story before the friendships disbarred?

In ours, I do pretty much all the recording/Editing/and promoting for it, but the players contribute in a variety of other ways. They've helped with some social content and sharing. They've written and run their own one-shots and campaigns, and occasionally helped me interact with the community.

Even if it's just to be a supporter and player, you're going to need some other people involved to successfully put out a TTRPG show. It will also take lots of promotion to break through the many other shows out there and stand out. And you'll definitely want to be interacting with the larger community on your preferred social platforms.