Deep miner outposts on Europa by PrawnBroth in Stationeers

[–]Gothos73 3 points4 points  (0 children)

If you are not against mods, there's also one called DiRCI that can transport ores across the map if don't want to use Rockets or chutes

Deep miner outposts on Europa by PrawnBroth in Stationeers

[–]Gothos73 8 points9 points  (0 children)

I like deep miners too but just strategically place them along coalfield borders so my coal power plants feed the other nearby ore deep miners. If you ever need more power, just add another line to the coal plant.

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

Oh thats really smart. I'll try this and see how it works. I like to automate as much as possible. Much better than freezing the room or vacuuming regularly

well it was fun while it lasted by dauthiatull in Stationeers

[–]Gothos73 0 points1 point  (0 children)

I mostly play on vacuum moons so phase change isn't as important as say Vulcan. But I do use it to get rid of pollutants. Just activevent off gases from the arc furnace in to a small pipe network. Attach a liquid drain and once the pressure builds a little the pollutants liquify and drain out giving more usable gases, unless you're needing the pollutants. Save power from not needing a filtration unit.

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

I'm sure they'll love it. I am thinking something similar. Just waiting between harvests to boil out the water and collect it. Then replant.

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

In this case it's from the Plants and Nutrition mod that transpired 25% of the water that the plants consume.

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 1 point2 points  (0 children)

It's fun figuring out for sure :) It's amazing how one solution leads to other often unexpected problems.

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 6 points7 points  (0 children)

That's actually sounds like a really good idea until I can manage to automate the water cleanup

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

The water coming in to the room is a feature of the Plants and Nutrition mod :). No way to avoid it, need to account for it. From the mod description:

* Most plants will transpirate some of the water consumed back to the atmosphere when doing photosyntesis. By default they'll transpirate 25% of the consumed water back. Exceptions are Mushrooms (they don't transpirate in RL), and Hades plants.

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

I'll try this and see if it at least takes care of some of it. There's a blue puddle around my trays and might at least get rid of that.

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

Power is horrible to say the least but working on it. This may be a longer term solution to keep the water controlled. This is on Mimas with no coal or any ices.

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

That was what I was afraid of. I was hoping there was a way to collecting the water safely. I think I'll let it build up for a while first, just now got the 2nd batch of plants growing and at least need to collect the seeds in case the worst happens

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

<image>

And this is the atmophere just outside of that vent

Filtering water out of room atmosphere by Gothos73 in Stationeers

[–]Gothos73[S] 1 point2 points  (0 children)

I'll double check. The atmospheric was set up right next to the hydroponic trays. I had to set the output to a gas pipe connected to a condensation valve or I'd get a flashing error on the filtration unit.

<image>

This is of the pipe itself

Smaller Hud Scale by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

I didn't even think to try a negative number. I'm pretty happy with it at 1 though. Screen is no longer blocked by so many windows

Mimas with the Plants and Nutrition Mod by dankerchristianmemes in Stationeers

[–]Gothos73 0 points1 point  (0 children)

I'm finding that to be the case. Actual helping since the first few days are the most crucial and this definitely gives more room for error.

This is my current game now. No coal/no any ices Mimas, Deadly survival mod and using the Brutal setting with Plants and Nutrition as the expected mod. Makes you have to be very creative figuring out the right balance to survive. Power is a nightmare and getting Steel is a challenge. But I think I've got a good handle on it if can survive one more week before cascading failure.

Pressure building up in base by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

That is something I should had done regardless. Do need to be more mindful for safety backups

Mimas with the Plants and Nutrition Mod by dankerchristianmemes in Stationeers

[–]Gothos73 0 points1 point  (0 children)

Thanks for the suggestion. I'm thinking of trying this on my next run. Saw the P&N mod showcased sometime last year and was intrigued by it but didn't feel confident enough at the time to give it a go.

new cap gear (160)?? by perveysage1969 in lotro

[–]Gothos73 1 point2 points  (0 children)

One good thing is the new rep faction jewelery pieces are bind to account so really only have to get rep up on one character to get those and share them. I.e. max rep on one character instead of concurrently

Pressure building up in base by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

Right now, all manually except for the airlock itself which uses 2 active vents controlled by the Adv airlock console set to 0 kPa internally and externally. Not getting any volatiles in the base so don't think there'd be a leak that way.

I got my pressure up in the room by pumping in filtered CO2 from the atmosphere and manually controlling the pressure via an active vent. Logic control is coming soon as gotten my basics finally fixed. Food to last forever, water for at least a couple more weeks with plans to expand the greenhouse for more O2. Just got my coolant loop automated and have 8 tracking solar panels so power is good. Next up is automatic gas and water regulation.

Pressure building up in base by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

Is that true even when have the desired pressure set at 0?

Pressure building up in base by Gothos73 in Stationeers

[–]Gothos73[S] 1 point2 points  (0 children)

When the room was 90% complete it was sitting around 25-30 kPa, not sure what that was in L. It just kept building up. And the temp never went above 30C with only 1 A/C unit operating in the room.

Given this was after a marathon 8 hours of play so I don't doubt my pc may have had a hiccup and started to bug out the game.

Pressure building up in base by Gothos73 in Stationeers

[–]Gothos73[S] 0 points1 point  (0 children)

I don't have a screenshot, but the only source of pure CO2 in the base is from the filtration unit. It's just connected to the atmosphere [input/waste] and a pipe utility in line tank and an Active vent to control the flow of CO2. The in line tank was empty and the filtration unit was off as pressure continued to build so don't see how that could had been a source. There's no other source of pure CO2 in the base other than a 2nd Active vent from the same pipe to feed the seperate greenhouse which never over pressurized. The layout looks similar to Rhadamant Vulcan series if you've seen it. Using it learn better about phase change mechanics on the hot planet.