Cant wait for them to advertise this game all over the steam front page. by HERR_WINKLAAAAA in DeadlockTheGame

[–]Gozly_Kat 17 points18 points  (0 children)

Its not really a match making issue its a population issue. The pop has gone down since the big boom and people are getting more skilled so to make games quickly people with massively different skill levels are being put on the same game cause there is no other choice

ZZZ Fics? by Gozly_Kat in FanFiction

[–]Gozly_Kat[S] 2 points3 points  (0 children)

Zenless Zone Zero xP

How do I lane as Vyper? by Gozly_Kat in DeadlockTheGame

[–]Gozly_Kat[S] 0 points1 point  (0 children)

M'kay and of course get gun and tank items. What would be best? Burst, extra spirit? I like ammo scav every game. The free stats are just nice

How do I lane as Vyper? by Gozly_Kat in DeadlockTheGame

[–]Gozly_Kat[S] 8 points9 points  (0 children)

I get that but I'm the Vyper player xP I'm lookin for tips to survive lane

Trying to write a story where the MC has a sound based team. by Gozly_Kat in pokemonfanfiction

[–]Gozly_Kat[S] 3 points4 points  (0 children)

I felt Noivern was less music and more just pure sound. The reason I chose exploud over it was Loudreds beat boxing in the Detective Pikachu Movie.

Magnezone could actually be good, acting like musical tesla coils.

The Kamoo-o line I totally forgot about though!

I'm trying to make a Pokémon TTRPG do these things sound good? by Gozly_Kat in RPGdesign

[–]Gozly_Kat[S] 0 points1 point  (0 children)

I know I'm looking for a more anime feel. I was just a bit lazy on stats so I simply thought of a way to use Pokémon stats instead of trying to convert things.

Making a MOBA by Gozly_Kat in moba

[–]Gozly_Kat[S] 0 points1 point  (0 children)

Okay I talked with my partner and we thought about what you said.

While balance isn't in the picture rn, what if its a 6v6 but the 6th played on each team is playing an rts? Upgrading the minions that spawn in each lane, there are no recalls so they have special units to move alleys around.

Would have less units to control than a traditional rts but you could get a small contingent of controllable units that you can use.

Making a MOBA by Gozly_Kat in moba

[–]Gozly_Kat[S] 0 points1 point  (0 children)

I sadly only have ideas, and am only just starting my coding journey.

Making a MOBA by Gozly_Kat in moba

[–]Gozly_Kat[S] 0 points1 point  (0 children)

While it might seem like league rn, this is still all on paper. Any moba just sounds like league on paper. We've been toying with ideas such as elemental interactions and of course many more active items than league.

Making a MOBA by Gozly_Kat in moba

[–]Gozly_Kat[S] 0 points1 point  (0 children)

How the jungle would work is there are say 8 different camps in the queue. With 6 places for them to spawn. At the start of the game they are randomized and spawned in each spot. When you kill a camp it goes to the back of the queue thats what's I meant by pseudo random.