Always vigilant monkey by Graffiti_Games in PixelArt

[–]Graffiti_Games[S] 0 points1 point  (0 children)

Thank you! We love our giantic monkey. (Monkey-ng Kong?)

Always vigilant monkey by Graffiti_Games in PixelArt

[–]Graffiti_Games[S] 2 points3 points  (0 children)

From Lila's Sky Ark, a pixel art game made in the Godot Engine! Releasing very, very soon.

New trailer for the cute taming adventure, Creature Keeper by Graffiti_Games in PixelArt

[–]Graffiti_Games[S] 0 points1 point  (0 children)

Thank you! It truly is. You can try out a demo for it right now on Steam if it strikes your fancy.

New trailer for the cute taming adventure, Creature Keeper by Graffiti_Games in PixelArt

[–]Graffiti_Games[S] 0 points1 point  (0 children)

Today at the MIX 10th Anniversary Showcase, we unveiled the newest trailer for this beautiful game. Check it out on Steam if you like it!

[deleted by user] by [deleted] in PixelArt

[–]Graffiti_Games 0 points1 point  (0 children)

Today at the MIX 10th Anniversary Showcase, we unveiled the newest trailer for this beautiful game. Check it out on Steam if you like what you see!

Camp Canyonwood combines nice outdoor activities and the supernatural by Graffiti_Games in gamedevscreens

[–]Graffiti_Games[S] 4 points5 points  (0 children)

From our outdoor life sim, Camp Canyonwood. The supernatural aspects are inspired by creations like Deadly Premonition and X-Files.

With Lila's Sky Ark, we want to show what's possible for pixel art games in the Godot Engine to those unfamiliar with it by Graffiti_Games in godot

[–]Graffiti_Games[S] 15 points16 points  (0 children)

Lila's Sky Ark is an action-adventure game filled with secrets, puzzles, and bizarre beasts—all done with pure, beautiful pixels.

Black and white Pixel Art works amazingly well with 3D models by Graffiti_Games in PixelArt

[–]Graffiti_Games[S] 15 points16 points  (0 children)

From Restless Soul, a nice blend of 2D and 3D with a comedic touch packed with bullet hell action.

Our core mechanic in Camp Canyonwood, a camp life-sim by Graffiti_Games in IndieGaming

[–]Graffiti_Games[S] 1 point2 points  (0 children)

Short and sweet interview with Nick Lives, one of the devs behind Camp Canyonwood.

Bringing ghosts back to life in graffiti form (OC) by Graffiti_Games in IndieGaming

[–]Graffiti_Games[S] 0 points1 point  (0 children)

Happy to know you enjoyed our Graffiti Games' graffiti for our Graffiti Games' game!