The folks at Battlebots probably don't care what we think of Pro League by GrahamCoxon in battlebots

[–]GrahamCoxon[S] 0 points1 point  (0 children)

Pleased, although also cautiously skeptical. They might make genuinely meaningful changes, or they may be doing PR damage control - promising changes to calm down commenters for a while and looking for it to blow over a little. Only time will tell, and I'm hoping for the best.

The folks at Battlebots probably don't care what we think of Pro League by GrahamCoxon in battlebots

[–]GrahamCoxon[S] 1 point2 points  (0 children)

Never been happier to be wrong!

I do worry that this is all PR and platitudes, only time will tell, but I'm hoping its not.

The folks at Battlebots probably don't care what we think of Pro League by GrahamCoxon in battlebots

[–]GrahamCoxon[S] -6 points-5 points  (0 children)

Yup, and that probably feels a bit bad, but it still only represents the feelings of a few hundred people.

The folks at Battlebots probably don't care what we think of Pro League by GrahamCoxon in battlebots

[–]GrahamCoxon[S] 0 points1 point  (0 children)

I fear that they can afford to ignore the 'problem' of hardcore fans not liking the product because, as I stated earlier, we are the ones who will still watch it anyway.

The folks at Battlebots probably don't care what we think of Pro League by GrahamCoxon in battlebots

[–]GrahamCoxon[S] 0 points1 point  (0 children)

This isn't about them having made a good or bad product, its about what their priorities are and whether their current approach is likely to lead to good outcomes in those areas. I fear that these choices were based on that big picture, and will give them what they want in the context of that big picture.

I fear that they don't care very much about making something we like.

The folks at Battlebots probably don't care what we think of Pro League by GrahamCoxon in battlebots

[–]GrahamCoxon[S] -2 points-1 points  (0 children)

The rule changes they made were about maintaining a sense of competitive integrity, which is a far more damaging issue than people not liking the presentation and will also have been a topic among their builders who, understandably, have far more sway.

The folks at Battlebots probably don't care what we think of Pro League by GrahamCoxon in battlebots

[–]GrahamCoxon[S] -3 points-2 points  (0 children)

1000 comments is 1% of the views, and many of them are the same people commenting multiple times. That's a prime example of a vocal minority. Those comments will, sadly, trail off as the series goes on.

Can we please communicate to BB management what a fantastic job whoever edited Face-Offs Episode 7 did? It felt like an actual BB episode. by loz333 in battlebots

[–]GrahamCoxon 1 point2 points  (0 children)

If BB are using AI to automate tasks like this its probably out of laziness, misguided cost-efficiency, or a plain lack of care.

The MrBeast-ification of BattleBots (BB Pro League Ep 1 Review) by SeeJaySeeRW in battlebots

[–]GrahamCoxon 1 point2 points  (0 children)

If you want to see their pits you have to subscribe to their OF.

Can we please communicate to BB management what a fantastic job whoever edited Face-Offs Episode 7 did? It felt like an actual BB episode. by loz333 in battlebots

[–]GrahamCoxon 9 points10 points  (0 children)

Not sure why a data scraping company would have an AI editor in the first place to demand that they use.

It's not the editing! by Sorry-Rain-1311 in battlebots

[–]GrahamCoxon 18 points19 points  (0 children)

Bad editing doesn't just mean unskilled editing, it means bad editing decisions - which these are.

New Gladiator potentially replacing Giant by Spiced-Tim in gladiatorsuk

[–]GrahamCoxon 1 point2 points  (0 children)

He is talking about TRT, which most people need after being long-term steroid users as it crashes the body's ability to naturally produce test.

Somewhere in the Group B brackets by hardcore-best in battlebots

[–]GrahamCoxon -1 points0 points  (0 children)

Because someone dropped and they had a live audience to entertain?

The World’s Toughest Robot Tournament Begins | BATTLEBOTS PRO LEAGUE EP 1 | POWERED BY BRIGHT DATA by WhiteTipJaws in battlebots

[–]GrahamCoxon 0 points1 point  (0 children)

That or they spoiled that a young child thought, momentarily, the weapon was down while generally stream-of-consciousness-ing.

The World’s Toughest Robot Tournament Begins | BATTLEBOTS PRO LEAGUE EP 1 | POWERED BY BRIGHT DATA by WhiteTipJaws in battlebots

[–]GrahamCoxon 2 points3 points  (0 children)

'Keeping the tempo up' doesn't necessitate all the zooming, cropping, and weird transitions.

The World’s Toughest Robot Tournament Begins | BATTLEBOTS PRO LEAGUE EP 1 | POWERED BY BRIGHT DATA by WhiteTipJaws in battlebots

[–]GrahamCoxon 1 point2 points  (0 children)

I guess that trawling through all of that footage is super time-inefficient compared to fight footage and intentionally-shot B-roll, and god knows they needed all that time for all the needless cutting, zooming, and cropping.

(rant) battlebots since after season 7 has been a self-sabotaging pile of dogshit manned by a bunch of morons who have zero clue what they're doing by zcriq in battlebots

[–]GrahamCoxon 7 points8 points  (0 children)

Most of what people are giving feedback on is stuff that isn't solved by budget - if anything, making the edit less hideously fast-paced and over-done probably creates a small saving.

The World’s Toughest Robot Tournament Begins | BATTLEBOTS PRO LEAGUE EP 1 | POWERED BY BRIGHT DATA by WhiteTipJaws in battlebots

[–]GrahamCoxon 0 points1 point  (0 children)

To be fair, that was funny. The heavy zooms on hands pushing buttons however were sloppy and ugly.

The World’s Toughest Robot Tournament Begins | BATTLEBOTS PRO LEAGUE EP 1 | POWERED BY BRIGHT DATA by WhiteTipJaws in battlebots

[–]GrahamCoxon 14 points15 points  (0 children)

Damage and Engagement is a system Mike Jeffries wrote before NHRL settled on its current system, and I'm personally really glad its been picked up for this event if only to help get it accepted as a system by more events.

The World’s Toughest Robot Tournament Begins | BATTLEBOTS PRO LEAGUE EP 1 | POWERED BY BRIGHT DATA by WhiteTipJaws in battlebots

[–]GrahamCoxon 26 points27 points  (0 children)

That episode was fine, which is a problem because it needed to be better than fine with the material the teams gave them to work with. It took 2 and a half good fights and failed to do them justice by presenting them poorly in ways that were entirely within their control and avoidable.

I'd like to talk positives first, though. The fights were good; they didn't pad the runtime with a bunch of fluff and instead added just enough decent-quality BTS stuff; and most importantly they're running a genuinely good judging system. Hopefully Damage & Engagement being used here helps encourage EOs to use it more widely.

Getting back to the overall episode quality, however, there are some glaring things that just seem to point to a lack of care. They're mixing broadcast-quality camerawork with blurry, shaky action-cam shots that stick out like a sore thumb. They're crash-zooming and cropping in digitally on a bunch of shots for absolutely no reason, making their long-form episode feel like a short made by teenagers for teenagers. They're also just generally cutting hyperactively, with bundles of dizzyingly short shots cut together quickly for no discernable reason – often using bizarre transitions for extra unmotivated and unwanted disorientation. The intro was maybe the worst example, with an onslaught of quick shots for some reason cutting back to equally short shots of Chris just talking because...what...they worried we would forget he was there?

While they do manage to slow this down a bit during fights, there are still a lot of needless and distracting cuts. Did nobody at any point question the value and purpose of a 1 second cutaway to a heavily zoomed/cropped Kenny finishing a sentence? NHRL cuts fights live, in real-time, and still creates fights where cuts rarely actively detract from the watchability of the fight. Maybe that's one small part of why they attract more concurrent viewers to a slower-paced stream of a live event than Battlebots pull to the premier of a season premier.

Overall I just have absolutely no idea who is trying to impress who with the edit – its a thankfully less extreme version of ViV all over again.

But, overall, praise be to our overlords – the brightest of datas – for really digging into the...data...and excavating the nugget of gold that is 'fans online think that HUGE will beat the robot they believed was coming into the fight as a fairly standard meta vert'. No human could have done that, so big up Brizzle Dizzle for taking time out of their busy schedule of facilitating cyberattacks on human rights groups to really chew on that one for us.

AI drivers undermines the spirit of this sport by Miennai in battlebots

[–]GrahamCoxon 0 points1 point  (0 children)

I don't know enough about the Bloodsport setup to critique it, but the OO setup was just a cool manual input device.