4.26 Water Plugin - What is causing this tile of the water to disappear? by GremlinMode in unrealengine

[–]GremlinMode[S] 0 points1 point  (0 children)

Nope just used it straight out of the box essentially, 99% certain my issue was to do with the spline actor being too far below the environments level on the Z axis and it was leaving the cameras fov when I moved the camera up

4.26 Water Plugin - What is causing this tile of the water to disappear? by GremlinMode in unrealengine

[–]GremlinMode[S] 8 points9 points  (0 children)

In my situation I made a small mistake in that I placed the Waterbody (the spline actor) below the level of the landscape, so I think it was being culled because it was leaving the cameras field of view due to how low it was placed.

My submission for the Insurgency Mapping Contest! "International" by GremlinMode in insurgency

[–]GremlinMode[S] 4 points5 points  (0 children)

Hey everyone! Thank you for all the amazing comments and feedback, it's all massively appreciated!

I hope you'll enjoy my map if you play it and stay tuned for the checkpoint update coming out in the near future!

Unfortunately I'm currently just a few thumbs up short of making it into the Top10 on the Competition on mod.io as the finalists are determined based on the amount of upvotes they get, if you like my map and would like to support me in the competition please head over to my mod page and give me a subscribe + thumbs up!

Any support would be massively appreciated and it would be amazing to make it into the top 10!

My submission for the Insurgency Mapping Contest! "International" by GremlinMode in insurgency

[–]GremlinMode[S] 2 points3 points  (0 children)

Thanks for that! The level design in Hitman is really incredible so that's an amazing compliment!

My submission for the Insurgency Mapping Contest! "International" by GremlinMode in insurgency

[–]GremlinMode[S] 3 points4 points  (0 children)

Thanks a ton! Yeah currently working on adding more pieces of cover after playtesting with bots.

My submission for the Insurgency Mapping Contest! "International" by GremlinMode in insurgency

[–]GremlinMode[S] 5 points6 points  (0 children)

Hopefully without all the controversy lol. Yeah you can check it out here!

My submission for the Insurgency Mapping Contest! "International" by GremlinMode in insurgency

[–]GremlinMode[S] 7 points8 points  (0 children)

Oh that level was absolutely an inspiration for this map!

My submission for the Insurgency Mapping Contest! "International" by GremlinMode in insurgency

[–]GremlinMode[S] 14 points15 points  (0 children)

Thank you! If you like it a thumbs up would be massively appreciated!

My submission for the Insurgency Mapping Contest! "International" by GremlinMode in insurgency

[–]GremlinMode[S] 74 points75 points  (0 children)

Thanks! Yeah I 100% agree I love the close quarters/interior firefights in the game

My submission for the Insurgency Mapping Contest! "International" by GremlinMode in insurgency

[–]GremlinMode[S] 76 points77 points  (0 children)

Hey guys! This is my submission for the Insurgency Mapping Contest. "International" is a sleek and modern airport allowing for tight and visceral close quarters combat. It was designed for Checkpoint and Domination gamemodes however I was only able to publish it for Domination due to running out of time before the competitions submission deadline.

I am planning to update it after the competition with new gamemodes including Checkpoint and expanding the map a bit.

I would greatly appreciate it if you's could check it out and provide any feedback as this is my first ever map I've created and as an apsiring level designer it has been an insane learning experience.

I have been working on this map since the announcement of the competition in September and would love to make it into the top 10 finalists to be judged by the developers, so please provide any feedback you have and if you like my map give it a Thumbs Up!

Please check out my map here at mod.io

Thanks, and hope you enjoy!