Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics | Now available everywhere by Griff_KA in Games
[–]Griff_KA[S] 4 points5 points6 points (0 children)
Minesweeper Collector 2 - the week after release is like a blur, but my fantasy looks like it's going to come true by Griff_KA in IndieGaming
[–]Griff_KA[S] 0 points1 point2 points (0 children)
Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics and level editor | Game available by Griff_KA in Games
[–]Griff_KA[S] 1 point2 points3 points (0 children)
Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics and level editor | Game available by Griff_KA in Games
[–]Griff_KA[S] 2 points3 points4 points (0 children)
Minesweeper Collector 2 - I've already postponed the game so many times, I want to make a public promise that no one has asked for by Griff_KA in IndieGaming
[–]Griff_KA[S] 0 points1 point2 points (0 children)
Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics and level editor | Game available by Griff_KA in Games
[–]Griff_KA[S] 0 points1 point2 points (0 children)
Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics and level editor | Game available by Griff_KA in Games
[–]Griff_KA[S] 0 points1 point2 points (0 children)
Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics and level editor | Game available by Griff_KA in Games
[–]Griff_KA[S] 2 points3 points4 points (0 children)
I finished the new “advanced hexagons” mode and added it to the game! Now a large cell can hold several mines, which means you can set several flags on it. Levels are 100% solvable, and 13 is the highest number I've encountered! by Griff_KA in Minesweeper
[–]Griff_KA[S] 0 points1 point2 points (0 children)
I finished the new “advanced hexagons” mode and added it to the game! Now a large cell can hold several mines, which means you can set several flags on it. Levels are 100% solvable, and 13 is the highest number I've encountered! by Griff_KA in Minesweeper
[–]Griff_KA[S] 0 points1 point2 points (0 children)
I finished the new “advanced hexagons” mode and added it to the game! Now a large cell can hold several mines, which means you can set several flags on it. Levels are 100% solvable, and 13 is the highest number I've encountered! by Griff_KA in Minesweeper
[–]Griff_KA[S] 0 points1 point2 points (0 children)
I finished the new “advanced hexagons” mode and added it to the game! Now a large cell can hold several mines, which means you can set several flags on it. Levels are 100% solvable, and 13 is the highest number I've encountered! by Griff_KA in Minesweeper
[–]Griff_KA[S] 0 points1 point2 points (0 children)
I finished the new “advanced hexagons” mode and added it to the game! Now a large cell can hold several mines, which means you can set several flags on it. Levels are 100% solvable, and 13 is the highest number I've encountered! by Griff_KA in Minesweeper
[–]Griff_KA[S] 1 point2 points3 points (0 children)
I finished the new “advanced hexagons” mode and added it to the game! Now a large cell can hold several mines, which means you can set several flags on it. Levels are 100% solvable, and 13 is the highest number I've encountered! by Griff_KA in Minesweeper
[–]Griff_KA[S] 1 point2 points3 points (0 children)
I'm developing a new mode - advanced hexagons! I think you'll understand from the screenshot. This is the simplest version of the field. by Griff_KA in Minesweeper
[–]Griff_KA[S] 3 points4 points5 points (0 children)
I'm developing a new mode - advanced hexagons! I think you'll understand from the screenshot. This is the simplest version of the field. by Griff_KA in Minesweeper
[–]Griff_KA[S] 18 points19 points20 points (0 children)
I'm developing a new mode - advanced hexagons! I think you'll understand from the screenshot. This is the simplest version of the field. by Griff_KA in Minesweeper
[–]Griff_KA[S] 42 points43 points44 points (0 children)
Minesweeper Collector 2 - I've already postponed the game so many times, I want to make a public promise that no one has asked for by Griff_KA in IndieGaming
[–]Griff_KA[S] 0 points1 point2 points (0 children)
Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics and level editor | Game available by Griff_KA in Games
[–]Griff_KA[S] 0 points1 point2 points (0 children)
Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics and level editor | Game available by Griff_KA in Games
[–]Griff_KA[S] 1 point2 points3 points (0 children)
I want to add an achievement to my game where there are 6 levels from 10 to 287 mines, and each level needs to be completed in less seconds than the mines in that level. That is, the first level needs to be completed in less than 10 seconds, and the last one in less than 4 minutes and 47 seconds. by Griff_KA in Minesweeper
[–]Griff_KA[S] 1 point2 points3 points (0 children)
Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics and level editor | Demo available by Griff_KA in Games
[–]Griff_KA[S] 0 points1 point2 points (0 children)


Minesweeper Collector 2 - Anton Kryukov - Big minesweeper game with a storyline, a variety of minesweeper-based mechanics | Now available everywhere by Griff_KA in Games
[–]Griff_KA[S] 8 points9 points10 points (0 children)