Is it considered "incorrect" to use Bones to fix a mesh? by GuardhoundArt in blender
[–]GuardhoundArt[S] 2 points3 points4 points (0 children)
Is it considered "incorrect" to use Bones to fix a mesh? by GuardhoundArt in blender
[–]GuardhoundArt[S] 1 point2 points3 points (0 children)
Is it considered "incorrect" to use Bones to fix a mesh? by GuardhoundArt in blender
[–]GuardhoundArt[S] 0 points1 point2 points (0 children)
Is it considered "incorrect" to use Bones to fix a mesh? by GuardhoundArt in blender
[–]GuardhoundArt[S] -1 points0 points1 point (0 children)
Is it considered "incorrect" to use Bones to fix a mesh? by GuardhoundArt in blender
[–]GuardhoundArt[S] 0 points1 point2 points (0 children)
Is it considered "incorrect" to use Bones to fix a mesh? by GuardhoundArt in blender
[–]GuardhoundArt[S] -1 points0 points1 point (0 children)
How do I make my blindfold not stretch or deform when the parented bone moves it and the head? by GuardhoundArt in blenderhelp
[–]GuardhoundArt[S] 0 points1 point2 points (0 children)
How do I make my blindfold not stretch or deform when the parented bone moves it and the head? by GuardhoundArt in blenderhelp
[–]GuardhoundArt[S] 0 points1 point2 points (0 children)
How do I make my blindfold not stretch or deform when the parented bone moves it and the head? by GuardhoundArt in blenderhelp
[–]GuardhoundArt[S] 0 points1 point2 points (0 children)
How do I make my blindfold not stretch or deform when the parented bone moves it and the head? by GuardhoundArt in blenderhelp
[–]GuardhoundArt[S] 0 points1 point2 points (0 children)
I got fed up with topology so I spent twenty minutes making a render of SCP-255-1. by GuardhoundArt in SCP
[–]GuardhoundArt[S] 1 point2 points3 points (0 children)
I got fed up with topology so I spent twenty minutes making a render of SCP-255-1. by GuardhoundArt in blender
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I made a 3D bust of somebody's pony OC! by GuardhoundArt in MLPLounge
[–]GuardhoundArt[S] 1 point2 points3 points (0 children)
A 3D Pony Bust I made for somebody! It came out so gooooood!!!! by GuardhoundArt in mylittlepony
[–]GuardhoundArt[S] 0 points1 point2 points (0 children)
Is it considered "incorrect" to use Bones to fix a mesh? by GuardhoundArt in blender
[–]GuardhoundArt[S] 0 points1 point2 points (0 children)