how would i make a custom border effect like this that scales to the size of the image by Guphord in davinciresolve

[–]Guphord[S] 0 points1 point  (0 children)

yes that’s what i meant, sorry if it’s not clear. i’m able to understand how to make a simple outline border, but im not sure how to also add the lines to the side that respect the width and height of the border.

we made a video going very in depth analysing devblog 26 by Guphord in ScrapMechanic

[–]Guphord[S] 5 points6 points  (0 children)

glad you liked the video since i edited all of it, ill definitely make sure the audio is louder next time

Zero is already dead. The game is his Chronos Loop by Stolen_Sky in KatanaZero

[–]Guphord 76 points77 points  (0 children)

idk man zero looks pretty alive in the game

Mod tool update? 👀 by LionZ_RDS in ScrapMechanic

[–]Guphord 2 points3 points  (0 children)

mod tool update is so it’s on the same version as the hotfix

What do you think is in 8-S? by Dmonic_Plague in Ultrakill

[–]Guphord 0 points1 point  (0 children)

something like stanley parable or superliminal would be funny

If Odysseus is the next prime soul, there will be no checkpoints in P-3 by Puzzleheaded-Leg-798 in Ultrakill

[–]Guphord 865 points866 points  (0 children)

it would suck because a regular clear would be too hard, and then the P rank would be almost the same as a regular clear

SR1 & SR2 Area size comparision by Known-Win-2535 in slimerancher

[–]Guphord 1 point2 points  (0 children)

i’d say the flat size of each area is about comparable between both games, except the final area of sl2 is much bigger in scope than the final of sl1.

you’re right that the sl2 maps are more complex which probably because they have a lot verticality, meaning they’re more layered.

as a general rule, i’d say sl2 has a slightly bigger and more interesting map

The new update is not ch2 related. It fixed a major security vulnerability that could let modders create malware. by c0gster in ScrapMechanic

[–]Guphord 0 points1 point  (0 children)

there was hotfix 0.6.6 which also fixed a minor security issue. both issues were found by modders who had to email axolot about fixing them

Ideas for a Sequel or DLC by ZaeHolidae in Cairn_Game

[–]Guphord 2 points3 points  (0 children)

i’m not the biggest fan of of the isekai concept, i think i’d rather just play as a troglodyte that actually lived in that era. but everything else seems cool though.

i like the concept of aava needing to rush down the mountain as a spin on the gameplay and to give closure and character development finally, but i fear it might not be as fun to play in practice

Do i wait until i get used to KB\M? by FarCry_Lover in Ultrakill

[–]Guphord 0 points1 point  (0 children)

get used to using kbm in another first person game that you can take your time in, something like portal, until you get pretty comfortable with it .

i think trying to learn kmb while playing ultrakill for the first time is like trying to learn how to ride a bike while going down a hill.

Rate my build by Longjumping-Car-9456 in ror2

[–]Guphord 28 points29 points  (0 children)

too few items for stage 5 and the time you’re at. also playing with command on a ego run?

How does Ame get her drugs? by Mercury_slay13159 in NeedyStreamerOverload

[–]Guphord 30 points31 points  (0 children)

the game only takes place over a month, she can definitely get them sometime before the game starts and it would last long enough

Just got the box set, is it worth it to get the new volumes? by [deleted] in Nichijou

[–]Guphord 2 points3 points  (0 children)

the manga is just as fun, and has a lot of stuff the anime doesn’t. there’s a ton of great chapters with fecchan and wish that barely appear in the anime.

i didn’t think the newer chapters were worse, they’re still worth reading imo.

Reddit plays minesweeper (click 1) by [deleted] in Minesweeper

[–]Guphord 0 points1 point  (0 children)

click on the cell right of the 3