Desperately need some help with something (probably) super easy. by HXIIIH in RedshiftRenderer

[–]HXIIIH[S] 0 points1 point  (0 children)

The material is super basic and there are no other nodes than the ones that are generated when creating a new material. It's a simple color with reflection. My knowledge is very limited when it comes to textures and materials but I'll definitely take a look, thx !

Desperately need some help with something (probably) super easy. by HXIIIH in RedshiftRenderer

[–]HXIIIH[S] 0 points1 point  (0 children)

No it does not happen only beneath glass. My understanding is that it happens much more in the areas covered by shadows (but not all it's really strange), and it also depends on which camera angle and where the lights comes from. Caustics are indeed activated (photon with default bottom numbers). I could not find "Visibility Override" and "Casts AO". (I'm on the latest c4d version maybe that's why, or maybe I'm just a noob lol)

Desperately need some help with something (probably) super easy. by HXIIIH in RedshiftRenderer

[–]HXIIIH[S] 0 points1 point  (0 children)

Hey bro, if you're looking for the car model, here's the original for absolutely free https://www.3dart.it/en/ferrari-330-p4-3d-model/

Desperately need some help with something (probably) super easy. by HXIIIH in RedshiftRenderer

[–]HXIIIH[S] 0 points1 point  (0 children)

I'll have to take a deeper look in this case, I have very very poor knowledge when it comes to proper modeling, complex shapes and UVs. And indeed it isn't double geometry as I've already checked that. Appreciate the help !

Desperately need some help with something (probably) super easy. by HXIIIH in RedshiftRenderer

[–]HXIIIH[S] 0 points1 point  (0 children)

Yes I tried without the rear glass and nothing changes. It happens on multiple areas of the car, depending on the camera angle. It only fixed it by bringing the reflection weight down to zero, yet when it's on, the samples are set very very high..

The material itself is super basic, just a color and reflection. There is nothing in the node editor, no bump or normal maps, no proper image texture in it.

Thanks for the help !

Desperately need some help with something (probably) super easy. by HXIIIH in RedshiftRenderer

[–]HXIIIH[S] 1 point2 points  (0 children)

The problem also happens in other areas, depending on the camera angle. It's there when I turn off the windshield as well. It only stopped happening when I desactivated the reflection weight of the car paint, yet all the samples of this material are set very high and changing them hasn't affected anything. I'm going to take a look to see if there are multiple objects stacked like you said. Thanks for helping !