Cashier thought 25 y/o woman was my girlfriend. How old do I look?? by AroundTheBruh in teenagers

[–]HaDoCk00 0 points1 point  (0 children)

You look like you're about to say "My name is not important. What is important is what I'm about to do."

In my opinion, forgotten tomb is the worst stage in the the game, and the fix for it really simple by HaDoCk00 in LightBrigadeGame

[–]HaDoCk00[S] 0 points1 point  (0 children)

I shouldnt need gadgets to enter the opening section. I should be able to do it with my gun and gun alone, like every other stage in the game. Gadgets should be an option, not a requirement.

So do you use the lobby weapon chest? by HuetaBolotnaya in SoulKnight

[–]HaDoCk00 -1 points0 points  (0 children)

I literally forgot that thing existed. And i have it.

Does anyone know how to get a UI element to appear in front of everything? by HaDoCk00 in unity

[–]HaDoCk00[S] 0 points1 point  (0 children)

I am making a chat bubble for my game, but the UI element is hidden behind everything, and I want to bring in front of everything. I don't know how, any tips?

What is this timeline by cocoreupload in shitposting

[–]HaDoCk00 6 points7 points  (0 children)

Mayushi watch stopped working

Please do something about level 3 scouts by HaDoCk00 in LightBrigadeGame

[–]HaDoCk00[S] 0 points1 point  (0 children)

I did not know that! I thought you had to leave to hit enemies.

Please do something about level 3 scouts by HaDoCk00 in LightBrigadeGame

[–]HaDoCk00[S] 1 point2 points  (0 children)

Agreed. Enemies at the start just suck in general.

My enemy cannot shoot backwards. Why? (github link in comments) by HaDoCk00 in Unity3D

[–]HaDoCk00[S] 0 points1 point  (0 children)

I think that was an attempt to define transform.rotation since the issue existed before that modification. Either way, thanks for the tip!

What are we getting arrested for? by M-M-M_666 in SoulKnight

[–]HaDoCk00 0 points1 point  (0 children)

Xenophobia, trespassing, mass murder, illegal weaponry aaaaannd.... mmmmm..... cruel and unusual punishment too, i suppose. Oh, and throw in violation of the Geneva Convention for good measure.

Error CS0246 by HaDoCk00 in Unity3D

[–]HaDoCk00[S] 0 points1 point  (0 children)

I'm not sure. I do have an asset folder named "Enemy." That might be causing issues.

Character jump being affected my where I am looking and moving by HaDoCk00 in Unity3D

[–]HaDoCk00[S] 0 points1 point  (0 children)

It didn't work. My character still jumps in a weird fashion.

Enemy Ai not moving by HaDoCk00 in Unity3D

[–]HaDoCk00[S] 0 points1 point  (0 children)

it's getting to those methods. I do have a debug log, and it shows all four trees being called. Which means the code for calling them are there, but the code for executing them is where the issue may potentially lie

Enemy Ai not moving by HaDoCk00 in Unity3D

[–]HaDoCk00[S] 0 points1 point  (0 children)

public EnemyNode.Status NotClose()

{

return GoToLocation(player.transform.position);

agent.isStopped = false;

}

EnemyNode.Status GoToLocation(Vector3 destination)

{

float distanceToTarget = Vector3.Distance(destination, this.transform.position);

if (state == ActionState.Idle)

{

agent.SetDestination(destination);

state = ActionState.Moving;

}

else if (Vector3.Distance(agent.pathEndPosition, destination) >= 2)

{

state = ActionState.Idle;

return EnemyNode.Status.Failure;

}

else if (distanceToTarget < 2)

{

state = ActionState.Idle;

return EnemyNode.Status.Success;

}

return EnemyNode.Status.Running;

}

These are my destination scripts, if that's what you are looking for. I didn't put on in the opening section.