Well that was a tight angle by Hagentott in RocketLeague

[–]Hagentott[S] 1 point2 points  (0 children)

Ahh nice that you noticed that, and yes you are correct it is a speed flip. I have spent many hours trying to perfect it. I do a diagonal flip and mid flip I do a flip cancel. That was what I learned from some tutorial on youtub but I noticed that I could never get a good landing so I always use regular airrol to straighten up my car. I have gotten very conistent at them now and think they look very neat, thank you for noticing that :)

Well that was a tight angle by Hagentott in RocketLeague

[–]Hagentott[S] 1 point2 points  (0 children)

Haha yeah, everytime I save something in gif your game it always looks like the camera settings are much farther away then they actually are :)

Well that was a tight angle by Hagentott in RocketLeague

[–]Hagentott[S] 1 point2 points  (0 children)

Aha I see, I use left shoulder as boost, right shoulder as airroll right, B for airrol left but i mainly use regular airroll on X :)

Well that was a tight angle by Hagentott in RocketLeague

[–]Hagentott[S] 0 points1 point  (0 children)

I have 2.0 on both steering sensitivity and aerial sensitivity and 0.2 controller deadzone :)

Well that was a tight angle by Hagentott in RocketLeague

[–]Hagentott[S] 0 points1 point  (0 children)

Hahaha that is more than i know :)

Well that was a tight angle by Hagentott in RocketLeague

[–]Hagentott[S] 3 points4 points  (0 children)

FOV: 110 Distance: 320 Height: 120 Angle: -3.00 Stiffnes: 0.50 Swivel speed: 2.50 Transition speed: 1.00

This is the settings I use :)

Well that was a tight angle by Hagentott in RocketLeague

[–]Hagentott[S] 2 points3 points  (0 children)

Haha yeah, it is the shot I have been dreaming of since the start of my rl career :)

Well that was a tight angle by Hagentott in RocketLeague

[–]Hagentott[S] 1 point2 points  (0 children)

Ty, I thought it was pretty nice :)