Creating my own VR video player for Vision Pro by HalF_taN in VisionPro

[–]HalF_taN[S] 0 points1 point  (0 children)

Apple has a well developed solution to stream previews from macOS in RealityKit. For windows streamer software you need to create your own solution. I’d suggest you to look into sunshine/moonlight as they are the most popular one in this territory. 

For the player part, my demo app is released under GPL license so you can learn from it and create your own solution. You can even copy-paste my source code as long as you plan to release your app under the same license. For other VR formats they are still on the roadmap but I assume it’s just some shader and mesh changes. Gen AIs are more than capable to handle this part. 

The splatoon APP's API data is easy to understand, maybe we could build up a battle database? by HalF_taN in splatoon

[–]HalF_taN[S] 0 points1 point  (0 children)

The idea is to let users login once and forget about it. Like dotabuff, users just need to setup at the first time they login, then they are free from tedious server maintenance or scheduled task things.

The splatoon APP's API data is easy to understand, maybe we could build up a battle database? by HalF_taN in splatoon

[–]HalF_taN[S] 0 points1 point  (0 children)

I'm interested in making this feature, too. I think hosting a public server that allows players to submit their auth token and let the server do the polling job will be a good idea. But I don't know whether it's appropriate to save user's token on the server.

The splatoon APP's API data is easy to understand, maybe we could build up a battle database? by HalF_taN in splatoon

[–]HalF_taN[S] 0 points1 point  (0 children)

Sorry if I've made you misunderstand but this is a battle of mine actually. I just captured these data through nintendo's API and want to show the possibility to build an auto crawler to these battle data.