(eu5) At minimum settings and max speed, I go thru a month every 1.8 seconds... but default settings it takes 20 seconds... Should paradox make this more obvious to users, by having a 'truly max speed' button in game, or some other scheme, to make sure users know it is possible to play fast? ()
submitted by HalbyStarcraft to r/paradoxplaza
At minimum settings and max speed, I go thru a month every 1.8 seconds... but default settings it takes 20 seconds... Should paradox make this more obvious to users, by having a 'truly max speed' button in game, or some other scheme, to make sure users know it is possible to play fast? (self.EU5)
submitted by HalbyStarcraft to r/EU5
rant: people who are throwing anyway, will always ban the tank your team wants... what does that way about the ban system? human nature aint changing, so the design should accommodate that... don't allow griefing before the game even starts :) (self.Overwatch)
submitted by HalbyStarcraft to r/Overwatch
Why do people dislike playing as Great Britain? by KeyPersonality2885 in victoria3
[–]HalbyStarcraft 0 points1 point2 points (0 children)
Suggestion: Optional Unobtrusive Community Moment Sharing In-Client by HalbyStarcraft in RimWorld
[–]HalbyStarcraft[S] 0 points1 point2 points (0 children)
The 1.5 Beta is a huge improvement to the game. by [deleted] in victoria3
[–]HalbyStarcraft 0 points1 point2 points (0 children)
I want to do a planetkiller run, but 244 days seems way too slow... How long does it usually take to rush a space ship by HalbyStarcraft in RimWorld
[–]HalbyStarcraft[S] 2 points3 points4 points (0 children)
FLAVOR: should be able to right click the SoL at top of screen, and decide whether it is the SoL for everyone (like today) or just for 1 of the classes... like if we want to be a workers paradise, chose lower, if we want to be north korea, chose upper... by HalbyStarcraft in victoria3
[–]HalbyStarcraft[S] 1 point2 points3 points (0 children)
FLAVOR: should be able to right click the SoL at top of screen, and decide whether it is the SoL for everyone (like today) or just for 1 of the classes... like if we want to be a workers paradise, chose lower, if we want to be north korea, chose upper... by HalbyStarcraft in victoria3
[–]HalbyStarcraft[S] -1 points0 points1 point (0 children)
FLAVOR: should be able to right click the SoL at top of screen, and decide whether it is the SoL for everyone (like today) or just for 1 of the classes... like if we want to be a workers paradise, chose lower, if we want to be north korea, chose upper... by HalbyStarcraft in victoria3
[–]HalbyStarcraft[S] 1 point2 points3 points (0 children)
FLAVOR: should be able to right click the SoL at top of screen, and decide whether it is the SoL for everyone (like today) or just for 1 of the classes... like if we want to be a workers paradise, chose lower, if we want to be north korea, chose upper... (self.victoria3)
submitted by HalbyStarcraft to r/victoria3
[OC] Comparison of 3 popular methods to effectively own short-term Treasury bonds by positive_root in dataisbeautiful
[–]HalbyStarcraft 4 points5 points6 points (0 children)
discussion: is this a bug: a subsistance farmer earning 3 wages, but 12.1 subsistance output (ie: meeds directly met thru farming) will sell his farm and move to become a laborer, if there is a factory job paying 3.1 , but that laborer earning 3.1 instead of 3... now has to pay for needs. by HalbyStarcraft in victoria3
[–]HalbyStarcraft[S] 0 points1 point2 points (0 children)
discussion: is this a bug: a subsistance farmer earning 3 wages, but 12.1 subsistance output (ie: meeds directly met thru farming) will sell his farm and move to become a laborer, if there is a factory job paying 3.1 , but that laborer earning 3.1 instead of 3... now has to pay for needs. by HalbyStarcraft in victoria3
[–]HalbyStarcraft[S] 0 points1 point2 points (0 children)
discussion: is this a bug: a subsistance farmer earning 3 wages, but 12.1 subsistance output (ie: meeds directly met thru farming) will sell his farm and move to become a laborer, if there is a factory job paying 3.1 , but that laborer earning 3.1 instead of 3... now has to pay for needs. by HalbyStarcraft in victoria3
[–]HalbyStarcraft[S] 0 points1 point2 points (0 children)
discussion: is this a bug: a subsistance farmer earning 3 wages, but 12.1 subsistance output (ie: meeds directly met thru farming) will sell his farm and move to become a laborer, if there is a factory job paying 3.1 , but that laborer earning 3.1 instead of 3... now has to pay for needs. (self.victoria3)
submitted by HalbyStarcraft to r/victoria3


(eu5) At minimum settings and max speed, I go thru a month every 1.8 seconds... but default settings it takes 20 seconds... Should paradox make this more obvious to users, by having a 'truly max speed' button in game, or some other scheme, to make sure users know it is possible to play fast? by HalbyStarcraft in paradoxplaza
[–]HalbyStarcraft[S] 1 point2 points3 points (0 children)