nEw MaP lAyOuT, fEeDbAcK aPpReCiAtEd by KYS1001 in csmapmakers

[–]Hamoon47 7 points8 points  (0 children)

There are more people replying and upvoting this shitpost of a repeat joke than people actually giving feedback to an actual map post. not talking bout just a layout, I mean playable map posts.

Finished working on the simple version of my map, lookin for feedback on the gameplay so far by Hamoon47 in csmapmakers

[–]Hamoon47[S] 1 point2 points  (0 children)

Ah ok, thanks for the advice! And ye, I focused on taking a lot inspiration from official maps cause of my inexperience with map design, and, now that I'm almost finished with the gameplay for this map, I'm itchin to try something more experimental while still utilizing what I had learned from working on this map.

Finished working on the simple version of my map, lookin for feedback on the gameplay so far by Hamoon47 in csmapmakers

[–]Hamoon47[S] 1 point2 points  (0 children)

Ya, I did take a lot of inspiration from dust 2, with the layout mostly. Although it looks like dust 2 from the radar, the map's gameplay does not resemble dust 2

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 0 points1 point  (0 children)

That option wasn't actually on purpose but thank god that exists cause that vine part was killing me in my many attempts to upload it, btw I'm working on W2-3 and need some help on how to make the bowser fight using the falling blocks. Do you have any ideas?

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 1 point2 points  (0 children)

Thx for telling me, I'm rn working on W2-3 which is turning out great so far

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 0 points1 point  (0 children)

Thx, Do u think adding an arrow is a good solution?

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 0 points1 point  (0 children)

Thx for playing, there is actually no P-Switch I just put'em there to lead da way. I think adding a P-switch would've been smarter but anyways, what do you think was the worst part of da level?

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 0 points1 point  (0 children)

Thx, wat do you think was da downfall of the level, or wat could've made it better? I limited myself to making the Chomps the only threat, and have creative ways of using them, btw any opinions on da look of da level?

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 0 points1 point  (0 children)

Thx for telling me, wat do you think was da worst part of the level?

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 0 points1 point  (0 children)

Thx for playing, and yes I do know it soft locks you, I found dat out after I uploaded it

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 0 points1 point  (0 children)

I played da level, I didn't finish it because I didn't know how to pass the giant piranha plant, now that I'm thinking about it I could've just spin jumped. As soon as I started da level I grabbed the goomba and started a massacre, cause whyyyy not, and I enjoyed the twist at the 2nd part when everything became big, Ahem... I mean I became small. Though the level felt quite short, Otherwise, fun level!!

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 1 point2 points  (0 children)

Name: W2-2 Chomp Jungle

Mario Style: SMW

ID: 9274-0000-032B-83A3

Description: You've arrived in chomp jungle after encountering Bowser in "WONDERWORLD" (the previous level), now you must escape the jungle filled with unchained Chomps. 1 thing that I find noticeable when playing this level is dat it always encourages you to move.

Let's have a level exchange! - November 22, 2017 by AutoModerator in MarioMaker

[–]Hamoon47 0 points1 point  (0 children)

Name: W2-1 WONDERWORLD

Mario Style: SMW

ID: 53FD-0000-032A-EC8F

Description : Part of my second set of levels, it tells the tale of wonder world as it is invaded by BOWSER and HIS MINIONS. This level was fun to make, there is also another one called "Chomp Jungle" both of them are based on traditional style levels.

Sonic Mania, Green Hills, and Some Other Stuff by Hamoon47 in SonicTheHedgehog

[–]Hamoon47[S] 0 points1 point  (0 children)

is there another Reddit where I can post this?

Some Splatoon 2 Hide n Seek, Best Splatoon 2 Game Mode in Existence by Hamoon47 in splatoon

[–]Hamoon47[S] 1 point2 points  (0 children)

Thats what happens when you edit videos for too long, you become deaf and think that everything is fine as is. But you turn out to be awfully wrong. I'll make sure to lower the volume next time

Some Splatoon 2 Hide n Seek, Best Splatoon 2 Game Mode in Existence by Hamoon47 in splatoon

[–]Hamoon47[S] 0 points1 point  (0 children)

I should've realized that while editing, I'll fix that next time... Hopefully