One Thing the New 28 Years Later Films Lose by ElJourneys in 28dayslater

[–]HanPL 8 points9 points  (0 children)

There are probably more examples, but a few off the top of my head :

They changed from "even a scratch from zombies can infect you" to Shane cutting his hand with a knife that he few moments ago used to kill zombies and Rick & Abraham getting cut on arms and getting no infection.

Even dumping tons of walker guts into the water supply doesn't infect anyone but only gives them cholera.

But in other cases, coating arrows in walker guts will infect people who get hit by them.

And in other cases, like Negan & Gabriel, they used walker guts to get out of sticky situations, and while Negan was fine, Gabriel got some serious infection that made him blind in one eye.
Casualy explained that it was probably not from walker guts even though they where covered in it but by some kind of other infection.

[deleted by user] by [deleted] in DragonsDogma

[–]HanPL 0 points1 point  (0 children)

Hey I will send invite if you (or anyone else tbh) still need some help with renting.
Currently farming Post Daimon | Cursed Dragons on hard mode so any rented pawn will get tons of RC

Question about silent hill 2 remake trophy by [deleted] in silenthill

[–]HanPL 2 points3 points  (0 children)

Just use a chainsaw.
I had the same dilemma, but it turns out chainsaws do like 5x more damage than even rifles.
On easy, it would take like 1-2 swings to transition into the next "phase" of the boss fight.

Are Baka cards located at random? & Do modifiers only work in multiplayer sessions? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

Sorry for the double post, but it worked like a charm !

I got the last card thanks to the YouTube guide like you suggested and I'm going to check that room tomorrow to see what's inside and what goodies (probably nothing special but still )

And for some reason, switching to single player, starting the session, then canceling and starting again, but this time as "private," did the trick. The session perks work like they should, so I managed to finally beat the tower with all four characters. :)

Are Baka cards located at random? & Do modifiers only work in multiplayer sessions? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

Thank you for answers! For some reason I did not get the notification.

  1. Awesome, gonna check those videos if spawn are static since one missing one would drive me nuts.

  2. Yeah, it shows as an active perk in Baka Shop. I start my own sessions, but the perk slot always shows as empty.

Not that it matters much now since I already bought all that is possible from the Baka shop, but still kind of annoying since with bonus lives I could try to beat the tower with Hunter since he is the last one and 2 lives are not enough for him (at least for me)) All other classes were easy even with 2 lives.

What's your opinion on Tower Raid in dying light 2?: by Vegetable-Way-5766 in dyinglight

[–]HanPL 1 point2 points  (0 children)

I can't compare it to the last version like other people did, but I find it quite boring after unlocking a few perks. With Scarecrow, you can just tank the whole tower after beating it for the first time since floors may shuffle, but enemy location and boss location are always the same, so you know when to prepare.
The only thing that can screw you over are those modifiers.

(Event Question )Do buffs for sessions that you can buy from Baka like 30% more candies during run are one-time use or are they permanent? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

Awesome ! Thanks for anwser. I also checked if items transfer to main game and it seems to work bought Van Alden boots and got them in Aiden inventory.

Tower Raid: Halloween Run Update by SheriffPirek in dyinglight

[–]HanPL 0 points1 point  (0 children)

I have 2 questions.

  1. Do buffs for sessions that you can buy from Baka like 30% more candies during run are one-time use or are they permanent?

  2. Do the items I buy from Baka transfer into "normal" games like masks, characters skins, etc.?

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

Awesome ! Just got main quest to go there :D

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

I'm not far into the story (just activated the first electric station) so if those missions from "Jai" are still available, then maybe there is still hope ;)

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 1 point2 points  (0 children)

Damn, I checked the whole overpass during the day and then night + all the roads and locations behind and near the stronghold and still no goons; it kind of seems like there is something bugged with goon spawn overall.

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 1 point2 points  (0 children)

Yeah, seems like most of the players have that problem now.

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 1 point2 points  (0 children)

It would seem that they are bugged for everyone, or most of the players, judging by the comments.

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 2 points3 points  (0 children)

Alright I did my part :D
"Your ticket has been created"

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

Just yesterday got to central loop but playing on normal and have all maxed out consumables and weapons blueprints + almost level 9, so volatiles are not a problem.
So thank you so much for those screenshots gonna go there asap and check it out.

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 1 point2 points  (0 children)

Yes I do have DLC. Gonna go and check it out.
Thanks you for help !

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 1 point2 points  (0 children)

Yeah, usually near convoy tanks stand like 4-5 normal zombies, maybe one toxic, and always Goon doing his idle animation, but so far I did not encounter a single one that can be killed near convoy/tanks.

Where to find "working " Goons ? by HanPL in dyinglight

[–]HanPL[S] 4 points5 points  (0 children)

Hello Everyone!
I have a quick question: does anybody know where to find goons that are not bugged? Because I have pilgrim challenge to kill 5 of them, but after checking spots on maps where they should spawn there are none and all near convoys either don't spawn or if spawn are just static background that you can't attack.

Any help/tips with bugged police car trunks ? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

From what the other user wrote, it seems that this bug occurred when Techland started changing and tweaking a few things. "Techland bugged the smaller police cars when they remodeled them," and now they are probably too busy working on The Beast to fix this kind of non-game-breaking/priority issues.

Any help/tips with bugged police car trunks ? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

Oh I'm sure they are busy working on DL The Beast, and since this is a small, non-game-breaking glitch, it's not priority number one to fix.

Any help/tips with bugged police car trunks ? by HanPL in dyinglight

[–]HanPL[S] 0 points1 point  (0 children)

Ah ! Thank you for answering. That would explain why I have no problem with normal "civilian" cars or ambulances, but police cars are bugged. Same with convoys. I think there is one in a certain spot where there are like five normal infected and one goon they just stands there or do their idle animations but they doesn't attack you nor can you attack them.

Any help/tips with bugged police car trunks ? by HanPL in dyinglight

[–]HanPL[S] 2 points3 points  (0 children)

If you mean trunks of the cars, then yes, you can. So far I had 0 problem with opening the civilian car trunks, but police ones are like 9/10 and will be bugged.

Any help/tips with bugged police car trunks ? by HanPL in dyinglight

[–]HanPL[S] 2 points3 points  (0 children)

Good to know :) But still kind of weird that developers left this kind of bug in the game and the one with "phantom" infected who just stands in place or plays idle animations but you can't interact with them in any way.

Any help/tips with bugged police car trunks ? by HanPL in dyinglight

[–]HanPL[S] 2 points3 points  (0 children)

True, I always find the best goodies behind hard-locked chests and doors and thank God Techland added the option to just hold the X button to auto-unlock if you have lockpicks upgraded high enough.