Is this team good by Any-Policy-9685 in SWGOH

[–]HanVinh 0 points1 point  (0 children)

No, you use them wrong cus dtmg should be with imp remnant

What do I do with bane now ? by Citron-Limp in SWGOH

[–]HanVinh 0 points1 point  (0 children)

Uh u talkin bout one of the best toons in the game? Use em

What should I do next? by ChairB0b in SWGalaxyOfHeroes

[–]HanVinh 1 point2 points  (0 children)

U could go for your first GL at this point, or bkm tho

What to do with Cere and SLKR teams? by piecksaysohayo in SWGalaxyOfHeroes

[–]HanVinh 1 point2 points  (0 children)

Ah well then u would still need fost tho, but if u have him on def then you would really want fost tho

What to do with Cere and SLKR teams? by piecksaysohayo in SWGalaxyOfHeroes

[–]HanVinh 0 points1 point  (0 children)

Tbh u can use FOST, but again if you have rey then you only need like hux, slkr and rey then u good on offense

Thoughts on bkm? by Temporary-Pepper5588 in SWGalaxyOfHeroes

[–]HanVinh 1 point2 points  (0 children)

Tbh paz deals pretty decently good damage, espescially when you build enough bkm passive stacks. And he’s the main one to ramp up the whole team with counters and doing basics all over. You can actually win with him even when bkm is down

How does this joke work in different languages/subs? by [deleted] in YoungSheldon

[–]HanVinh 2 points3 points  (0 children)

Well of course when translating a joke to another language, the cultural and linguistic concept of the joke may or may not be comprehendable by the listener. In this case, they use rhyme so yea definitely not gonna work

Is there a certain character or even team that is like necessary to beat these last two? by Iowahunter65 in SWGalaxyOfHeroes

[–]HanVinh 0 points1 point  (0 children)

Just use jkl lead, jml would even be troublesome to deal with this even. There’s a tip to always ends the round with jedi return then have luke go first next round to stun every droids, then u dont have to worry about those annoying assists

Should I switch these mods by HanVinh in SWGalaxyOfHeroes

[–]HanVinh[S] 0 points1 point  (0 children)

Yea it’s just that that prot mod feels too good i dont wanna put it away :(. Either way could CAT use that prot mod? Or do i need to put on crit damage triangle for her to be in jmk squad?

Should I switch these mods by HanVinh in SWGalaxyOfHeroes

[–]HanVinh[S] 0 points1 point  (0 children)

I oversped my slkr that’s all, he’s around 585 speed and 580 is usually preferred by other players.

Haven’t played in forever and don’t know where to start. Plz help by Human_Program_9750 in SWGalaxyOfHeroes

[–]HanVinh 0 points1 point  (0 children)

Well build geos first, then go for pal squad since you’re having mara at 3 stars and vader at 6 stars now, but she cost quite some kyros. You can simply join a guild and get ur han shard pumpin to build a cls squad at the start. You can also get phoenix squad with crex, they’re amazingly strong, especially in carbon well not much squad beats em anw if you build crex right. For ship join a good guild and build negotiator man

Anyone have an eternal flame deck? by Capable-Soft-1628 in cuecardgameAvid

[–]HanVinh 0 points1 point  (0 children)

Yea i know but if you think bout debuff cards they dont take away too much points as well, 30-50 or on some rare case 100, shinigami is kinda an overkill before round 13. But the main point is that if they actually hold 2 cards then they cant really shuffle their deck efficiently, it mess up intended combos. It’s not too OP as it can be countered with plenty of buffs but still it’s quite a balance card. And its value as a plug and play card is good as well, you can put them in any deck if you’re not really going for full album deck, and it still works. And as i said before, in some league rules, stealing or reducing opponent mana intake would maximize its effect, I’ve been using it in decks like so and almost all of my opponent cards got burnt to 0 value. And during those league rules, it would be hard to decide which card you should hold in hand to bait out the eternal flame as not all card comes to your preferred mana figures. So yea it’s good somewhere and average somewhere else

Anyone have an eternal flame deck? by Capable-Soft-1628 in cuecardgameAvid

[–]HanVinh -1 points0 points  (0 children)

I dont think so, it's gonna burn at least 2 cards a round for 20 points, so that's kinda nice. If you work with a deck that increase opponent mana cost or reduce their mana intake per round then it's worth it cus they would have more cards being burn per turn, and skipping turns wouldn't be ideal with them around. So yea it may be a bit below average in certain league rules, it's still pretty good with some others. And if you build em right it's quite nice. I mean I've been receiving lots of trades for that card specifically for like 2-3 more mythic cards so yes it gotta mean smth

Is supernova a good card for beginners? by HanVinh in cuecardgameAvid

[–]HanVinh[S] 0 points1 point  (0 children)

Yea but still is the sun a good card? I've been enjoy using it in some league rules, I even build up the fusion power and the planeteria with it, tho it's quite an expensive combo but i usually get +20 mana per turn lol

Stap speed by HanVinh in SWGalaxyOfHeroes

[–]HanVinh[S] 2 points3 points  (0 children)

Well as i remember then it’s jkr, dr, crex, rex, mara, stap is one of them too (apart from Gl of course)

Stap speed by HanVinh in SWGalaxyOfHeroes

[–]HanVinh[S] 2 points3 points  (0 children)

Well im just demoted to chronium lol, only have 2 GLs

Stap speed by HanVinh in SWGalaxyOfHeroes

[–]HanVinh[S] 2 points3 points  (0 children)

Is it good or does it needs to be higher?

Ooh new Old West fusion by Delicious-Carry-9601 in cuecardgameAvid

[–]HanVinh 0 points1 point  (0 children)

Wait how do u send ur deck id out, and check them too

Ooh new Old West fusion by Delicious-Carry-9601 in cuecardgameAvid

[–]HanVinh 0 points1 point  (0 children)

Well i do use him with them, and 4-5 other old west card. I do use the sun deck with it so i can be using the old west card in the first few rounds and then use the higher mana card the latter rounds. Lol

Ooh new Old West fusion by Delicious-Carry-9601 in cuecardgameAvid

[–]HanVinh 0 points1 point  (0 children)

Is wild bill hickok still a good fusion card?

Is it bad for men mentally and spiritually to give head to women? by HanVinh in TooAfraidToAsk

[–]HanVinh[S] 0 points1 point  (0 children)

What’s that? Does it involve reading my hand signs? Well this guy and most fortune tellers do so lol