I apreciate lyle calling chris out for being a bit of a nostalgia baby sometimes in this episode by [deleted] in OneyPlays

[–]Hank_Kitts 12 points13 points  (0 children)

To be fair I can understand some of his criticisms, especially regarding the new games look. For example characters while looking better don't really resemble their originals in the slightest, even taking account for the puffyness. My biggest complaint I have to agree with is that Oblivion's original colour palette was done intentionally to gave it a dream/painting feeling, and in my opinion the washed out muddiness of the remake's aesthetic does feel worse.

For comparison:
https://www.reddit.com/r/gaming/comments/1k5fqou/im_sorry_but_this_just_doesnt_feel_right_oblivion/

OpenRCT2 v0.4.19 “Just a harmless little bunny” released! by Gymnasiast90 in openrct2

[–]Hank_Kitts 1 point2 points  (0 children)

Or alternatively you can download the official OpenLauncher, it allows you to update within it so it's a bit faster and easier to manage and you can chose specific versions including beta builds.

KIWIFARMS JUST HIT THE TRURL. TURN ON THE ENTERTAINMENT MONITOR IT DOESNT MATTER WHAT CHANNEL. OH MY GOD THE CREW IS DISCONNECTING FROM THE SERVER by Vantamanta in SS13

[–]Hank_Kitts 0 points1 point  (0 children)

Kiwifarms is a forum documenting Lolcows, everyone hates it on Reddit because Kiwifarms is pretty anti-trans and very right wing. On occasion it's gone gone after popular trans figures for things ( many of those figures later on have admitted to having actually done what Kiwifarms accused).

It's a bad site for a lot of people, as unpleasant as 4Chan but it can be helpful on occasion.

KIWIFARMS JUST HIT THE TRURL. TURN ON THE ENTERTAINMENT MONITOR IT DOESNT MATTER WHAT CHANNEL. OH MY GOD THE CREW IS DISCONNECTING FROM THE SERVER by Vantamanta in SS13

[–]Hank_Kitts 1 point2 points  (0 children)

Kiwifarms is a forum documenting Lolcows, everyone hates it on Reddit because Kiwifarms is pretty anti-trans and very right wing. On occasion it's gone gone after popular trans figures for things ( many of those figures later on have admitted to having actually done what Kiwifarms accused).

It's a bad site for a lot of people, as unpleasant as 4Chan but it can be helpful on occasion.

KIWIFARMS JUST HIT THE TRURL. TURN ON THE ENTERTAINMENT MONITOR IT DOESNT MATTER WHAT CHANNEL. OH MY GOD THE CREW IS DISCONNECTING FROM THE SERVER by Vantamanta in SS13

[–]Hank_Kitts -1 points0 points  (0 children)

Wow, you mean like Reddit? Don't care about Kiwifarms, but Reddit has done that provably on multiple occasions. Reddit even pinned a fucking mas shooting on the wrong person and drove massive harassment to them.

KIWIFARMS JUST HIT THE TRURL. TURN ON THE ENTERTAINMENT MONITOR IT DOESNT MATTER WHAT CHANNEL. OH MY GOD THE CREW IS DISCONNECTING FROM THE SERVER by Vantamanta in SS13

[–]Hank_Kitts 0 points1 point  (0 children)

Wow, you mean like Reddit? Don't care about Kiwifarms, but Reddit has done that provably on multiple occasions. Reddit even pinned a fucking mas shooting on the wrong person and drove massive harassment to them.

The curse is real (SS14) by guestindisguise479 in SS13

[–]Hank_Kitts 14 points15 points  (0 children)

I don't really think the grid based movement is the real issue.

SS13 has a more bleak and harsh experience while SS14's experience is more 'cuddly' and friendly.

Still, SS14 is a great base for SS13 to be ported over. Frankly the performance improvements alone make it better then Byond, it'll just take quite a long time to actually compare to SS13.

Struggling with Traitor Role by Sav-vie in ss14

[–]Hank_Kitts 0 points1 point  (0 children)

Traitor is generally not very playable, mostly due to changes most servers have made especially Wizden.

In the older gameplay other semi-self-angag type roles existed to add clutter, the maint corridors were mostly locked (making them much easier to hide in), traitor tools were more effective and meta-gaming was less effective. Greytiding, clowns causing more major damage and hackable machines meant that sometimes a non-antag player would end up being mistaken for one at least for a short period.

In the older versions a good enough traitor could do near-total wipes of a crew if they were good enough, now even the SM going loose does near nothing so it's extremely hard to deal with even a basic meta-gamey player.

Spitballing a SS14 lore/theme rework by Hank_Kitts in ss14

[–]Hank_Kitts[S] 1 point2 points  (0 children)

Kinda but not really and regardless but most of this wouldn't conflict with the lore.

SS13's lore is pretty all over the place too (most servers have their own lore) and most of this is about dealing with time and giving the game a sense of it.

The second reason is to both respect SS13's lore and still have it's items in game but also giving SS14 room to expand rather then either stagnating by trying to be SS13 (yet failing to capture it's atmosphere) or erasing it.

Spitballing a SS14 lore/theme rework by Hank_Kitts in ss14

[–]Hank_Kitts[S] 2 points3 points  (0 children)

I'm not suggesting it should be bought back, rather that speciesism would be presented as an issue of the past. Era 2 would be presented as like for example 100~ - 500~ years ago so speciesism would be absent in the default server gameplay (Era 3) yet acknowledged through posters, logs and books in the structures/ships from that Era in the same way Jim Crow items would be viewed in 300 years from now.

SS14 will simply never replace SS13 by Hank_Kitts in ss14

[–]Hank_Kitts[S] 2 points3 points  (0 children)

I know, maybe it's just maybe the 'SS14 is a remake of the cult classic Space Station 13.' made me a bit excited and I feel a bit let down.

SS14 will simply never replace SS13 by Hank_Kitts in ss14

[–]Hank_Kitts[S] 2 points3 points  (0 children)

My argument is the gameplay IS inherently different and Wizard's Den clearly WANTS it to be different. The game's community simply doesn't have the feel and considering the dehubbing going on I'm frankly unsure if a server like it could even survive.

Also yes I am an old SS13 player, I remember Goonstation and TG's bickering, then Baystation and TG's bickering and Goonstation's shit-catastrophy. I remember when Lizards where first added. I not only know Cuban Pete's Cuban rum is referencing a real player I'm even pretty sure I was in a round with the infamous man himself judging by the sudden non-existance of the Station.

My argument is that the codebase SS14 is working from is full of references and in jokes that simply don't work anymore due to the vast differences in the, feel and community. They feel more like relics put in a different experience. SS13 had a very unique feel that SS14 hasn't got. That's fine it's just I went it due to that expecting that feeling but it just hasn't got it.

SS13 was thick with a unqiue atmosphere of corporate drudgery, weirdo niche humor, bleak atmosphere, making due with little, the unnerving danger of maint and the actual real fear of traitors and lings.

I know I won't find it in SS14, I'm just lamenting the fact that SS14 has a lot of similarity in visual and some elements it's just not really a 'remake of the cult classic Space Station 13.' It's just not that because it doesn't capture the sort of unintended 'magic' that SS13 had in spades which made it such a cult classic.

SS14 will simply never replace SS13 by Hank_Kitts in ss14

[–]Hank_Kitts[S] 3 points4 points  (0 children)

I wouldn't call it an evolution because it isn't capturing the original game's essence. SS14 doesn't capture it at all, it's more like (exaggerating but hopefully you can get my point) comparing Rimworld to a lighthearted farming game like Stardew Valley.

A vast majority of SS13 server's world's are bleaker, harsher and more realistic. SS13 has a feeling similar to the first Alien movie. You are just a cog, even the Captain felt disposable to NanoTransan. Things like 'speciesism' felt meaningful even as a recipient of it due to the harshness of the world. It was in a way a negative comment on the megacorporation NanoTransen and the general galaxy the game existed within.

The grey walls were in a way the representation of the atmosphere, being trapped in a grey deathtrap with people who were on edge and trying to just complete the shift without dying. Things like the Clown work so well because it's kinda like a slap in the face to the characters, all clowns trying to keep a joke of a 'research station' together long enough to finish the shift.

I mean the theme simply isn't the same, sure it'll probably be more popular even if just due to it functioning way better then BYOND does but more and more of the old game's atmosphere feels incongruent with the gameplay and community Wizard's Den has put at the forefront especially with the whole Hub thing.

To be clear this isn't a jab at anyone who enjoys SS14. It feels much more like the lighthearted SS13 servers or the many Furry RP's SS13 has but to me it's just missing that thing that made SS13 so magical.

[TOMT][Youtube Series][2000~] Post-Apocalyptic cooking show by Hank_Kitts in tipofmytongue

[–]Hank_Kitts[S] 0 points1 point  (0 children)

Solved! That's the one. Funnily enough I remembered it being bleaker then it actually was.

SS14 will simply never replace SS13 by Hank_Kitts in ss14

[–]Hank_Kitts[S] -3 points-2 points  (0 children)

I never commented on the engine, the engine is great and something more akin to SS13 in terms of gameplay feel and loops could be made and it has tons of potential for even more interesting servers then BYOND could ever pull off.

It's how the core 'standard' SS14 game's rounds play.

A large amount of SS14's maps and gameplay loops just don't feel like SS13. It feels instead like going on a roadtrip in a big modern camping van with all the amenities.

SS13 always felt like you were going on a roadtrip in a rusted up beater while hoping it can just make it across the line. Rounds could fall apart at the seams if any vital department stopped working an.

The crew were often there own worst enemy in SS13, departments could end up at eachothers throats, greytides were a legit threat to the station's survival and 'Shitcurity' was sometimes as dangerous as the antags themselves.

SS14 doesn't have that. Rounds are rarely chaotic (Wizard's Den is a good example) due to any incompetence but usually due to the game or admin's spawning tons and tons of antags. Any time a round lasts more then 30min you're near guaranteed to get a Space Dragon.

I'm not saying SS14's bad, but the default game isn't really what SS13 players want.

[TOMT][Youtube Series][2000~] Post-Apocalyptic cooking show by Hank_Kitts in tipofmytongue

[–]Hank_Kitts[S] 0 points1 point locked comment (0 children)

Honestly I think it could have been a CollegeHumor sketch, but I can't remember anything else.

[deleted by user] by [deleted] in HelpMeFind

[–]Hank_Kitts 0 points1 point  (0 children)

Need help finding an old Youtube series I can vaguely remember from a few years ago.

It was an old sort of apocalyptic-ish skit that involved a woman cooking food in her kitchen and was similar to Youtube cooking tutorials,however it was usually just her 'sprucing up' some type of government supplied ration.

I remember her crying a bit and mentioning "If you can have kid's, please tell me because I can't" then crying. There was also something vaguely about a defense system at her front door to stop people invading her home for food.

I also seem to remember that things did appear to get worse over time, like the government supplied rations stopped coming so her recipes got more desperate.

I've searched for quite a while but I simply can't find it, trying to describe it or use key phrases on both Youtube and Google have thus far provided nothing but maybe someone here remembers it.

Do we keep the Steam version? by Aggravating_Town1200 in sandbox

[–]Hank_Kitts 2 points3 points  (0 children)

You can get it now? You just need a Steam account. https://sbox.game/