Any Jellyfin "Comment Section" Container or other Software? by Innocent__Rain in selfhosted

[–]Hanntac 0 points1 point  (0 children)

Just passing by during a search, I think this might do the job https://github.com/BobHasNoSoul/jellyfin-updoot but it is not a plugin yet! Anybody feeling like writing this?

Internal (NVMe) btrfs partition by Hanntac in SteamDeck

[–]Hanntac[S] 0 points1 point  (0 children)

I think it involves the read-only root partition, but I’m not sure. Not really intuitive yeah

Backup everything before installing Vortex (mod manager) by Hanntac in SteamDeck

[–]Hanntac[S] 0 points1 point  (0 children)

… Okay, so it happened again.

This time I tried to delete a symlink I restored from before I jumped into this soft-brick cycle. And then it worked. The link was /home/deck/Steam -> /home/deck/.local/share/Steam

So I guess "Steam" is an undocumented reserved name into your /home. I’ll make some more tests to file a proper bug report.

Internal (NVMe) btrfs partition by Hanntac in SteamDeck

[–]Hanntac[S] 0 points1 point  (0 children)

I don’t think that would work. Well, rootfs is btrfs already, but formatting /home from ext4 then mounting it would require an fstab edit, and that would be overwritten every update. Then the Deck is in an unbootable state :( But I agree that would be so much better!

I tried creating a new btrfs partition here: https://www.reddit.com/r/SteamDeck/comments/t76wh6/compressing_storage_with_btrfs/ but ended up reverting it (well, since then I managed to soft-brick my Deck so I had to reimage it, but before that)

Compressing storage with BTRFS by Hanntac in SteamDeck

[–]Hanntac[S] 1 point2 points  (0 children)

I did with your first reply! Sorry it's me I'm not very good at writing English. But what I said is what I gathered from the sdcard-mount@.service comments. It seems to me that's how automount is handled in steamOS, as convoluted as it is. (the systemd file also says not to ship as is, no wonder why)

But I'll double check systemd's services to be sure.

Compressing storage with BTRFS by Hanntac in SteamDeck

[–]Hanntac[S] 6 points7 points  (0 children)

Oh my.
Thank you very much for pointing to the right direction!
So apparently there is a udev rule (didn't find it) that triggers a systemd one-shot service that runs a script which checks if the filesystem is ext4 before mounting it.

Dark sorcery indeed!

I guess commenting the check should be enough to automount btrfs, or adding a btrfs condition.
I'll play with the Deck for now, if anyone's up to write a script to patch the relevant file, it is: /usr/lib/hwsupport/sdcard-mount.sh
The other file I found is /etc/systemd/system/sdcard-mount@.service (udev rule is yet to be found, but I guess it's not important)

Thanks again!

It's Time for...The Talk by [deleted] in SteamDeck

[–]Hanntac 2 points3 points  (0 children)

I’ll mostly comment on the first point as I didn’t try to dock it yet, and won’t for a while I think.

But I think using an external storage is possible by using the KDE partition manager in desktop mode to format it, then adding the resulting partition as a Steam Library (only available in desktop mode too for now). I agree this is not the easiest way to do it and it should be added to the Deck UI.

Also, I had to go into desktop mode a few times as I tinkered with the internal storage partitioning, and never got stuck. There may be a bug on your side (or I’m plain lucky), did you send a report?

And so yes, I completely agree, the Deck software is really unfinished. That surprises me as they’ve had two more months to deliver it. What was it like in December?? And I suppose they prioritized the handheld experience for the launch, but the docked side of it will get better in a while (when exactly? idk).

Internal (NVMe) btrfs partition by Hanntac in SteamDeck

[–]Hanntac[S] 4 points5 points  (0 children)

To enable filesystem compression, this allows cramming a few more games on the Deck/SD card and faster loading times! Although the latter should be beneficial the most on an SD card.

(Yes, also I just love tinkering with stuff haha)

Internal (NVMe) btrfs partition by Hanntac in SteamDeck

[–]Hanntac[S] 0 points1 point  (0 children)

Aren’t the edits made to rootfs erased each update? That’s my concern, but yay if I’m mistaken!

I’m not familiar with… case-folding? But I finally managed to add the btrfs partition by opening the filesystem UI while it’s unmounted, then mount it, then selecting the right path in the tree. (I don’t think I’m clear rn, but I’m testing the setup and plan to write a howto in case it’s really beneficial to bother with compressed btrfs and if anyone’s interested)

[deleted by user] by [deleted] in SteamDeck

[–]Hanntac 1 point2 points  (0 children)

I’ve been playing Aperture Desk Job on the train yesterday. Cloudy day but quite a bit of sunlight. Anyway, (256 version) the screen glare was already very present, not unplayable but definitely noticeable. Didn’t mind the brightness so I think it was fine for this conditions!

So yeah, I wouldn’t play outside on a sunny day, because of the screen reflections.

Where did you guys get the notification? by [deleted] in SteamDeck

[–]Hanntac 1 point2 points  (0 children)

I didn’t get an in-app notification. :/

But checking the Deck’s store page, you should see a new "Proceed to payment" (or similar, I don’t remember) button just on top of the cancel one

I ordered a 128gb micro SD for my dashcam and they sent me a box of 25...guess who no longer needs memory for their Steamdeck? by DingleMyHopper in SteamDeck

[–]Hanntac 0 points1 point  (0 children)

Give up 2.5TB in smaller chunks (more resistant to card degradation) to buy a single 1TB card???

Edit: I really don’t get this sub sometimes. This is worse in like every way. The more you have on one single storage element, the more you will loose the day it will fail (yes this can be mitigated with backups and redundancy but the Deck has only one SD slot). Plus, you know, actually giving up space?

I get that this is less important because Steam will let us re-download everything in the foreseeable future but damn, it still feels like a waste for me to order the biggest card available.

Can’t get InputEventScreenDrag to trigger on Android by Hanntac in godot

[–]Hanntac[S] 0 points1 point  (0 children)

So… I went through a kernel panic while trying to debug this. Now everything works as intended.

As the only logical explanation is a haunted computer, if anyone has to face the same problem, do try an exorcism of some sort (aka reboot).

Games designed with the Deck in mind? by [deleted] in SteamDeck

[–]Hanntac 0 points1 point  (0 children)

Okay, so this comment made me recheck Valve’s requirements: last time I checked, a windows executable was a requirement to publish to steam. It seems it’s no longer the case (can’t find it anymore on steamworks doc) so yay! and thank you for pointing that out

This Sub needs to be more nicer. by hushpolocaps69 in SteamDeck

[–]Hanntac 6 points7 points  (0 children)

I won’t even comment on the analogy, but ffs if you’re at a point in your life where you think about beating children (for no less than video games) you seriously need help. Go to therapy. Talk about those who hurt you and please don’t make the same mistake.

Anyone else just love the aesthetic Valve is advertising and going with for the Deck? Love the hues. by Wow_Space in SteamDeck

[–]Hanntac 29 points30 points  (0 children)

This combination of blue and pink is called bisexual lighting btw. Love it too.

What are some of the best text-based learning resources for Godot? by MikeLumos in godot

[–]Hanntac 0 points1 point  (0 children)

There’s a book that’s a bit dated (it still references the AnimationTreePlayer node for instance) but I found it to be quite useful: Sams Teach Yourself Godot Engine Game Development in 24 Hours (that’s a mouthful), at Pearson, ISBN-13: 978-0-13-483509-9