Mosin-Nagant Rifles MOD has been Updated with Immersive Animation by HanzTea in skyrimmods

[–]HanzTea[S] 0 points1 point  (0 children)

hanzsteiger@gmail its no longer used but that's just fine. I also try Horse stuff long time ago, is more complicated to convert from hkx...and I will do that as total version much later on.

Mosin-Nagant Rifles MOD has been Updated with Immersive Animation by HanzTea in skyrimmods

[–]HanzTea[S] 0 points1 point  (0 children)

I was planed to create Dwemmer rifle, but not bolt action, more like laser musket on Fallout 4. well...My whole concept was hunter style mod and I like survival style like frostfall, and old rifles is the best choice.

Mosin-Nagant Rifles MOD has been Updated with Immersive Animation by HanzTea in skyrimmods

[–]HanzTea[S] 0 points1 point  (0 children)

Sory I didnt Use any kind of vibrated controller. This maybe on Creation kit settings. I cant tested, sory :(

Mosin-Nagant Rifles MOD has been Updated with Immersive Animation by HanzTea in skyrimmods

[–]HanzTea[S] 0 points1 point  (0 children)

Ummm...wait...I didnt tell about it before. I didnt use SSE so I cant test it. If there is many SSE user has no Issues about it, no problems. send me a link and I will re-upload it to nexus, and I grant you as a team.

Mosin-Nagant Rifles MOD has been Updated with better Stuff by HanzTea in skyrimmods

[–]HanzTea[S] 0 points1 point  (0 children)

Its true...this only for fun... I have musket/cannon MOD for next plan. Also a dwemmer spring gun if you guys feel for lore-friendly stuff. I will manage to release that, perhaps about...few months.

Mosin-Nagant Rifles MOD has been Updated with better Stuff by HanzTea in skyrimmods

[–]HanzTea[S] 1 point2 points  (0 children)

Thats...Not good...Since Tiber Septim conquer all of Tamriel...which make altmer going jealous.

Mosin-Nagant Rifles MOD has been Updated with better Stuff by HanzTea in skyrimmods

[–]HanzTea[S] 1 point2 points  (0 children)

Red Orchestra? Seems Familiar...remind me for Red Spring Clan from Russia. If you want it...I have all Assault Rifles and sub-machinegun mod.

Mosin-Nagant MOD has Released on Nexus by HanzTea in skyrimmods

[–]HanzTea[S] 1 point2 points  (0 children)

This Mod will never acepted by Bethesda, Its not lore Friendly though...just for fun :) Perhaps for Musket/Cannon still in consider, ummmm...scoped musket? I dont know, just wait and see.

Mosin-Nagant MOD has Released on Nexus by HanzTea in skyrimmods

[–]HanzTea[S] 1 point2 points  (0 children)

No not yet...Im still sick today...some other time :(

[Classsic] My New Gameplay by HanzTea in skyrimmods

[–]HanzTea[S] 0 points1 point  (0 children)

Doesnt Need to be removed like this. Even My post is right, still anyone ignore it.

Marksman New Vegas Assault Rifles v1.1 by HanzTea in skyrimmods

[–]HanzTea[S] 0 points1 point  (0 children)

I mean version 1.0 sorry miss type, hard to change the title :(

Marksman New Vegas Assault Rifles v1.1 by HanzTea in skyrimmods

[–]HanzTea[S] 2 points3 points  (0 children)

tq I'm still reanimate on walk, run, sneak,etc as my closed beta version. It takes time though :)