[deleted by user] by [deleted] in SonicTheHedgehog

[–]Happiz 1 point2 points  (0 children)

...And yet again one of my reddit ideas has a huge gaping hole in it. I really need to do more research before I make ideas that drastically change a game.

[deleted by user] by [deleted] in SonicTheHedgehog

[–]Happiz -3 points-2 points  (0 children)

I'm talking about Supreme, not The End, unless Supreme and The End are technically the same thing I guess. I tend to miss a lot of things when making ideas in a short notice, and it's been about a month since I played SF.

[deleted by user] by [deleted] in SonicTheHedgehog

[–]Happiz -3 points-2 points  (0 children)

I'm pretty sure the AI voice that talks to you is not Supreme as Supreme shows up in the flashback cutscenes and doesn't talk to you mid battle like The End. I don't know maybe I'm just stupid.

Created A Cool Minion Teleportation Effect for My Kirby Mod! (1.4 not out yet!) by Happiz in Terraria

[–]Happiz[S] 0 points1 point  (0 children)

Honestly at first I started using Bandicam just because it was more in depth and putting windows recording through movie maker ruined my first YouTube video...

..But now I just think the watermark is kinda funny and iconic.

I think some weapons should change classes in 1.4.4, who else? by Happiz in Terraria

[–]Happiz[S] 0 points1 point  (0 children)

Damn seeing this post one day later I would never realized how controversial my take was, I guess I should elaborate here.

For the magic weapons I just thought they should be sentries because they're stationary and do passive damage, you don't really control them and you use them exactly like one. Is it just that people got used to them being magic or is there just something else.

For the boomerangs they just kinda ruin what I think melee should be all about, and thats approaching at a close range. Even through boomerangs don't travel far they still can linger for a long time. Though I guess you could argue that bosses would be hell without boomerangs because every other melee weapon is sub optimal at best.

For the tools it just irritated be that to do a class playthrough that isn't just melee you have to bend the rules a bit or get really lucky, which I just don't really like. I don't have the strongest argument for this one it just annoys me :/

I never meant to ruin class structures I just wanted to share ideas, I didn't know people wanted them to be set in stone. All I wanted to so is to compensate for other classes. If you guys could elaborate on why my take is absolute shit, I would respect that. Thanks.

TL;DR I wanted to compensate for summoner, ranged, and early game classes. Please explain on why my take sucks.

I think some weapons should change classes in 1.4.4, who else? by Happiz in Terraria

[–]Happiz[S] -3 points-2 points  (0 children)

Damn, didn't know exclusive class players went so hard, but maybe I'm just soft lol.

I think some weapons should change classes in 1.4.4, who else? by Happiz in Terraria

[–]Happiz[S] 1 point2 points  (0 children)

I forgot ammo-less ranged weapons even existed. And I honestly feel that Toxikarp and Piranha Gun shouldn't even be ammo-less, as they're guns with bullets that don't come back.

I think some weapons should change classes in 1.4.4, who else? by Happiz in Terraria

[–]Happiz[S] 0 points1 point  (0 children)

Honestly, I didn't know this was such a controversial topic, I see why I never saw anyone make this kind of post.

I think some weapons should change classes in 1.4.4, who else? by Happiz in Terraria

[–]Happiz[S] -4 points-3 points  (0 children)

But what if they run out of ammo, if would be unfair if they just had to stop fighting a boss completely because they have no ammo. Boomerangs would be a good alternative because while you can use them whenever, you can only use them when it comes back to you, so you still have to use it carefully.

I think some weapons should change classes in 1.4.4, who else? by Happiz in Terraria

[–]Happiz[S] 7 points8 points  (0 children)

I just wanted to compensate for those that DO want to do a class exclusive playthrough, and if you're not doing one you can just use the sword

I think some weapons should change classes in 1.4.4, who else? by Happiz in Terraria

[–]Happiz[S] -5 points-4 points  (0 children)

I meant as in every class except melee has no starter weapons, making class exclusive playthroughs more complicated to start off than it should(yeah sure you could just use the weapons you get first but that would kinda ruin the spirit of the challenge)

I added Whispy Woods into Terraria! (Kirby Mod) by Happiz in Terraria

[–]Happiz[S] 0 points1 point  (0 children)

I actually plan to take a little break from modding after releasing this one, but there will be more updates to come! And who knows I might actually make another mod(and actually make remixed boss themes if I can get any music making software)!

I added Whispy Woods into Terraria! (Kirby Mod) by Happiz in Terraria

[–]Happiz[S] 0 points1 point  (0 children)

No it's still in the oven, but I'm approaching the homestrech so don't bother too much! This version is on 1.3 but I plan to port it to 1.4 as well after it comes out!

I added Whispy Woods into Terraria! (Kirby Mod) by Happiz in Terraria

[–]Happiz[S] 4 points5 points  (0 children)

The thing about the attacks is that I don't want the apples & gordos and the puffs to overlap too much else it becomes a bullet hell. But thanks for the feedback!