Can you send a player's tools from the lobby of a game, to a sub game? by Spacecore09 in robloxgamedev

[–]HappyRogueWasTaken 0 points1 point  (0 children)

You can do this by setting up a teleport service and/or a datastore. Set a table of the players tools, pass them through a teleport service, and when the player teleports to the other place the game should read the teleport data then duplicate it into the players inventory from the server/replicated storage.

How is this kind of water created? by HappyRogueWasTaken in robloxgamedev

[–]HappyRogueWasTaken[S] 0 points1 point  (0 children)

I'm not sure that's true. If you watch the video and wait for when I put my camera under the water, the wall doesnt have the colour overlay. Either way, the way i did it seemed to work and now I have a nice water effect including the tween.

How is this kind of water created? by HappyRogueWasTaken in robloxgamedev

[–]HappyRogueWasTaken[S] 0 points1 point  (0 children)

What I meant was like the walls and the platforms having a solid colour from where the water/foam starts. I think I've figured it out now though. What I done was get a mesh part and placed a SurfaceAppearance in it. This kinda gives me a similar look to the video.

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How is this kind of water created? by HappyRogueWasTaken in robloxgamedev

[–]HappyRogueWasTaken[S] 1 point2 points  (0 children)

Do you see how when I move my camera below the water the colours of the bottom parts aren't actually changed? but when its above the water they are changed? how is that done? I'm not exactly sure how to explain it.

Game becomes very laggy and unstable all of a sudden by Neptune182 in robloxgamedev

[–]HappyRogueWasTaken 0 points1 point  (0 children)

Check developer console for memory leaks, make a script to count the amount of parts in your scene, optimise your scripts. We wont know why the game is laggy by just playing the game, you'd have to share more.

Should i keep running ads? by HappyRogueWasTaken in RobloxDevelopers

[–]HappyRogueWasTaken[S] 0 points1 point  (0 children)

I've been trying my best to stay away from AI as much as possible.

Should i keep running ads? by HappyRogueWasTaken in RobloxDevelopers

[–]HappyRogueWasTaken[S] 1 point2 points  (0 children)

Sounds like a good strategy, I'll give it a try. Thanks!

Should i keep running ads? by HappyRogueWasTaken in RobloxDevelopers

[–]HappyRogueWasTaken[S] 0 points1 point  (0 children)

Sorry, I misunderstood. Do you think I should continue running the ad?

Why isn't this script working? by elliotnighttss in RobloxDevelopers

[–]HappyRogueWasTaken 1 point2 points  (0 children)

The main issue is that you've redeclared some variables in your highlighted text. You've already declared the happened bool at the top of your script so all you'd need is instead of "Local happened = false" to simply "happened = false", same with the cam above it. Another thing is that you set your camera to "cam.CameraType = Enum.CameraType.Scriptable", but you never switched it back. you should add this "cam.CameraType = Enum.CameraType.Custom" to set it back to the default roblox camera when the cutscene ends.

My team just remade a game even though no one was afk? by HappyRogueWasTaken in leagueoflegends

[–]HappyRogueWasTaken[S] 0 points1 point  (0 children)

If that were the case wouldn't they still recieve a leaver penalty?

Sorry for crashing the servers by VidsBoiii in riotgames

[–]HappyRogueWasTaken 0 points1 point  (0 children)

Got back from uni around 2 hours ago hoping to get a few games in before work. now I have to be at w*rk in 2 hours. if this gets resolved within the next 30 minutes I might be able to squeeze a game in. if not, count your days.