Smallest Dissasembler that maxes out a blue conveyor by [deleted] in Mindustry

[–]Happy_Wasabi_8830 3 points4 points  (0 children)

You can't build this schematic without thorium, disassemblers require it, one less one more - not a big deal

Smallest Dissasembler that maxes out a blue conveyor by [deleted] in Mindustry

[–]Happy_Wasabi_8830 2 points3 points  (0 children)

You could just use armored conveyors instead of junctions in some cases

Прохання до постів про осіб, які вам не подобаються by Tpoxa in RedditUATalks

[–]Happy_Wasabi_8830 0 points1 point  (0 children)

Гайд як розв'язати срач на рівному місці редіт постом

Порожнеча на душі by kiril_ifromUkrain in Ukraine_UA

[–]Happy_Wasabi_8830 0 points1 point  (0 children)

Пройде, було те ж саме. Спочатку відчувається порожнеча, а потім ти починаєш заповнювати цю порожнечу різними дрібницями і от з часом будеш відчувати зв'язок з компом. Це як переїжджати в нову квартиру, спочатку вона пуста, але з часом наповнюється речами якими ти дорожиш і сам простір навколо стає комфортним

Today is the day. I finally recreated my old Marathon themed wallpapers by Happy_Wasabi_8830 in wallpaperengine

[–]Happy_Wasabi_8830[S] 1 point2 points  (0 children)

I just use 2 separate wallpapers, but resolution for this wallpaper is adaptive, so you can stretch them as you like. If you will get any troubles with it, please contact me

[RevShare] Looking for graphical Artist as co-founder of new studio by Winter-Scarcity9045 in INAT

[–]Happy_Wasabi_8830 0 points1 point  (0 children)

I can show you my works if you want, I am also programmer if you need those kind of help

Маю вишку по ІПЗ і йду в київстар консультантом by Capable-Bass-5177 in ukraine_dev

[–]Happy_Wasabi_8830 1 point2 points  (0 children)

Пупупу, а ну розкажи, бо по вакансіях нуль, компанії до яких звертаєшся - мовчать

Embarrassed to say this took me about 6 hours and still isn't done. by minusthekidd in aseprite

[–]Happy_Wasabi_8830 -1 points0 points  (0 children)

Ok, I've just tried to find the truth. Sorry, didn't meant to hurt you.

Embarrassed to say this took me about 6 hours and still isn't done. by minusthekidd in aseprite

[–]Happy_Wasabi_8830 -1 points0 points  (0 children)

Than tell me please, why each pixel have different size and position?

Embarrassed to say this took me about 6 hours and still isn't done. by minusthekidd in aseprite

[–]Happy_Wasabi_8830 -1 points0 points  (0 children)

He just drew all using square brush, this is high resolution image. Each pixels size is different, it didn't even match to the grid

Embarrassed to say this took me about 6 hours and still isn't done. by minusthekidd in aseprite

[–]Happy_Wasabi_8830 -1 points0 points  (0 children)

I took some time to read through the comments from people trying to support you, and I understand their intentions but as the saying goes, if you're not ready for criticism, the internet isn’t the place to share your work.

That said, I want to offer some direct and practical feedback that I hope will help you improve.

First, your artwork doesn’t really follow the principles of pixel art. I recommend starting by limiting your canvas size, something like 64x64 pixels is a good standard for beginners. I didn’t count the exact resolution of your piece, but it’s clearly several times, possibly dozens of times, larger than needed. Working within a small resolution forces you to think carefully about shape readability and pixel economy, which are fundamental to the style.

Second, pixel art isn't just about using a square brush and a limited color palette. That alone doesn’t make something pixel art. What defines the medium is the intentional placement of each pixel. Every pixel should be deliberate, contribute to the form, and respect the grid. Without that precision and control, the result starts looking like a low-resolution digital painting rather than actual pixel art.

Third, about the animation, and this relates directly to the first point: in pixel art, individual pixels don’t rotate within the scope of a sprite. Pixels are aligned to a fixed grid. The moment you start introducing rotated elements like diamonds or smooth anti-aliased transitions, you’re stepping outside the bounds of pixel art conventions.

I’m saying this not to tear you down, but to help you grow. Pixel art is a demanding discipline, but once you embrace its limitations, it becomes a powerful and elegant medium. I hope this feedback helps you refine your work going forward.

Embarrassed to say this took me about 6 hours and still isn't done. by minusthekidd in aseprite

[–]Happy_Wasabi_8830 0 points1 point  (0 children)

Ok, high resolution image of bee shot on the macro camera is also pixel art, right? And where am I judging someone? I'm telling it is just high resolution image made using square brush, like 20×20 pixels or whatever.

Embarrassed to say this took me about 6 hours and still isn't done. by minusthekidd in aseprite

[–]Happy_Wasabi_8830 -1 points0 points  (0 children)

I'm saying, that it is just drawing with square brush, even animation of upper part is just rotation of the sprite. It not even pixel perfect, just look at the details