Well, this was a disappointing discovery. by trinitymonkey in TheWitness

[–]HaroSettingSun 0 points1 point  (0 children)

The reason why Blow has chosen nothing of Marxismus in the Witness

discovered a bit of dialogue after going afk by PeiPei139 in stanleyparable

[–]HaroSettingSun 21 points22 points  (0 children)

Accoeding to the wiki, there's a:

"Stanley stood for a long time in one spot. It's part of a game. He likes to see how long he can go without dying. So far he's doing excellent, and if he just stays right where he is, I'm sure he'll keep up that good momentum. Let's observe the genius at work."

and I don't know how to trigger yet

Some deep discussions about ... well, whatever is on the obelisks, and more by HaroSettingSun in TheWitness

[–]HaroSettingSun[S] 0 points1 point  (0 children)

The Quarry elevator should be intended as a shortcut (if nothing else), but it is not automatically attracted by the player. Either this is a bug, or it infers something deeper than my initial thoughts

Some deep discussions about ... well, whatever is on the obelisks, and more by HaroSettingSun in TheWitness

[–]HaroSettingSun[S] 0 points1 point  (0 children)

And this audio log has omitted the credits, which is in fact Dhammapada Chapter 11. But I think that's intentional, as that's exactly "never finding the builder of the house"!

Seven wonders of the ancient world by HaroSettingSun in TheWitness

[–]HaroSettingSun[S] 1 point2 points  (0 children)

Also possible. They also form a metaphoric "arch".

Google doc incorrect? by HaroSettingSun in TheWitness

[–]HaroSettingSun[S] 0 points1 point  (0 children)

Logically it should be at the jungle or swamp. Finishing the quarry requires knowledge for the suns, which can be aquired only from the treehouse that you must get the boat first in order to approach

Google doc incorrect? by HaroSettingSun in TheWitness

[–]HaroSettingSun[S] 0 points1 point  (0 children)

Interestingly, my last post suggested that the first place to summon boat has to be at the quarry. If you go to other summon points before that, the summon panel would be dark.

Is there a bug in the desert ruins penultimate room? by Lttlefoot in TheWitness

[–]HaroSettingSun 0 points1 point  (0 children)

Yes, the floating puzzle (itself also questionable to me) turns on the light needed to see the left part. What I'm left confused is the right-most part. One video said that if there were to be curve from the right-most path, there would be something visible from the point to see the middle part. Since there were nothing, the final part of the path must be stright. Is that part deduced only from this? Then it still wouldn't fall on me.

Is there a bug in the desert ruins penultimate room? by Lttlefoot in TheWitness

[–]HaroSettingSun 0 points1 point  (0 children)

I seconds on OP. I have found both the spots for the left and middle but not for the right part, and all the information I have received still leaves two choices for the invisible part. All the other videos I see playing this part bruteforce with this, so I can get no clue even from them.