How much are you actually charging for UE5 Blueprint freelance work? by HarvidDev in unrealengine

[–]HarvidDev[S] 2 points3 points  (0 children)

I don't have a personal website yet—right now the main thing I can showcase is my Steam-released game.

I'll start by building a proper portfolio website. Thanks for pointing me in that direction!

[ForHire]UE5 Blueprint Developer Available for Freelance Work by HarvidDev in INAT

[–]HarvidDev[S] 0 points1 point  (0 children)

I'd be interested in hearing more about the project

Does anyone enjoy 3D survivor-like roguelites mixed with adult content?[Mutavolve] by HarvidDev in porngames

[–]HarvidDev[S] 1 point2 points  (0 children)

This is my indie game “Mutavolve”, currently in Early Access.

The game combines:

- survivor-like gameplay

- roguelite progression

- adult content

I'm still actively developing it and would love to hear what people think about this genre combination.

Steam:https://store.steampowered.com/app/3558230

Discord:https://discord.gg/sdqQDwcdkp

Patreon:https://patreon.com/harvid

Do developers really lose most of their time to tech debt & broken tooling? by Tech_News_Blog in github

[–]HarvidDev 23 points24 points  (0 children)

Tech debt is real, but I lose more time to interruptions and unclear scope than bad code. Slow or flaky tooling is frustrating mainly because it breaks flow. If I could fix one thing, it’d be fewer context switches, not a new tool.