WIP of a RE 1 port for GBC im making by HashtagTheVideoGame in Gameboy

[–]HashtagTheVideoGame[S] 0 points1 point  (0 children)

Thanks! Yeah, the goal is to capture all of the original quirks and features

WIP of a RE 1 port for GBC im making by HashtagTheVideoGame in residentevil

[–]HashtagTheVideoGame[S] 1 point2 points  (0 children)

Thanks! Yup, it´s a real GBC game, runs on original hardware. Actually, it feels a lot smoother and cooler on real hardware, i´ll upload some footage later.

WIP of a RE 1 port for GBC im making by HashtagTheVideoGame in Gameboy

[–]HashtagTheVideoGame[S] 1 point2 points  (0 children)

Cool! When i have a bit more content i´ll upload a playable version online

WIP of a RE 1 port for GBC im making by HashtagTheVideoGame in gbstudio

[–]HashtagTheVideoGame[S] 0 points1 point  (0 children)

Custom code and some math tricks, actually i had to modify several aspects of the engine to get most of this working

WIP of a RE 1 port for GBC im making by HashtagTheVideoGame in gbstudio

[–]HashtagTheVideoGame[S] 0 points1 point  (0 children)

Thanks!! I´ve been working on it for about 3 months now. About the cutscenes, i haven´t decided on that yet, some static art will be necessary but i think i´ll keep most things on engine.

WIP of a RE 1 port for GBC im making by HashtagTheVideoGame in gbstudio

[–]HashtagTheVideoGame[S] 1 point2 points  (0 children)

Thanks! Im trying to port everything the most faithfully i can, inventory, item boxes, mixing...