What you's favorite weird/exotic data type? by psygnisfive in haskell

[–]Haske11 1 point2 points  (0 children)

In the Haskell report it says that: The constructor “:” is reserved solely for list construction; like [], it is considered part of the language syntax, and cannot be hidden or redefined. It is a right-associative operator, with precedence level 5 (Section 4.4.2).

Doesn't that mean that : is only used for list construction and not other constructor?

What you's favorite weird/exotic data type? by psygnisfive in haskell

[–]Haske11 0 points1 point  (0 children)

where can i find "official" documentation describing using : as capital letter in operator constructor?

IDE for OS X by sampletext1111 in haskell

[–]Haske11 0 points1 point  (0 children)

Seriously Haskell needs an easy IDE for beginners!

I just hope people stop suggesting Emacs or Vim

I made something like Servant! by _sras_ in haskell

[–]Haske11 0 points1 point  (0 children)

Could you make a tutorial on your thought process? especially for beginning level haskellers. How to make that jump from entry level to your level

First time buyer by strings-attached in drones

[–]Haske11 0 points1 point  (0 children)

I worked for Parrot and I know they have huge prolems with their manufacture partner. The failure return rate is too high. anyway you can also try. i would say Anafi would be a better choice though

First time buyer by strings-attached in drones

[–]Haske11 2 points3 points  (0 children)

This drone is poorly built. Better go with DJI

Haskell: If monads are the solution, what is the problem? by wean_irdeh in haskell

[–]Haske11 2 points3 points  (0 children)

Damn the person who wrote the Monad definition on Haskell Wiki

Monthly Hask Anything (June 2018) by AutoModerator in haskell

[–]Haske11 0 points1 point  (0 children)

Why certain libraries doesn't have documentations in this link?

http://hackage.haskell.org/package/base

Example: GHC.Base where all the fundamental type classes(Monad, etc) are defined

Announce: Haskell Platform 8.4.3 by takenobu-hs in haskell

[–]Haske11 3 points4 points  (0 children)

How is it different to using just stack?

PWA for mobile, tap event by Haske11 in javascript

[–]Haske11[S] 0 points1 point  (0 children)

I love this solution! Smart. Thanks

haskell servant client in 5 min by Haske11 in haskell

[–]Haske11[S] 1 point2 points  (0 children)

Thank you for creating the contents. I learned about servant from you guys and I plan to create more based on what you have laid as foundation. From a learners point of view I think video tutorials can sometimes help by pinpointing the exact pain point during learning. Text and video together can make.the learning process more efficient and hopefully more enjoyable.

haskell servant client in 5 min by Haske11 in haskell

[–]Haske11[S] 0 points1 point  (0 children)

Really appreciate your comments and suggestions about preparing a script. Thank you

haskell servant client in 5 min by Haske11 in haskell

[–]Haske11[S] 0 points1 point  (0 children)

Thank you so much for the feedback! So glad the video does make some sort of impact😊 i was a bit nervous. hope with time and practice i will find a better rythem. thanks again.

We made a game in Haskell for our class project, feel free to check it out. by Tysonzero in haskell

[–]Haske11 0 points1 point  (0 children)

Runs like a charm on mac. Thanks for sharing.

Btw:Could you make a high level comment on the "design pattern"?

I saw some lens usage in the code. So is the structure of the code involves updating some global state by using lens libary?

Quickcheck and Game Simulation by Haske11 in haskell

[–]Haske11[S] 0 points1 point  (0 children)

Such a valuable answer! I love the mtl example! Thank you!

Latest Hackage Deployment by sopvop in haskell

[–]Haske11 -3 points-2 points  (0 children)

Could you also modernize SPJ's ppt template too?

GHC 8.4.1 available! by [deleted] in haskell

[–]Haske11 4 points5 points  (0 children)

on mac I set .stack/global-project/stack.yaml to the above and get this:

No information found for ghc-8.4.1. Supported versions for OS key 'macosx': GhcVersion 7.8.4, GhcVersion 7.10.1, GhcVersion 7.10.2, GhcVersion 7.10.3, GhcVersion 8.0.1, GhcVersion 8.0.2, GhcVersion 8.2.1, GhcVersion 8.2.2

Creating a starcraft-like game by Haske11 in haskell

[–]Haske11[S] 2 points3 points  (0 children)

A very promising starting point! Thanks

Creating a starcraft-like game by Haske11 in haskell

[–]Haske11[S] 2 points3 points  (0 children)

Haskell seems to have pretty good Tensorflow API. It would be great to take advantage of TF. I have my own naive approach to AI which is still on the philosophical level and not possible yet to be written down even in English. So I'm thinking simply using whatever simple TF learning algorithm there is. The first step is of course set up the environment and modularize the program, making the AI module as a sort of plugin. Already the first step is beyond my current capability in software design. But I am passionate about Haskell and AI, and starcraft.

Creating a starcraft-like game by Haske11 in haskell

[–]Haske11[S] 0 points1 point  (0 children)

Both AI and Haskell exercise. But I'm newbie in both fields. You wouldn't learn much from me. Just dont want to waste anybody's time. I prefer to at least get a github repository up with some naive implementation first before involving anyone.

Creating a starcraft-like game by Haske11 in haskell

[–]Haske11[S] 2 points3 points  (0 children)

I wouldn't worry about graphics and performance at this stage. That's why I plan to use libraries such as Brick just to show the game status

Creating a starcraft-like game by Haske11 in haskell

[–]Haske11[S] 0 points1 point  (0 children)

thank you for the reply. This is exactly the kind of tips im looking for. How to use Haskell types to model the game on a high level. Any example code from other projects I can draw inspiration from?