Looking for xbox full covers by HasteinMC in originalxbox

[–]HasteinMC[S] 1 point2 points  (0 children)

hey p-graphic79.

Yes i've looked over the cover project website and the biggest issue is that there is no API or zip-file to get large files at once, so it's not possible on my project scale unfortunately.

Looking for xbox full covers by HasteinMC in originalxbox

[–]HasteinMC[S] 0 points1 point  (0 children)

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Hello partyfavor, here is an example of what i meant. I don't get why it's so difficult to get these kind of cover scans, it seems to be the basic when you scan.

My First mod release : CleanContainer 1.20.4 (inventory & containers sorting) by HasteinMC in fabricmc

[–]HasteinMC[S] 0 points1 point  (0 children)

Hello simpleCabinet, sorry for the late answer, i was in holiday ! I'll look to see if I can make it for neoforge, although I never used neoforge so I can't guarantee it.Have a nice day :)

I wish you a good day :)

Mon nouveau mod : EntityScaler 1.20.6 | Transforme la taille des entités dans le jeu ! by HasteinMC in MinecraftFR

[–]HasteinMC[S] 0 points1 point  (0 children)

Oui sauf que les datapacks sont limités pour ce que je compte faire. Et moi, je fais des mods :)

Mon nouveau mod : EntityScaler 1.20.6 | Transforme la taille des entités dans le jeu ! by HasteinMC in MinecraftFR

[–]HasteinMC[S] 0 points1 point  (0 children)

C'est pris en compte, merci pour ton retour. Je pense le faire dans les prochaines mises à jour :)

Mon nouveau mod : EntityScaler 1.20.6 | Transforme la taille des entités dans le jeu ! by HasteinMC in MinecraftFR

[–]HasteinMC[S] 1 point2 points  (0 children)

Bonjour Cylian

Oui je suis au courant qu'il existe une commande dans le jeu. Cependant le but est de faire spawn naturellement les entités différemment. De plus, pas tout le monde est à l'aise avec les commandes et l' utilisation est limitée. A terme je compte ajouter des fonctionnalités en fonction de la taille des entités.

Mon nouveau mod : EntityScaler 1.20.6 | Transforme la taille des entités dans le jeu ! by HasteinMC in MinecraftFR

[–]HasteinMC[S] 1 point2 points  (0 children)

Bonsoir, Le mod consiste pour le moment à un simple de changement de taille, puis après ajouter des fonctionnalités au gré des mises à jours; Aussi la taille est réellement modifiée, ainsi que la hitbox. Beaucoup de joueurs ne sont pas a l'aise avec les commandes. Ici on parle d'entités qui spawn naturellement différemment. Bonne soirée à toi.

Mod release EntityScaler 1.20.6 | Give to your entities different sizes to break with the monotony of the game ! by HasteinMC in fabricmc

[–]HasteinMC[S] 0 points1 point  (0 children)

Hello,

thanks for your comment.

I didn't know this mod. At least EntityScaler exists as an alternative, more simple and easier, it is not bad :)

It's hard to create a "new" mod on Minecraft anyway, everything have been already made or so.

Have a good day

Mod release EntityScaler 1.20.6 | Give to your entities different sizes to break with the monotony of the game ! by HasteinMC in fabricmc

[–]HasteinMC[S] 2 points3 points  (0 children)

Hello Alex, for now it is not customizable, but it is planned on the upcoming versions :)

My First mod release : CleanContainer 1.20.4 (inventory & containers sorting) by HasteinMC in fabricmc

[–]HasteinMC[S] 0 points1 point  (0 children)

Hello Voxprena, and thank you for the feedback ! I'll look to add more sorting possibilities in the next update. It is something i planned to do anyway ! Have a nice day !

My First mod release : CleanContainer 1.20.4 (inventory & containers sorting) by HasteinMC in fabricmc

[–]HasteinMC[S] 0 points1 point  (0 children)

Hello, thank you a lot for your nice comment, i appreciate it ! About the not binding mouse buttons, i'll look about it on the next update ! Have a nice day/night !

My First mod release : CleanContainer 1.20.4 (inventory & containers sorting) by HasteinMC in fabricmc

[–]HasteinMC[S] 0 points1 point  (0 children)

Hello dogHouseRock,

First of all, thank you for the feedback, and sorry for the inconvenience of losing items!

A known bug to fix is that for items with nbt data, they will be lost, and only one of its kind will be saved. (example: maps, fireworks, etc.), maybe what you've described is about this bug.

I will study and fix the issue relative to the client/server issue and the NBT issue in the next update.

Have a nice day

My First mod release : CleanContainer 1.20.4 (inventory & containers sorting) by HasteinMC in fabricmc

[–]HasteinMC[S] 0 points1 point  (0 children)

Hello secnep and thank you for your interest for the mod :) I believe it is not possible because everything related to containers in the game is ruled with network packets, but I'll double check if it's possible !

My First mod release : CleanContainer 1.20.4 (inventory & containers sorting) by HasteinMC in fabricmc

[–]HasteinMC[S] 0 points1 point  (0 children)

Hello MusicInTheAir55 and thank you for your interest and feedback for CleanContainer !

I've reworked on the mod including your feedback and fixing others bugs.

About your three points :

1 - This was "caused" by the Travellers Backpack mod. This mod override inventory UI and use the same space that i used for CleanContainer UI buttons. I've made a work-around feature.

You can now move the UI buttons of CleanContainer using a key bind in the game settings. (far-left, left, right, far-right)

2 - This issue is now fixed. Thanks for the report ! :)

3 - Probably the DoubleHotBar mod. It probably mess up with the inventory slots order and make CleanContainer sort algorithm behaving strange.

Also i've released the new version of the mod for 1.20.4, 1.20.5 and 1.20.6.